コード例 #1
0
        public static bool IsActionLimited(SkillObj self, ActionLimitType limit)
        {
            var skillList = self.GetSkillList();
            var buffList  = self.GetBuffList();

            //buff
            if (buffList != null)
            {
                foreach (var buffInfo in buffList)
                {
                    BuffLogic buffLogic = GetBuffLogic(buffInfo, self);
                    if (buffLogic != null)
                    {
                        int            buffId     = self.GetBuffID(buffInfo);
                        BuffConfig_New buffConfig = self.GetBuffConfig(buffId);
                        if (buffLogic.IsActionLimited(self, limit, buffInfo, buffConfig))
                        {
                            return(true);
                        }
                    }
                    else
                    {
                        self.LogInfo("something error {0}".F(self.GetBuffID(buffInfo)));
                    }
                }
            }
            //技能
            if (skillList != null)
            {
                foreach (var skillInfo in skillList)
                {
                    SkillLogic skillLogic = GetSkillLogic(skillInfo, self);
                    if (skillLogic != null)
                    {
                        int             skillId     = self.GetSkillID(skillInfo);
                        SkillConfig_New skillConfig = self.GetSkillConfig(skillId);
                        if (skillLogic.IsActionLimited(self, limit, skillInfo, skillConfig))
                        {
                            return(true);
                        }
                    }
                    else
                    {
                        self.LogInfo("something error2 {0}".F(self.GetSkillID(skillInfo)));
                    }
                }
            }
            return(false);
        }