コード例 #1
0
 /// <summary>
 /// 无则插入,有则更新缓存
 /// </summary>
 public static void AddUser(string key, M_UserInfo mu)
 {
     if (UserSession.ContainsKey(key))
     {
         M_Cache model = (M_Cache)UserSession[key];
         model.LastUpdateTime = DateTime.Now;
         model.model          = mu;
     }
     else
     {
         M_Cache model = new M_Cache(mu);
         UserSession.Add(key, model);
     }
 }
コード例 #2
0
 //最终用于清除的方法,过期与主动都调用其
 public static void ClearByKeys(string keys)
 {
     keys = keys.TrimEnd(',');
     if (!string.IsNullOrEmpty(keys))
     {
         try
         {
             foreach (string key in keys.Split(','))
             {
                 //后期改为缓存事件分发
                 M_Cache model = UserSession[key];
                 B_User.UpdateField("LastActiveTime", (DateTime.Now.AddMinutes(-ActiveSpan)).ToString(), model.UserID, false);
                 UserSession.Remove(key);
             }
         }
         catch (Exception ex) { ZLLog.L(Model.ZLEnum.Log.labelex, "用户缓存出错:" + ex.Message); }
     }
 }