public ZoneServer(ClientFactory clientFactory) { // TODO: Get the Server id from chatengine or config file this.Id = 0x356; this.clientFactory = clientFactory; this.ClientDisconnected += this.ZoneServerClientDisconnected; }
public ZoneServer(ClientFactory clientfactory) { this.clientFactory = clientfactory; this.workers = new List<PlayfieldWorkerHolder>(); this.ClientDisconnected += this.ZoneServer_ClientDisconnected; }