public int Forward(IntPtr destinationHandle) { if (LibZmq.zmq_msg_init(_message) == -1) { return(-1); } int receiveMore; int bytesSent; do { if (LibZmq.zmq_recvmsg(SocketHandle, _message, 0) == -1) { return(-1); } if (GetReceiveMore(out receiveMore) == -1) { return(-1); } if ((bytesSent = LibZmq.zmq_sendmsg(destinationHandle, _message, receiveMore == 1 ? (int)SocketFlags.SendMore : 0)) == -1) { return(-1); } }while (receiveMore == 1); if (LibZmq.zmq_msg_close(_message) == -1) { return(-1); } return(bytesSent); }
public int Send(byte[] buffer, int size, int flags) { if (LibZmq.zmq_msg_init_size(_message, size) == -1) { return(-1); } if (size > 0) { Marshal.Copy(buffer, 0, LibZmq.zmq_msg_data(_message), size); } int bytesSent = RetryIfInterrupted(() => LibZmq.zmq_sendmsg(SocketHandle, _message, flags)); if (bytesSent == 0 && LibZmq.MajorVersion < 3) { // 0MQ 2.x does not report number of bytes sent, so this may be inaccurate/misleading bytesSent = size; } if (LibZmq.zmq_msg_close(_message) == -1) { return(-1); } return(bytesSent); }