static void VerifySpecCheaters(BattleContext context, BalanceTeamsResult res) { try { // find specs with same IP as some player and kick them using (var db = new ZkDataContext()) { var ids = context.Players.Select(y => (int?)y.LobbyID).ToList(); var ipByLobbyID = db.Accounts.Where(x => ids.Contains(x.AccountID)) .ToDictionary(x => x.AccountID, x => x.AccountIPs.OrderByDescending(y => y.LastLogin).Select(y => y.IP).FirstOrDefault()); // lobbyid -> ip mapping var mode = context.GetMode(); // kick same ip specs for starred and non chickens /* * if (mode != AutohostMode.None && mode != AutohostMode.GameChickens) { * foreach (var p in context.Players.Where(x => x.IsSpectator)) { * var ip = ipByLobbyID[p.LobbyID]; * if (context.Players.Any(x => !x.IsSpectator && ipByLobbyID[x.LobbyID] == ip)) Global.Nightwatch.Tas.AdminKickFromLobby(p.Name, "Spectators from same location as players are not allowed here!"); * } * }*/ foreach (var grp in context.Players.GroupBy(x => ipByLobbyID[x.LobbyID]).Where(x => x.Count() > 1)) { res.Message += string.Format("\nThese people are in same location: {0}", string.Join(", ", grp.Select(x => x.Name))); } } } catch (Exception ex) { Trace.TraceError("Error checking speccheaters: {0}", ex); } }
public static PlayerJoinResult AutohostPlayerJoined(BattleContext context, int accountID) { var res = new PlayerJoinResult(); var db = new ZkDataContext(); AutohostMode mode = context.GetMode(); if (mode == AutohostMode.Planetwars) { Planet planet = db.Galaxies.Single(x => x.IsDefault).Planets.SingleOrDefault(x => x.Resource.InternalName == context.Map); if (planet == null) { res.PublicMessage = "Invalid map"; return(res); } Account account = db.Accounts.Find(accountID); // accountID is in fact lobbyID if (account != null) { var config = context.GetConfig(); if (account.Level < config.MinLevel) { res.PrivateMessage = string.Format("Sorry, PlanetWars is competive online campaign for experienced players. You need to be at least level {0} to play here. To increase your level, play more games on other hosts or open multiplayer game and play against computer AI bots. You can still spectate this game, however.", config.MinLevel); res.ForceSpec = true; return(res); } string owner = ""; if (planet.Account != null) { owner = planet.Account.Name; } string facRoles = string.Join(",", account.AccountRolesByAccountID.Where(x => !x.RoleType.IsClanOnly).Select(x => x.RoleType.Name).ToList()); if (!string.IsNullOrEmpty(facRoles)) { facRoles += " of " + account.Faction.Name + ", "; } string clanRoles = string.Join(",", account.AccountRolesByAccountID.Where(x => x.RoleType.IsClanOnly).Select(x => x.RoleType.Name).ToList()); if (!string.IsNullOrEmpty(clanRoles)) { clanRoles += " of " + account.Clan.ClanName; } res.PublicMessage = string.Format("Greetings {0} {1}{2}, welcome to {3} planet {4} {6}/PlanetWars/Planet/{5}", account.Name, facRoles, clanRoles, owner, planet.Name, planet.PlanetID, GlobalConst.BaseSiteUrl); return(res); } } Account acc = db.Accounts.Find(accountID); // accountID is in fact lobbyID if (acc != null) { AutohostConfig config = context.GetConfig(); if (acc.Level < config.MinLevel) { res.PrivateMessage = string.Format("Sorry, you need to be at least level {0} to play here. To increase your level, play more games on other hosts or open multiplayer game and play against computer AI bots. You can still spectate this game, however.", config.MinLevel); res.ForceSpec = true; return(res); } else if (acc.Level > config.MaxLevel) { res.PrivateMessage = string.Format("Sorry, your level must be {0} or lower to play here. Pick on someone your own size! You can still spectate this game, however.", config.MaxLevel); res.ForceSpec = true; return(res); } // FIXME: use 1v1 Elo for 1v1 if (acc.EffectiveElo < config.MinElo) { res.PrivateMessage = string.Format("Sorry, you need to have an Elo rating of at least {0} to play here. Win games against human opponents to raise your Elo. You can still spectate this game, however.", config.MinElo); res.ForceSpec = true; return(res); } else if (acc.EffectiveElo > config.MaxElo) { res.PrivateMessage = string.Format("Sorry, your Elo rating must be {0} or lower to play here. Pick on someone your own size! You can still spectate this game, however.", config.MaxElo); res.ForceSpec = true; return(res); } } return(null); }
