public static void ShoutHandler(ZoneClient client, Packet packet) { ZoneCharacter character = client.Character; byte len; string message; if (!packet.TryReadByte(out len) || !packet.TryReadString(out message, len)) { Log.WriteLine(LogLevel.Warn, "Could not read shout from {0}.", character.Name); return; } int shoutcheck = character.ShoutCheck(); if (shoutcheck > 0) { Handler2.SendChatBlock(character, shoutcheck); } else { ChatLog.Instance.LogChat(client.Character.Name, message, true); using (var broad = Shout(character.Name, message)) { character.Map.Broadcast(broad); } } }
public static void NormalChatHandler(ZoneClient client, Packet packet) { byte len; string text; if (!packet.TryReadByte(out len) || !packet.TryReadString(out text, len)) { Log.WriteLine(LogLevel.Warn, "Could not parse normal chat from {0}.", client.Character.Name); return; } if (client.Admin > 0 && (text.StartsWith("&") || text.StartsWith("/"))) { CommandLog.Instance.LogCommand(client.Character.Name, text); CommandStatus status = CommandHandler.Instance.ExecuteCommand(client.Character, text.Split(' ')); switch (status) { case CommandStatus.ERROR: client.Character.DropMessage("Error executing command."); break; case CommandStatus.GM_LEVEL_TOO_LOW: client.Character.DropMessage("You do not have the privileges for this command."); break; case CommandStatus.NOT_FOUND: client.Character.DropMessage("Command not found."); break; } } else { int chatblock = client.Character.ChatCheck(); if (chatblock == -1) { ChatLog.Instance.LogChat(client.Character.Name, text, false); SendNormalChat(client.Character, text, client.Admin > 0 ? (byte)0x03 : (byte)0x2a); } else { Handler2.SendChatBlock(client.Character, chatblock); } } }