コード例 #1
0
        /// <summary>
        /// Executes after the node editor has processed its events
        /// </summary>
        public override void AfterEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (Event.current.type != EventType.KeyDown)
            {
                return;
            }

            if (Event.current.keyCode == KeyCode.Escape)
            {
                NodeEditor.CancelInputModes();
                NodeEditor.UnselectAll();
            }
        }