static BalanceTeamsResult PerformBalance(BattleContext context, bool isGameStart, int?allyCount, bool?clanWise, AutohostConfig config, int playerCount) { var res = new BalanceTeamsResult(); var mode = context.GetMode(); using (var db = new ZkDataContext()) { if (!CheckPlayersMinimumConditions(context, db, config, ref res.Message)) { res.CanStart = false; return(res); } switch (mode) { case AutohostMode.None: { if (!isGameStart) { res = new Balancer().LegacyBalance(allyCount ?? 2, clanWise == true ? BalanceMode.ClanWise : BalanceMode.Normal, context); } } break; case AutohostMode.Generic: { if (allyCount == null && res.Bots != null && res.Bots.Any()) { res.Players = context.Players.ToList(); res.Bots = context.Bots.Where(x => x.Owner != context.AutohostName).ToList(); foreach (var p in res.Players) { p.AllyID = 0; } foreach (var b in res.Bots) { b.AllyID = 1; } } else { var map = db.Resources.Single(x => x.InternalName == context.Map); res = new Balancer().LegacyBalance(allyCount ?? map.MapFFAMaxTeams ?? 2, clanWise == false ? BalanceMode.Normal : BalanceMode.ClanWise, context); res.DeleteBots = mode == AutohostMode.Teams; } return(res); } case AutohostMode.Teams: { var map = db.Resources.Single(x => x.InternalName == context.Map); res = new Balancer().LegacyBalance(allyCount ?? map.MapFFAMaxTeams ?? 2, clanWise == false ? BalanceMode.Normal : BalanceMode.ClanWise, context); res.DeleteBots = mode == AutohostMode.Teams; return(res); } case AutohostMode.Game1v1: { res = new Balancer().LegacyBalance(allyCount ?? 2, clanWise == false ? BalanceMode.Normal : BalanceMode.ClanWise, context); res.DeleteBots = true; } break; case AutohostMode.GameChickens: { res.Players = context.Players.ToList(); res.Bots = context.Bots.Where(x => x.Owner != context.AutohostName).ToList(); foreach (var p in res.Players) { p.AllyID = 0; } foreach (var b in res.Bots) { b.AllyID = 1; } if (!res.Bots.Any() && res.Players.Count > 0) { res.Message = "Add some bot (computer player) as your enemy. Use button on bottom left. Chicken or CAI is recommended."; res.CanStart = false; /*else * { * res.Bots.Add(new BotTeam() { AllyID = 1, TeamID = 16, BotName = "default_Chicken", BotAI = "Chicken: Normal", }); * res.Message = "Adding a normal chickens bot for you"; * }*/ } } break; case AutohostMode.GameFFA: { var map = db.Resources.Single(x => x.InternalName == context.Map); if (map.MapFFAMaxTeams != null) { res = new Balancer().LegacyBalance(allyCount ?? map.MapFFAMaxTeams.Value, clanWise == false ? BalanceMode.Normal : BalanceMode.ClanWise, context); } else { res = new Balancer().LegacyBalance(allyCount ?? map.MapFFAMaxTeams ?? 8, clanWise == false ? BalanceMode.Normal : BalanceMode.ClanWise, context); } return(res); } case AutohostMode.Planetwars: return(new Balancer().PlanetwarsBalance(context)); } return(res); } }
