コード例 #1
0
 public static RecallCoordinate Load(DataTableReaderEx reader)
 {
     RecallCoordinate info = new RecallCoordinate
     {
         ItemIndex = reader.GetString("ItemIndex"),
         MapName = reader.GetString("MapName"),
         LinkX = reader.GetInt16("LinkX"),
         LinkY = reader.GetInt16("LinkY"),
     };
     return info;
 }
コード例 #2
0
ファイル: MapInfo.cs プロジェクト: Canic/Zepheus_2k15
 public static MapInfo Load(DataTableReaderEx reader)
 {
     MapInfo info = new MapInfo
     {
         ID = reader.GetUInt16("ID"),
         ShortName = reader.GetString("MapName"),
         FullName = reader.GetString("Name"),
         RegenX = (int)reader.GetUInt32("RegenX"),
         RegenY = (int)reader.GetUInt16("RegenY"),
         Kingdom = reader.GetByte("KingdomMap"),
         ViewRange = (ushort)reader.GetUInt32("Sight"),
     };
     return info;
 }
コード例 #3
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ファイル: ShineNPC.cs プロジェクト: Canic/Zepheus_2k15
 public static ShineNPC Load(DataTableReaderEx reader)
 {
     ShineNPC info = new ShineNPC
     {
         MobName = reader.GetString("MobName"),
         Map = reader.GetString("Map"),
         Coord_X = reader.GetInt32("Coord-X"),
         Coord_Y = reader.GetInt32("Coord-Y"),
         Direct = reader.GetInt16("Direct"),
         NPCMenu = reader.GetByte("NPCMenu"),
         Role = reader.GetString("Role"),
         RoleArg0 = reader.GetString("RoleArg0"),
     };
     return info;
 }
コード例 #4
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        public static ItemUseEffectInfo Load(DataTableReaderEx reader, out string InxName)
        {
            ItemUseEffectInfo info = new ItemUseEffectInfo();
            InxName = reader.GetString("ItemIndex");

            ItemUseEffectType typeA = (ItemUseEffectType)reader.GetUInt32("UseEffectA");
            if (typeA != ItemUseEffectType.None)
            {
                ItemEffect effect = new ItemEffect();
                effect.Type = typeA;
                effect.Value = reader.GetUInt32("UseValueA");
                info.Effects.Add(effect);
            }

            ItemUseEffectType typeB = (ItemUseEffectType)reader.GetUInt32("UseEffectB");
            if (typeB != ItemUseEffectType.None)
            {
                ItemEffect effect = new ItemEffect();
                effect.Type = typeB;
                effect.Value = reader.GetUInt32("UseValueB");
                info.Effects.Add(effect);
            }

