コード例 #1
0
 /// <summary>
 /// 构建热更DLL文件
 /// </summary>
 public void BuildDll()
 {
     if (Copy2DllProj())
     {
         var cmd = new DllBuildCommand(_cfg.resDir, _cfg.devenvPath, _cfg.ilProjCsprojPath);
         cmd.Execute();
     }
 }
コード例 #2
0
        /// <summary>
        /// 构建热更DLL文件
        /// </summary>
        public void BuildDll(Action onBuildSuccess, Action onBuildFail)
        {
            var cmd = new DllBuildCommand(_cfg.ilScriptDir, _cfg.resDir);

            cmd.onFinished += (DllBuildCommand self, bool isSuccess) => {
                if (isSuccess)
                {
                    //继续打包
                    onBuildSuccess?.Invoke();
                }
                else
                {
                    onBuildFail?.Invoke();
                }
            };
            cmd.Execute();
        }
コード例 #3
0
ファイル: HotResBuildEditorWin.cs プロジェクト: xue2han/Zero
        /// <summary>
        /// 构建热更DLL文件
        /// </summary>
        void BuildDll(Action onBuildSuccess, Action onBuildFail)
        {
            var cmd = new DllBuildCommand(ZeroEditorConst.HOT_SCRIPT_ROOT_DIR, ZeroEditorConst.DLL_PUBLISH_DIR);

            cmd.onFinished += (DllBuildCommand self, bool isSuccess) => {
                if (isSuccess)
                {
                    //继续打包
                    onBuildSuccess?.Invoke();
                }
                else
                {
                    onBuildFail?.Invoke();
                }
            };
            cmd.Execute();
        }