public static BalanceTeamsResult BalanceTeams(BattleContext context, bool isGameStart, int?allyCount, bool?clanWise) { var config = context.GetConfig(); var playerCount = context.Players.Count(x => !x.IsSpectator); // game is managed, is bigger than split limit and wants to start -> split into two and issue starts if (isGameStart && context.GetMode() != AutohostMode.None && config.SplitBiggerThan != null && config.SplitBiggerThan < playerCount) { new Thread(() => { try { SplitAutohost(context, true); } catch (Exception ex) { Trace.TraceError("Error when splitting game:{0}", ex); } }).Start(); return(new BalanceTeamsResult { CanStart = false, Message = string.Format("Game too big - splitting into two - max players is {0} here", config.SplitBiggerThan) }); } if (clanWise == null && (config.AutohostMode == AutohostMode.Generic || config.AutohostMode == AutohostMode.Teams)) { clanWise = true; } var res = PerformBalance(context, isGameStart, allyCount, clanWise, config, playerCount); if (context.GetMode() != AutohostMode.Planetwars) // planetwars skip other checks { if (isGameStart) { if (playerCount < (config.MinToStart ?? 0)) { res.Message = string.Format("This host needs at least {0} people to start", config.MinToStart); res.CanStart = false; return(res); } if (playerCount > (config.MaxToStart ?? 99)) { res.Message = string.Format("This host can only start with at most {0} players", config.MaxToStart); res.CanStart = false; return(res); } // dont allow to start alone if (playerCount <= 1) { if (res.DeleteBots) { return new BalanceTeamsResult { CanStart = false, Message = "You cannot play alone on this host, wait for players or join another game room and play with bots." } } ; if (!context.Bots.Any()) { return new BalanceTeamsResult { CanStart = false, Message = "Cannot play alone, you can add bots using button on bottom left." } } ; } } } if (isGameStart) { VerifySpecCheaters(context, res); } return(res); }
public static void SplitAutohost(BattleContext context, bool forceStart = false) { var tas = Global.Nightwatch.Tas; try { //find first one that isnt running and is using same mode (by name) var splitTo = tas.ExistingBattles.Values.FirstOrDefault( x => !x.Founder.IsInGame && x.NonSpectatorCount == 0 && x.Founder.Name != context.AutohostName && !x.IsPassworded && x.Founder.Name.TrimNumbers() == context.AutohostName.TrimNumbers()); if (splitTo != null) { // set same map tas.Say(SayPlace.User, splitTo.Founder.Name, "!map " + context.Map, false); var db = new ZkDataContext(); var ids = context.Players.Where(y => !y.IsSpectator).Select(x => (int?)x.LobbyID).ToList(); var users = db.Accounts.Where(x => ids.Contains(x.AccountID)).ToList(); var toMove = new List <Account>(); var moveCount = Math.Ceiling(users.Count / 2.0); /*if (users.Count%2 == 0 && users.Count%4 != 0) { * // in case of say 18 people, move 10 nubs out, keep 8 pros * moveCount = users.Count/2 + 1; * }*/ // split while keeping clan groups together // note disabled splittinhg by clan - use "x.ClanID ?? x.LobbyID" for clan balance foreach (var clanGrp in users.GroupBy(x => x.ClanID ?? x.AccountID).OrderBy(x => x.Average(y => y.EffectiveElo))) { toMove.AddRange(clanGrp); if (toMove.Count >= moveCount) { break; } } try { foreach (var m in toMove) { tas.ForceJoinBattle(m.Name, splitTo.BattleID); } Thread.Sleep(5000); tas.Say(SayPlace.User, context.AutohostName, "!lock 180", false); tas.Say(SayPlace.User, splitTo.Founder.Name, "!lock 180", false); if (context.GetMode() == AutohostMode.Planetwars) { tas.Say(SayPlace.User, context.AutohostName, "!map", false); Thread.Sleep(500); tas.Say(SayPlace.User, splitTo.Founder.Name, "!map", false); } else { tas.Say(SayPlace.User, splitTo.Founder.Name, "!map " + context.Map, false); } if (forceStart) { tas.Say(SayPlace.User, splitTo.Founder.Name, "!balance", false); tas.Say(SayPlace.User, context.AutohostName, "!balance", false); tas.Say(SayPlace.User, splitTo.Founder.Name, "!forcestart", false); tas.Say(SayPlace.User, context.AutohostName, "!forcestart", false); } tas.Say(SayPlace.User, context.AutohostName, "!endvote", false); tas.Say(SayPlace.User, splitTo.Founder.Name, "!endvote", false); tas.Say(SayPlace.User, context.AutohostName, "!start", false); tas.Say(SayPlace.User, splitTo.Founder.Name, "!start", false); } catch (Exception ex) { Trace.TraceError("Error when splitting: {0}", ex); } } } catch (Exception ex) { Trace.TraceError(ex.ToString()); } }