            ItemUseEffectType typeC = (ItemUseEffectType)reader.GetUInt32("UseEffectC");
            if (typeC != ItemUseEffectType.None)
            {
                ItemEffect effect = new ItemEffect();
                effect.Type = typeC;
                effect.Value = reader.GetUInt32("UseValueC");
                info.Effects.Add(effect);
            }
            info.AbState = reader.GetString("UseAbStateName");
            return info;
        }
コード例 #5
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ファイル: LinkTable.cs プロジェクト: Canic/Zepheus_2k15
 public static LinkTable Load(DataTableReaderEx reader)
 {
     LinkTable info = new LinkTable
     {
         argument = reader.GetString("argument"),
         MapServer = reader.GetString("MapServer"),
         MapClient = reader.GetString("MapClient"),
         Coord_X = reader.GetInt32("Coord-X"),
         Coord_Y = reader.GetInt32("Coord-Y"),
         Direct = reader.GetInt16("Direct"),
         LevelFrom = reader.GetInt16("LevelFrom"),
         LevelTo = reader.GetInt16("LevelTo"),
         Party = reader.GetByte("Party"),
     };
     return info;
 }
コード例 #6
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ファイル: DropGroupInfo.cs プロジェクト: Canic/Zepheus_2k15
 public static DropGroupInfo Load(DataTableReaderEx reader)
 {
     DropGroupInfo info = new DropGroupInfo()
     {
         GroupID = reader.GetString("ItemID"),
         MinCount = reader.GetByte("MinQtty"),
         MaxCount = reader.GetByte("MaxQtty"),
         Items = new List<ItemInfo>()
     };
     return info;
 }
コード例 #7
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ファイル: ItemInfo.cs プロジェクト: Canic/Zepheus_2k15
 /// <summary>
 /// Needs serious fixing in the reader, as it throws invalid casts (files all use uint, but f**k those)
 /// </summary>
 /// <param name="reader"></param>
 /// <returns></returns>
 public static ItemInfo Load(DataTableReaderEx reader)
 {
     ItemInfo itemInfo = new ItemInfo
     {
         ItemID = reader.GetUInt16("id"),
         Slot = (ItemSlot)reader.GetUInt32("equip"),
         InxName = reader.GetString("inxname"),
         MaxLot = (byte)reader.GetUInt32("maxlot"),
         AttackSpeed = (ushort)reader.GetUInt32("atkspeed"),
         Level = (byte)reader.GetUInt32("demandlv"),
         Type = (ItemType)reader.GetUInt32("type"),
         Class = (ItemClass)reader.GetUInt32("class"),
         UpgradeLimit = reader.GetByte("uplimit"),
         Jobs = UnpackWhoEquip(reader.GetUInt32("whoequip")),
         TwoHand = reader.GetBoolean("TwoHand"),
         MinMagic = (ushort)reader.GetUInt32("minma"),
         MaxMagic = (ushort)reader.GetUInt32("maxma"),
         MinMelee = (ushort)reader.GetUInt32("minwc"),
         MaxMelee = (ushort)reader.GetUInt32("maxwc"),
         WeaponDef = (ushort)reader.GetUInt32("ac"),
         MagicDef = (ushort)reader.GetUInt32("mr"),
         UpSucRation = reader.GetUInt16("UpSucRatio"),
         UpResource = reader.GetByte("UpResource")
     };
     return itemInfo;
 }
コード例 #8
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ファイル: DataProvider.cs プロジェクト: Canic/Zepheus_2k15
 private void LoadItemInfoServer()
 {
     try
     {
         using (var reader = new DataTableReaderEx(new SHNFile(folder + @"\ItemInfoServer.shn")))
         {
             while (reader.Read())
             {
                 ushort itemid = (ushort)reader.GetUInt32("ID");
                 ItemInfo item;
                 if (ItemsByID.TryGetValue(itemid, out item))
                 {
                     for (int i = 0; i < 3; i++)
                     {
                         string groupname = reader.GetString(DropGroupNames[i]);
                         if (groupname.Length > 2)
                         {
                             DropGroupInfo group;
                             if (DropGroups.TryGetValue(groupname, out group))
                             {
                                 group.Items.Add(item);
                             }
                             else
                             {
                                 //Log.WriteLine(LogLevel.Warn, "{0} was assigned to unknown DropGroup {1}.", item.InxName, groupname);
                             }
                         }
                     }
                 }
                 else Log.WriteLine(LogLevel.Warn, "ItemInfoServer has obsolete item ID: {0}.", itemid);
             }
         }
     }
     catch (Exception ex)
     {
         Log.WriteLine(LogLevel.Exception, "Error loading ItemInfoServer.shn: {0}", ex);
     }
 }
コード例 #9
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ファイル: DataProvider.cs プロジェクト: Canic/Zepheus_2k15
        private void LoadDrops()
        {
            DropGroups = new Dictionary<string, DropGroupInfo>();
            try
            {
                //first we load the dropgroups
                using (var groupfile = new ShineReader(folder + @"\ItemDropGroup.txt"))
                {
                    var table = groupfile["ItemDropGroup"];
                    using (var reader = new DataTableReaderEx(table))
                    {
                        while (reader.Read())
                        {
                            DropGroupInfo info = DropGroupInfo.Load(reader);
                            if (DropGroups.ContainsKey(info.GroupID))
                            {
                                //Log.WriteLine(LogLevel.Warn, "Duplicate DropGroup ID found: {0}.", info.GroupID);
                                continue;
                            }
                            DropGroups.Add(info.GroupID, info);
                        }
                    }
                }

                //now we load the actual drops
                int dropcount = 0;
                using (var tablefile = new ShineReader(folder + @"\ItemDropTable.txt"))
                {
                    var table = tablefile["ItemGroup"];
                    using (var reader = new DataTableReaderEx(table))
                    {
                        while (reader.Read())
                        {
                            string mobid = reader.GetString("MobId");
                            MobInfo mob;
                            if (MobsByName.TryGetValue(mobid, out mob))
                            {
                                mob.MinDropLevel = (byte)reader.GetInt16("MinLevel");
                                mob.MaxDropLevel = (byte)reader.GetInt16("MaxLevel");
                                for (int i = 1; i <= 45; ++i)
                                {
                                    string dropgroup = reader.GetString("DrItem" + i);
                                    if (dropgroup.Length <= 2) continue;
                                    DropGroupInfo group;
                                    if (DropGroups.TryGetValue(dropgroup, out group))
                                    {
                                        float rate = reader.GetInt32("DrItem" + i + "R") / 100000f;
                                        DropInfo info = new DropInfo(group, rate);
                                        mob.Drops.Add(info);
                                        ++dropcount;
                                    }
                                    else
                                    {
                                        //this seems to happen a lot so disable this for the heck of it.
                                        // Log.WriteLine(LogLevel.Warn, "Could not find DropGroup {0}.", dropgroup);
                                    }
                                }
                            }
                            else Log.WriteLine(LogLevel.Warn, "Could not find mobname: {0} for drop.", mobid);
                        }
                    }
                }
                Log.WriteLine(LogLevel.Info, "Loaded {0} DropGroups, with {1} drops in total.", DropGroups.Count, dropcount);
            }
            catch (Exception ex)
            {
                Log.WriteLine(LogLevel.Exception, "Error loading DropTable: {0}", ex);
            }
        }
コード例 #10
0
ファイル: ActiveSkillInfo.cs プロジェクト: Canic/Zepheus_2k15
        public static ActiveSkillInfo Load(DataTableReaderEx reader)
        {
            ActiveSkillInfo inf = new ActiveSkillInfo
            {
                ID = reader.GetUInt16("ID"),
                Name = reader.GetString("InxName"),
                Step = reader.GetByte("Step"),
                Required = reader.GetString("DemandSk"),
                SP = reader.GetUInt16("SP"),
                HP = reader.GetUInt16("HP"),
                Range = reader.GetUInt16("Range"),
                CoolTime = reader.GetUInt32("DlyTime"),
                CastTime = reader.GetUInt32("CastTime"),
                DemandType = reader.GetByte("DemandType"),
                MaxTargets = reader.GetByte("TargetNumber"),
            };

