コード例 #1
0
ファイル: GameFont.cs プロジェクト: trigger-death/ZeldaOracle
 // Constructs a font with the specified sprite sheet.
 public GameFont(SpriteSheet spriteSheet, int charactersPerRow, int characterSpacing, int lineSpacing)
 {
     this.spriteSheet		= spriteSheet;
     this.charactersPerRow	= charactersPerRow;
     this.characterSpacing	= characterSpacing;
     this.lineSpacing		= lineSpacing;
 }
コード例 #2
0
ファイル: GameFont.cs プロジェクト: trigger-death/ZeldaOracle
 //-----------------------------------------------------------------------------
 // Constructor
 //-----------------------------------------------------------------------------
 // Constructs a font with the specified sprite sheet.
 public GameFont(SpriteSheet spriteSheet)
 {
     this.spriteSheet		= spriteSheet;
     this.charactersPerRow	= 0;
     this.characterSpacing	= 0;
     this.lineSpacing		= 0;
 }
コード例 #3
0
ファイル: Sprite.cs プロジェクト: trigger-death/ZeldaOracle
 public Sprite(SpriteSheet sheet, Point2I index, Point2I drawOffset)
 {
     this.image			= sheet.Image;
     this.sourceRect		= new Rectangle2I(
         sheet.Offset.X + (index.X * (sheet.CellSize.X + sheet.Spacing.X)),
         sheet.Offset.Y + (index.Y * (sheet.CellSize.Y + sheet.Spacing.Y)),
         sheet.CellSize.X,
         sheet.CellSize.Y
     );
     this.drawOffset		= new Point2I(drawOffset.X, drawOffset.Y);
     this.image			= sheet.Image;
     this.nextPart		= null;
 }
コード例 #4
0
ファイル: GameFontSR.cs プロジェクト: dreamsxin/ZeldaOracle
        // Reads a line in the script as a command.
        protected override bool ReadCommand(string command, List<string> args)
        {
            // Create a new font.
            // @font [fontName]
            if (command == "font") {
            Image image = null;
            if (args[0].EndsWith(".png")) {
                image = Resources.LoadImageFromFile(Resources.ImageDirectory + args[0]);
                args[0] = args[0].Substring(0, args[0].LastIndexOf('.'));
            }
            else {
                image = Resources.LoadImage(Resources.ImageDirectory + args[0]);
            }
            SpriteSheet sheet = new SpriteSheet(image, Point2I.One, Point2I.Zero, Point2I.Zero);
            font = new GameFont(sheet, 1, 0, 1);
            finalFont = font;
            Resources.AddSpriteSheet(args[0], sheet);
            Resources.AddGameFont(args[0], font);
            }

            // Define the sprite sheet.
            // @grid [char_width] [char_height] [char_spacing_x] [char_spacing_y] [offset_x] [offset_y]
            if (command == "grid") {
            font.SpriteSheet.CellSize = new Point2I(Int32.Parse(args[0]), Int32.Parse(args[1]));
            font.SpriteSheet.Spacing = new Point2I(Int32.Parse(args[2]), Int32.Parse(args[3]));
            font.SpriteSheet.Offset = new Point2I(Int32.Parse(args[4]), Int32.Parse(args[5]));
            }

            // Define the font spacing.
            // @spacing [char_spacing] [line_spacing] [chars_per_row]
            if (command == "spacing") {
            font.CharacterSpacing = Int32.Parse(args[0]);
            font.LineSpacing = Int32.Parse(args[1]);
            font.CharactersPerRow = Int32.Parse(args[2]);
            }

            // Finish creating the current font.
            // @end
            else if (command == "end") {
            font = null;
            }

            // Invalid command
            else {
            return false;
            }

            return true;
        }
コード例 #5
0
ファイル: Tileset.cs プロジェクト: dreamsxin/ZeldaOracle
        public Tileset(string id, SpriteSheet sheet, int width, int height)
        {
            this.id				= id;
            this.sheet			= sheet;
            this.size			= new Point2I(width, height);
            this.defaultTile	= Point2I.Zero;
            this.tileData		= new TileData[width, height];

            // Create default tiledata.
            for (int x = 0; x < size.X; x++) {
                for (int y = 0; y < size.Y; y++) {
                    tileData[x, y] = new TileData();
                    tileData[x, y].Tileset = this;
                    tileData[x, y].SheetLocation = new Point2I(x, y);
                    tileData[x, y].Sprite = new Sprite(sheet, x, y);
                }
            }
        }
コード例 #6
0
        //-----------------------------------------------------------------------------
        // Constructor
        //-----------------------------------------------------------------------------
        public GameFontSR()
        {
            //=====================================================================================
            AddCommand("Font", "string name",
            delegate(CommandParam parameters) {
                String path = parameters.GetString(0);

                Image image = null;
                if (path.EndsWith(".png")) {
                    image = Resources.LoadImageFromFile(Resources.ImageDirectory + path);
                    path = path.Substring(0, path.LastIndexOf('.'));
                }
                else {
                    image = Resources.LoadImage(Resources.ImageDirectory + path);
                }