/// <summary> /// Picks a map and writes a message if applicable /// </summary> /// <param name="context">The battle whose map needs selection</param> /// <param name="pickNew">If false and not in PlanetWars, don't pick a new map</param> /// <remarks> /// <para>For Planetwars, picks the map given by the Planetwars matchmaker; else picks a featured map with the appropriate tags</para> /// <para>For team and chickens games, picks a map of appropriate size based on current player count</para> /// <para>For FFA, prefer maps that have a number of boxes equal to player count, or at least a number of boxes that is a multiple of player count</para> /// </remarks> public static RecommendedMapResult GetRecommendedMap(BattleContext context, bool pickNew) { var mode = context.GetMode(); var config = context.GetConfig(); var res = new RecommendedMapResult(); using (var db = new ZkDataContext()) { if (mode == AutohostMode.Planetwars) { var info = Global.PlanetWarsMatchMaker.GetBattleInfo(context.AutohostName); if (info != null) { res.MapName = info.Map; res.Message = String.Format("Welcome to planet {0} {2}/PlanetWars/Planet/{1} attacked", info.Name, info.PlanetID, GlobalConst.BaseSiteUrl); } else { res.MapName = context.Map; } } else { if (!pickNew) { // autohost is not managed or has valid featured map - check disabled res.MapName = context.Map; return(res); } List <Resource> list = null; var players = context.Players.Count(x => !x.IsSpectator); if (config != null && config.SplitBiggerThan != null && players > config.SplitBiggerThan) { players = players / 2; // expect the split } switch (mode) { case AutohostMode.Generic: case AutohostMode.Teams: case AutohostMode.None: var ret = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIsTeams != false && x.MapIsSpecial != true); if (players > 11) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) > 16 * 16); } else if (players > 8) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) > 16 * 16 && (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 24 * 24); } else if (players > 5) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 24 * 24 || x.MapIs1v1 == true); } else { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 16 * 16 || x.MapIs1v1 == true); } list = ret.ToList(); break; case AutohostMode.Game1v1: list = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIs1v1 == true && x.MapIsSpecial != true).ToList(); break; case AutohostMode.GameChickens: ret = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIsSpecial != true && (x.MapIsChickens == true || x.MapWaterLevel == 1)); if (players > 5) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) > 16 * 16); } else if (players > 4) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) > 16 * 16 && (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 24 * 24); } else if (players > 2) { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 24 * 24 || x.MapIs1v1 == true); } else { ret = ret.Where(x => (x.MapHeight * x.MapHeight + x.MapWidth * x.MapWidth) <= 16 * 16 || x.MapIs1v1 == true); } list = ret.ToList(); break; case AutohostMode.GameFFA: list = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIsFfa == true && x.MapFFAMaxTeams == players).ToList(); if (!list.Any()) { list = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIsFfa == true && (players % x.MapFFAMaxTeams == 0)).ToList(); } if (!list.Any()) { list = db.Resources.Where(x => x.TypeID == ResourceType.Map && x.FeaturedOrder != null && x.MapIsFfa == true).ToList(); } break; } if (list != null) { var r = new Random(); if (list.Count > 0) { res.MapName = list[r.Next(list.Count)].InternalName; } } } } return(res); }
