/// <summary> /// Event raised when the Window has loaded. /// </summary> private void MainWindow_Loaded(object sender, RoutedEventArgs e) { OverviewWindow overviewWindow = new OverviewWindow(); overviewWindow.Left = this.Left; overviewWindow.Top = this.Top + this.Height + 5; overviewWindow.Owner = this; overviewWindow.Show(); //HelpTextWindow helpTextWindow = new HelpTextWindow(); //helpTextWindow.Left = this.Left + this.Width + 5; //helpTextWindow.Top = this.Top; //helpTextWindow.Owner = this; //helpTextWindow.Show(); WarRoom warRoom = new WarRoom(); warRoom.Left = this.Left + this.Width + 5; warRoom.Top = this.Top ; warRoom.Owner = this; warRoom.Show(); ExpandContent(); }
/// <summary> /// Event raised when the Window has loaded. /// </summary> private void MainWindow_Loaded(object sender, RoutedEventArgs e) { OverviewWindow overviewWindow = new OverviewWindow(); overviewWindow.Left = this.Left; overviewWindow.Top = this.Top + this.Height + 5; overviewWindow.Owner = this; overviewWindow.Show(); HelpTextWindow helpTextWindow = new HelpTextWindow(); helpTextWindow.Left = this.Left + this.Width + 5; helpTextWindow.Top = this.Top; helpTextWindow.Owner = this; helpTextWindow.Show(); }