            ushort maxdamage = (ushort)reader.GetUInt32("MaxWC");
            if (maxdamage == 0)
            {
                inf.IsMagic = true;
                inf.MinDamage = (ushort)reader.GetUInt32("MinMA");
                inf.MaxDamage = (ushort)reader.GetUInt32("MaxMA");
            }
            else
            {
                inf.MaxDamage = maxdamage;
                inf.MinDamage = (ushort)reader.GetUInt32("MinWC");
            }
            return inf;
        }
コード例 #11
0
ファイル: DataProvider.cs プロジェクト: Canic/Zepheus_2k15
 private void LoadBadNames()
 {
     BadNames = new List<string>();
     using (var file = new SHNFile(folder + @"\BadNameFilter.shn"))
     {
         using (DataTableReaderEx reader = new DataTableReaderEx(file))
         {
             while (reader.Read())
             {
                 // Columns: BadName Type
                 BadNames.Add(reader.GetString("BadName").ToLower());
             }
         }
     }
     Log.WriteLine(LogLevel.Info, "Loaded {0} bad names.", BadNames.Count);
 }
コード例 #12
0
ファイル: MobInfoServer.cs プロジェクト: Canic/Zepheus_2k15
 public static MobInfoServer Load(DataTableReaderEx reader)
 {
     MobInfoServer info = new MobInfoServer
     {
         ID = reader.GetUInt32("ID"),
         InxName = reader.GetString("InxName"),
         Visible = reader.GetByte("Visible"),
         AC = reader.GetUInt16("AC"),
         TB = reader.GetUInt16("TB"),
         MR = reader.GetUInt16("MR"),
         MB = reader.GetUInt16("MB"),
         EnemyDetectType = reader.GetUInt32("EnemyDetectType"),
         MobKillInx = reader.GetUInt32("MobKillInx"),
         MonEXP = reader.GetUInt32("MonEXP"),
         EXPRange = reader.GetUInt16("EXPRange"),
         DetectCha = reader.GetUInt16("DetectCha"),
         ResetInterval = reader.GetByte("ResetInterval"),
         CutInterval = reader.GetUInt16("CutInterval"),
         CutNonAT = reader.GetUInt32("CutNonAT"),
         FollowCha = reader.GetUInt32("FollowCha"),
         PceHPRcvDly = reader.GetUInt16("PceHPRcvDly"),
         PceHPRcv = reader.GetUInt16("PceHPRcv"),
         AtkHPRcvDly = reader.GetUInt16("AtkHPRcvDly"),
         AtkHPRcv = reader.GetUInt16("AtkHPRcv"),
         Str = reader.GetUInt16("Str"),
         Dex = reader.GetUInt16("Dex"),
         Con = reader.GetUInt16("Con"),
         Int = reader.GetUInt16("Int"),
         Men = reader.GetUInt16("Men"),
         MobRaceType = reader.GetUInt32("MobRaceType"),
         Rank = reader.GetByte("Rank"),
         FamilyArea = reader.GetUInt32("FamilyArea"),
         FamilyRescArea = reader.GetUInt32("FamilyRescArea"),
         FamilyRescCount = reader.GetByte("FamilyRescCount"),
         BloodingResi = reader.GetUInt16("BloodingResi"),
         StunResi = reader.GetUInt16("StunResi"),
         MoveSpeedResi = reader.GetUInt16("MoveSpeedResi"),
         FearResi = reader.GetUInt16("FearResi"),
         ResIndex = reader.GetString("ResIndex"),
         KQKillPoint = reader.GetUInt16("KQKillPoint"),
         Return2Regen = reader.GetByte("Return2Regen"),
         IsRoaming = reader.GetByte("IsRoaming"),
         RoamingNumber = reader.GetByte("RoamingNumber"),
         RoamingDistance = reader.GetUInt16("RoamingDistance"),
         MaxSP = reader.GetUInt16("MaxSP"),
         BroadAtDead = reader.GetByte("BroadAtDead"),
         TurnSpeed = reader.GetUInt16("TurnSpeed"),
         WalkChase = reader.GetUInt16("WalkChase"),
         AllCanLoot = reader.GetByte("AllCanLoot"),
         DmgByHealMin = reader.GetUInt16("DmgByHealMin"),
         DmgByHealMax = reader.GetUInt16("DmgByHealMax"),
     };
     return info;
 }