コード例 #1
0
ファイル: Game1.cs プロジェクト: zarac/tgspu
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            mapEditor = new MapEditor.Editor(this);
            Components.Add(mapEditor);

            base.Initialize();
        }
コード例 #2
0
ファイル: Editor.cs プロジェクト: zarac/tgspu
 public Saver(Editor editor)
 {
     this.editor = editor;
 }
コード例 #3
0
ファイル: Editor.cs プロジェクト: zarac/tgspu
 public Loader(Editor editor)
 {
     this.editor = editor;
     Selected = 0;
 }