                SpriteSheet sheet = new SpriteSheet(image, Point2I.One, Point2I.Zero, Point2I.Zero);
                font = new GameFont(sheet, 1, 0, 1);
                finalFont = font;
                Resources.AddSpriteSheet(path, sheet);
                Resources.AddGameFont(path, font);
            });
            //=====================================================================================
            AddCommand("Grid", "(int charWidth, int charHeight), (int charSpacingX, int charSpacingY), (int offsetX, int offsetY)",
            delegate(CommandParam parameters) {
                font.SpriteSheet.CellSize	= parameters.GetPoint(0);
                font.SpriteSheet.Spacing	= parameters.GetPoint(1);
                font.SpriteSheet.Offset		= parameters.GetPoint(2);
            });
            //=====================================================================================
            AddCommand("Spacing", "int charSpacing, int lineSpacing, int charsPerRow",
            delegate(CommandParam parameters) {
                font.CharacterSpacing	= parameters.GetInt(0);
                font.LineSpacing		= parameters.GetInt(1);
                font.CharactersPerRow	= parameters.GetInt(2);
            });
            //=====================================================================================
            AddCommand("End", "",
            delegate(CommandParam parameters) {
                font = null;
            });
            //=====================================================================================
        }
コード例 #7
0
 // Ends reading the script.
 protected override void EndReading()
 {
     sheet					= null;
     sprite					= null;
     spriteName				= "";
 }
コード例 #8
0
 public AnimationBuilder SetSheet(SpriteSheet sheet)
 {
     this.sheet = sheet;
     return this;
 }
コード例 #9
0
 //-----------------------------------------------------------------------------
 // Constructor
 //-----------------------------------------------------------------------------
 public AnimationBuilder()
 {
     animation = null;
     sheet = null;
 }
コード例 #10
0
        //-----------------------------------------------------------------------------
        // Constructor
        //-----------------------------------------------------------------------------
        public TilesetSR()
        {
            //this.loadingMode	= LoadingModes.Tilesets;
            this.resources		= new TemporaryResources();
            this.useTemporary	= false;
            this.spriteBuilder	= new SpriteBuilder();

            //=====================================================================================
            // LOADING MODE
            //=====================================================================================
            AddCommand("Load", "string resourceType",
            delegate(CommandParam parameters) {
                /*string loadType = parameters.GetString(0).ToLower();
                if (loadType == "tilesets")
                    loadingMode = LoadingModes.Tilesets;
                else if (loadType == "animations")
                    loadingMode = LoadingModes.Animations;
                else if (loadType == "sprites")
                    loadingMode = LoadingModes.Sprites;
                else
                    ThrowParseError("Invalid Load type", true);*/
            });
            //=====================================================================================
            // TILE/TILESET BEGIN/END
            //=====================================================================================
            AddCommand("Tileset", "string name, string sheetName, (int width, int height)",
            delegate(CommandParam parameters) {
                SpriteSheet sheet = Resources.GetSpriteSheet(parameters.GetString(1));
                tileset = new Tileset(parameters.GetString(0), sheet,
                                      parameters.GetPoint(2));
            });
            //=====================================================================================
            AddCommand("EventTileset", "string name, (int width, int height)",
            delegate(CommandParam parameters) {
                eventTileset = new EventTileset(parameters.GetString(0),
                    null, parameters.GetPoint(1));
            });
            //=====================================================================================
            AddCommand("Tile",
                "string name",
                "(int sheetX, int sheetY)",
            delegate(CommandParam parameters) {
                useTemporary = false;
                if (tileset != null) {
                    Point2I location = parameters.GetPoint(0);
                    tileData = tileset.TileData[location.X, location.Y];
                }
                else {
                    tileData = new TileData();
                    tileData.Name = parameters.GetString(0);
                }
                baseTileData = tileData;
            });
            //=====================================================================================
            AddCommand("TempTile", "string name",
            delegate(CommandParam parameters) {
                useTemporary = true;
                tileData = new TileData();
                tileData.Name = parameters.GetString(0);
                baseTileData = tileData;
            });
            //=====================================================================================
            AddCommand("EventTile", "string name",
            delegate(CommandParam parameters) {
                useTemporary = false;
                eventTileData = new EventTileData();
                eventTileData.Name = parameters.GetString(0);
                baseTileData = eventTileData;
            });
            //=====================================================================================
            AddCommand("Monster", "string name, string sprite, string monsterType, string monsterColor",
            delegate(CommandParam parameters) {
                useTemporary = false;
                eventTileData = new EventTileData();
                eventTileData.Clone(Resources.GetResource<EventTileData>("monster"));
                eventTileData.Name = parameters.GetString(0);
                baseTileData = eventTileData;