public static string SubmitSpringBattleResult(BattleContext context, string password, BattleResult result, List <BattlePlayerResult> players, List <string> extraData) { try { Account acc = AuthServiceClient.VerifyAccountPlain(context.AutohostName, password); if (acc == null) { throw new Exception("Account name or password not valid"); } AutohostMode mode = context.GetMode(); var db = new ZkDataContext(); if (extraData == null) { extraData = new List <string>(); } var sb = new SpringBattle { HostAccountID = acc.AccountID, Duration = result.Duration, EngineGameID = result.EngineBattleID, MapResourceID = db.Resources.Single(x => x.InternalName == result.Map).ResourceID, ModResourceID = db.Resources.Single(x => x.InternalName == result.Mod).ResourceID, HasBots = result.IsBots, IsMission = result.IsMission, PlayerCount = players.Count(x => !x.IsSpectator), StartTime = result.StartTime, Title = result.Title, ReplayFileName = result.ReplayName, EngineVersion = result.EngineVersion, }; db.SpringBattles.InsertOnSubmit(sb); foreach (BattlePlayerResult p in players) { sb.SpringBattlePlayers.Add(new SpringBattlePlayer { AccountID = db.Accounts.First(x => x.AccountID == p.LobbyID).AccountID, AllyNumber = p.AllyNumber, CommanderType = p.CommanderType, IsInVictoryTeam = p.IsVictoryTeam, IsSpectator = p.IsSpectator, LoseTime = p.LoseTime }); } db.SubmitChanges(); // awards foreach (string line in extraData.Where(x => x.StartsWith("award"))) { string[] partsSpace = line.Substring(6).Split(new[] { ' ' }, 3); string name = partsSpace[0]; string awardType = partsSpace[1]; string awardText = partsSpace[2]; SpringBattlePlayer player = sb.SpringBattlePlayers.FirstOrDefault(x => x.Account.Name == name); if (player != null) { db.AccountBattleAwards.InsertOnSubmit(new AccountBattleAward { AccountID = player.AccountID, SpringBattleID = sb.SpringBattleID, AwardKey = awardType, AwardDescription = awardText }); } } var text = new StringBuilder(); bool isPlanetwars = false; if (mode == AutohostMode.Planetwars && sb.SpringBattlePlayers.Count(x => !x.IsSpectator) >= 2 && sb.Duration >= GlobalConst.MinDurationForPlanetwars) { // test that factions are not intermingled (each faction only has one ally number) - if they are it wasnt actually PW balanced if ( sb.SpringBattlePlayers.Where(x => !x.IsSpectator && x.Account.Faction != null) .GroupBy(x => x.Account.Faction) .All(grp => grp.Select(x => x.AllyNumber).Distinct().Count() < 2)) { isPlanetwars = true; List <int> winnerTeams = sb.SpringBattlePlayers.Where(x => x.IsInVictoryTeam && !x.IsSpectator).Select(x => x.AllyNumber).Distinct().ToList(); int?winNum = null; if (winnerTeams.Count == 1) { winNum = winnerTeams[0]; if (winNum > 1) { winNum = null; text.AppendLine("ERROR: Invalid winner"); } } PlanetWarsTurnHandler.EndTurn(result.Map, extraData, db, winNum, sb.SpringBattlePlayers.Where(x => !x.IsSpectator).Select(x => x.Account).ToList(), text, sb, sb.SpringBattlePlayers.Where(x => !x.IsSpectator && x.AllyNumber == 0).Select(x => x.Account).ToList()); Global.PlanetWarsMatchMaker.RemoveFromRunningBattles(context.AutohostName); } else { text.AppendLine("Battle wasn't PlanetWars balanced, it counts as a normal team game only"); } } bool noElo = (extraData.FirstOrDefault(x => x.StartsWith("noElo")) != null); try { db.SubmitChanges(); } catch (System.Data.Linq.DuplicateKeyException ex) { Trace.TraceError(ex.ToString()); } Dictionary <int, int> orgLevels = sb.SpringBattlePlayers.Select(x => x.Account).ToDictionary(x => x.AccountID, x => x.Level); sb.CalculateAllElo(noElo, isPlanetwars); foreach (var u in sb.SpringBattlePlayers.Where(x => !x.IsSpectator)) { u.Account.CheckLevelUp(); } db.SubmitAndMergeChanges(); try { foreach (Account a in sb.SpringBattlePlayers.Where(x => !x.IsSpectator).Select(x => x.Account)) { Global.Server.PublishAccountUpdate(a); } } catch (Exception ex) { Trace.TraceError("error updating extension data: {0}", ex); } foreach (Account account in sb.SpringBattlePlayers.Select(x => x.Account)) { if (account.Level > orgLevels[account.AccountID]) { try { string message = string.Format("Congratulations {0}! You just leveled up to level {1}. {3}/Users/Detail/{2}", account.Name, account.Level, account.AccountID, GlobalConst.BaseSiteUrl); //text.AppendLine(message); Global.Server.GhostPm(account.Name, message); } catch (Exception ex) { Trace.TraceError("Error sending level up lobby message: {0}", ex); } } } text.AppendLine(string.Format("BATTLE DETAILS AND REPLAY ----> {1}/Battles/Detail/{0} <-----", sb.SpringBattleID, GlobalConst.BaseSiteUrl)); /* * // create debriefing room, join players there and output message * string channelName = "B" + sb.SpringBattleID; * var joinplayers = new List<string>(); * joinplayers.AddRange(context.Players.Select(x => x.Name)); // add those who were there at start * joinplayers.AddRange(sb.SpringBattlePlayers.Select(x => x.Account.Name)); // add those who played * Battle bat = Global.Server.Battles.Values.FirstOrDefault(x => x.Founder.Name == context.AutohostName); // add those in lobby atm * * * var conf = context.GetConfig(); * if (bat != null && (conf == null || conf.MinToJuggle == null)) // if not qm room do not join those who are in battle * { * List<string> inbatPlayers = bat.Users.Keys.ToList(); * joinplayers.RemoveAll(x => inbatPlayers.Contains(x)); * } * foreach (string jp in joinplayers.Distinct().Where(x => x != context.AutohostName)) tas.ForceJoinChannel(jp, channelName); * tas.JoinChannel(channelName); // join nightwatch and say it * tas.Say(SayPlace.Channel, channelName, text.ToString(), true); * tas.LeaveChannel(channelName);*/ //text.Append(string.Format("Debriefing in #{0} - zk://chat/channel/{0} ", channelName)); return(text.ToString()); } catch (Exception ex) { Trace.TraceError(ex.ToString()); return(ex.ToString()); } }
static bool listOnlyThatLevelsModules = false; // may cause bugs /// <summary> /// Sets up all the things that Springie needs to know for the battle: how to balance, who to get extra commanders, what PlanetWars structures to create, etc. /// </summary> public static SpringBattleStartSetup GetSpringBattleStartSetup(BattleContext context) { try { AutohostMode mode = context.GetMode(); var ret = new SpringBattleStartSetup(); if (mode == AutohostMode.Planetwars) { ret.BalanceTeamsResult = Balancer.BalanceTeams(context, true, null, null); context.Players = ret.BalanceTeamsResult.Players; } var commanderTypes = new LuaTable(); var db = new ZkDataContext(); // calculate to whom to send extra comms var accountIDsWithExtraComms = new List <int>(); if (mode == AutohostMode.Planetwars || mode == AutohostMode.Generic || mode == AutohostMode.GameFFA || mode == AutohostMode.Teams) { IOrderedEnumerable <IGrouping <int, PlayerTeam> > groupedByTeam = context.Players.Where(x => !x.IsSpectator).GroupBy(x => x.AllyID).OrderByDescending(x => x.Count()); IGrouping <int, PlayerTeam> biggest = groupedByTeam.FirstOrDefault(); if (biggest != null) { foreach (var other in groupedByTeam.Skip(1)) { int cnt = biggest.Count() - other.Count(); if (cnt > 0) { foreach (Account a in other.Select(x => db.Accounts.First(y => y.AccountID == x.LobbyID)).OrderByDescending(x => x.Elo * x.EloWeight).Take( cnt)) { accountIDsWithExtraComms.Add(a.AccountID); } } } } } bool is1v1 = context.Players.Where(x => !x.IsSpectator).ToList().Count == 2 && context.Bots.Count == 0; // write Planetwars details to modoptions (for widget) Faction attacker = null; Faction defender = null; Planet planet = null; if (mode == AutohostMode.Planetwars) { planet = db.Galaxies.First(x => x.IsDefault).Planets.First(x => x.Resource.InternalName == context.Map); attacker = context.Players.Where(x => x.AllyID == 0 && !x.IsSpectator) .Select(x => db.Accounts.First(y => y.AccountID == x.LobbyID)) .Where(x => x.Faction != null) .Select(x => x.Faction) .First(); defender = planet.Faction; if (attacker == defender) { defender = null; } ret.ModOptions.