public override bool TakeAction() { if (_isCurr == 0) { var bossFirst = ServerEnvSet.Get(ServerEnvKey.FirstHalfBoss, 0); if (!string.IsNullOrEmpty(bossFirst)) { int total; var tempList = JsonUtils.Deserialize<List<BossUser>>(bossFirst); if (tempList != null && tempList.Count > 0) { _bossUserList = tempList.GetPaging(1, Top, out total); _rankingNo = tempList.FindIndex(m => m.UserId == Uid) + 1; var killUserId = ServerEnvSet.GetInt(ServerEnvKey.KillBossUserID, 0); var killUser = tempList.Find(t => t.UserId == killUserId.ToString()); if (killUser != null) { _damageNum = killUser.DamageNum; _nickName = killUser.NickName; var userEntity = new GameDataCacheSet<GameUser>().FindKey(killUserId.ToString()); if (userEntity != null) { _userLv = userEntity.UserLv; } } } } } else if (_isCurr == 1) { BossCombat bossCombat = new BossCombat(_activeId); GameActive gameActive = bossCombat.GameActive; if (gameActive == null) { return true; } CombatStatus combatStatus = gameActive.CombatStatus; if (combatStatus == CombatStatus.Wait || combatStatus == CombatStatus.Combat) { int total; var tempList = bossCombat.RefreshRanking(); _bossUserList = tempList.GetPaging(1, Top, out total); _rankingNo = tempList.FindIndex(m => m.UserId == Uid) + 1; var killUserId = ServerEnvSet.GetInt(ServerEnvKey.KillBossUserID, 0); var killUser = tempList.Find(t => t.UserId == killUserId.ToString()); if (killUser != null) { _damageNum = killUser.DamageNum; _nickName = killUser.NickName; var userEntity = new GameDataCacheSet<GameUser>().FindKey(killUserId.ToString()); if (userEntity != null) { _userLv = userEntity.UserLv; } } } } return true; }