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "attackingFaction", Value = attacker.Shortcut }); if (defender != null) { ret.ModOptions.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "defendingFaction", Value = defender.Shortcut }); } ret.ModOptions.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "planet", Value = planet.Name }); } // write player custom keys (level, elo, is muted, etc.) foreach (PlayerTeam p in context.Players) { Account user = db.Accounts.Find(p.LobbyID); if (user != null) { var userParams = new List <SpringBattleStartSetup.ScriptKeyValuePair>(); ret.UserParameters.Add(new SpringBattleStartSetup.UserCustomParameters { LobbyID = p.LobbyID, Parameters = userParams }); bool userBanMuted = user.PunishmentsByAccountID.Any(x => !x.IsExpired && x.BanMute); if (userBanMuted) { userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "muted", Value = "1" }); } userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "faction", Value = user.Faction != null ? user.Faction.Shortcut : "" }); userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "clan", Value = user.Clan != null ? user.Clan.Shortcut : "" }); userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "level", Value = user.Level.ToString() }); double elo = mode == AutohostMode.Planetwars ? user.EffectivePwElo : (is1v1 ? user.Effective1v1Elo : user.EffectiveElo); userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "elo", Value = Math.Round(elo).ToString() }); // elo for ingame is just ordering for auto /take userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "avatar", Value = user.Avatar }); userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "admin", Value = (user.IsZeroKAdmin ? "1" : "0") }); if (!p.IsSpectator) { // set valid PW structure attackers if (mode == AutohostMode.Planetwars) { bool allied = user.Faction != null && defender != null && user.Faction != defender && defender.HasTreatyRight(user.Faction, x => x.EffectPreventIngamePwStructureDestruction == true, planet); if (!allied && user.Faction != null && (user.Faction == attacker || user.Faction == defender)) { userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "canAttackPwStructures", Value = "1" }); } } var pu = new LuaTable(); bool userUnlocksBanned = user.PunishmentsByAccountID.Any(x => !x.IsExpired && x.BanUnlocks); bool userCommandersBanned = user.PunishmentsByAccountID.Any(x => !x.IsExpired && x.BanCommanders); if (!userUnlocksBanned) { if (mode != AutohostMode.Planetwars || user.Faction == null) { foreach (Unlock unlock in user.AccountUnlocks.Select(x => x.Unlock)) { pu.Add(unlock.Code); } } else { foreach (Unlock unlock in user.AccountUnlocks.Select(x => x.Unlock).Union(user.Faction.GetFactionUnlocks().Select(x => x.Unlock)).Where(x => x.UnlockType == UnlockTypes.Unit)) { pu.Add(unlock.Code); } } } userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "unlocks", Value = pu.ToBase64String() }); if (accountIDsWithExtraComms.Contains(user.AccountID)) { userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "extracomm", Value = "1" }); } var pc = new LuaTable(); if (!userCommandersBanned) { // set up commander data foreach (Commander c in user.Commanders.Where(x => x.Unlock != null && x.ProfileNumber <= GlobalConst.CommanderProfileCount)) { try { if (string.IsNullOrEmpty(c.Name) || c.Name.Any(x => x == '"')) { c.Name = c.CommanderID.ToString(); } LuaTable morphTable = new LuaTable(); pc["[\"" + c.Name + "\"]"] = morphTable; // process decoration icons LuaTable decorations = new LuaTable(); foreach (Unlock d in c.CommanderDecorations.Where(x => x.Unlock != null).OrderBy( x => x.SlotID).Select(x => x.Unlock)) { CommanderDecorationIcon iconData = db.CommanderDecorationIcons.FirstOrDefault(x => x.DecorationUnlockID == d.UnlockID); if (iconData != null) { string iconName = null, iconPosition = null; // FIXME: handle avatars and preset/custom icons if (iconData.IconType == (int)DecorationIconTypes.Faction) { iconName = user.Faction != null ? user.Faction.Shortcut : null; } else if (iconData.IconType == (int)DecorationIconTypes.Clan) { iconName = user.Clan != null ? user.Clan.Shortcut : null; } if (iconName != null) { iconPosition = CommanderDecoration.GetIconPosition(d); LuaTable entry = new LuaTable(); entry.Add("image", iconName); decorations.Add("icon_" + iconPosition.ToLower(), entry); } } else { decorations.Add(d.Code); } } string prevKey = null; for (int i = 0; i <= GlobalConst.NumCommanderLevels; i++) { string key = string.Format("c{0}_{1}_{2}", user.AccountID, c.ProfileNumber, i); morphTable.Add(key); // TODO: maybe don't specify morph series in player data, only starting unit var comdef = new LuaTable(); commanderTypes[key] = comdef; comdef["chassis"] = c.Unlock.Code + i; var modules = new LuaTable(); comdef["modules"] = modules; comdef["decorations"] = decorations; comdef["name"] = c.Name.Substring(0, Math.Min(25, c.Name.Length)) + " level " + i; //if (i < GlobalConst.NumCommanderLevels) //{ // comdef["next"] = string.Format("c{0}_{1}_{2}", user.AccountID, c.ProfileNumber, i+1); //} //comdef["owner"] = user.Name; if (i > 0) { comdef["cost"] = c.GetTotalMorphLevelCost(i); if (listOnlyThatLevelsModules) { if (prevKey != null) { comdef["prev"] = prevKey; } prevKey = key; foreach (Unlock m in c.CommanderModules.Where(x => x.CommanderSlot.MorphLevel == i && x.Unlock != null).OrderBy( x => x.Unlock.UnlockType).ThenBy(x => x.SlotID).Select(x => x.Unlock)) { modules.Add(m.Code); } } else { foreach (Unlock m in c.CommanderModules.Where(x => x.CommanderSlot.MorphLevel <= i && x.Unlock != null).OrderBy( x => x.Unlock.UnlockType).ThenBy(x => x.SlotID).Select(x => x.Unlock)) { modules.Add(m.Code); } } } } } catch (Exception ex) { Trace.TraceError(ex.ToString()); throw new ApplicationException( string.Format("Error processing commander: {0} - {1} of player {2} - {3}", c.CommanderID, c.Name, user.AccountID, user.Name), ex); } } } else { userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "jokecomm", Value = "1" }); } userParams.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "commanders", Value = pc.ToBase64String() }); } } } ret.ModOptions.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "commanderTypes", Value = commanderTypes.ToBase64String() }); // set PW structures if (mode == AutohostMode.Planetwars) { string owner = planet.Faction != null ? planet.Faction.Shortcut : ""; var pwStructures = new LuaTable(); foreach (PlanetStructure s in planet.PlanetStructures.Where(x => x.StructureType != null && !string.IsNullOrEmpty(x.StructureType.IngameUnitName))) { pwStructures.Add("s" + s.StructureTypeID, new LuaTable { { "unitname", s.StructureType.IngameUnitName }, //{ "isDestroyed", s.IsDestroyed ? true : false }, { "name", string.Format("{0} {1} ({2})", owner, s.StructureType.Name, s.Account != null ? s.Account.Name:"unowned") }, { "description", s.StructureType.Description } }); } ret.ModOptions.Add(new SpringBattleStartSetup.ScriptKeyValuePair { Key = "planetwarsStructures", Value = pwStructures.ToBase64String() }); } return(ret); } catch (Exception ex) { Trace.TraceError(ex.ToString()); throw; } }