                if (parameters.ChildCount > 1)
                    eventTileData.Sprite = resources.GetSpriteAnimation(parameters.GetString(1));
                if (parameters.ChildCount > 2)
                    eventTileData.Properties.Set("monster_type", parameters.GetString(2));
                if (parameters.ChildCount > 3) {
                    MonsterColor color;
                    if (!Enum.TryParse<MonsterColor>(parameters.GetString(3), true, out color))
                        ThrowParseError("Invalid monster color: \"" + parameters.GetString(3) + "\"!");
                    eventTileData.Properties.Set("color", (int) color);
                    int imageVariantID = GameData.VARIANT_RED;
                    if (color == MonsterColor.Red)
                        imageVariantID = GameData.VARIANT_RED;
                    else if (color == MonsterColor.Blue)
                        imageVariantID = GameData.VARIANT_BLUE;
                    else if (color == MonsterColor.Green)
                        imageVariantID = GameData.VARIANT_GREEN;
                    else if (color == MonsterColor.Orange)
                        imageVariantID = GameData.VARIANT_ORANGE;
                    eventTileData.Properties.Set("image_variant", imageVariantID);
                }
            });
            //=====================================================================================
            AddCommand("End", "", delegate(CommandParam parameters) {
                if (tileData != null) {
                    if (tileData.Tileset == null) {
                        if (useTemporary)
                            resources.AddResource<TileData>(tileData.Name, tileData);
                        else
                            Resources.AddResource<TileData>(tileData.Name, tileData);
                    }
                    tileData = null;
                    baseTileData = null;
                }
                else if (eventTileData != null) {
                    if (eventTileData.Tileset == null) {
                        if (useTemporary)
                            resources.AddResource<EventTileData>(eventTileData.Name, eventTileData);
                        else
                            Resources.AddResource<EventTileData>(eventTileData.Name, eventTileData);
                    }
                    eventTileData = null;
                    baseTileData = null;
                }
                else if (tileset != null) {
                    Resources.AddResource<Tileset>(tileset.ID, tileset);
                    tileset = null;
                }
                else if (eventTileset != null) {
                    Resources.AddResource<EventTileset>(eventTileset.ID, eventTileset);
                    eventTileset = null;
                }
            });
            //=====================================================================================
            // TILESET SETUP
            //=====================================================================================
            AddCommand("Default", "(int defaultSheetX, int defaultSheetY)",
            delegate(CommandParam parameters) {
                tileset.DefaultTile = parameters.GetPoint(0);
            });
            //=====================================================================================
            // Config: data to configure tiles with a single character per tile.
            AddCommand("Config", "", delegate(CommandParam parameters) {
                string line = NextLine();
                int y = 0;
                while (!line.StartsWith("END;", StringComparison.OrdinalIgnoreCase)) {
                    if (y < tileset.Height) {
                        for (int x = 0; x < line.Length && x < tileset.Width; x++)
                            tileset.ConfigureTile(tileset.TileData[x, y], line[x]);
                    }
                    line = NextLine();
                    y++;
                }
            });
            //=====================================================================================
            AddCommand("SetTile", "(int sheetX, int sheetY), string tileName",
            delegate(CommandParam parameters) {
                Point2I location = parameters.GetPoint(0);

                if (tileset != null) {
                    tileset.TileData[location.X, location.Y] =
                        resources.GetResource<TileData>(parameters.GetString(1));
                }
                else if (eventTileset != null) {
                    eventTileset.TileData[location.X, location.Y] =
                        resources.GetResource<EventTileData>(parameters.GetString(1));
                }
            });
            //=====================================================================================
            // TILES
            //=====================================================================================
            AddCommand("Type", "string type",
            delegate(CommandParam parameters) {
                baseTileData.Type = Tile.GetType(parameters.GetString(0), true);
            });
            //=====================================================================================
            AddCommand("Flags", "string flags...",
            delegate(CommandParam parameters) {
                for (int i = 0; i < parameters.ChildCount; i++) {
                    TileFlags flags = TileFlags.None;
                    if (Enum.TryParse<TileFlags>(parameters.GetString(i), true, out flags))
                        tileData.Flags |= flags;
                    else
                        ThrowParseError("Invalid tile flag: \"" + parameters.GetString(i) + "\"!", parameters[i]);
                }
            });
            //=====================================================================================
            AddCommand("EnvType", "string envType",
            delegate(CommandParam parameters) {
                TileEnvironmentType envType = TileEnvironmentType.Normal;
                if (Enum.TryParse<TileEnvironmentType>(parameters.GetString(0), true, out envType))
                    tileData.Properties.Set("environment_type", (int) envType);
                else
                    ThrowParseError("Invalid tile environment type: \"" + parameters.GetString(0) + "\"!", parameters[0]);
            });
            //=====================================================================================
            AddCommand("ResetWhen", "string resetCondition",
            delegate(CommandParam parameters) {
                TileResetCondition envType = TileResetCondition.LeaveRoom;
                if (Enum.TryParse<TileResetCondition>(parameters.GetString(0), true, out envType))
                    tileData.ResetCondition = envType;
                else
                    ThrowParseError("Invalid tile reset condition: \"" + parameters.GetString(0) + "\"!", parameters[0]);
            });
            //=====================================================================================
            AddCommand("Conveyor", "string angle, float speed",
            delegate(CommandParam parameters) {
                string str = parameters.GetString(0).ToLower();
                int angle = -1;
                if (Angles.TryParse(str, true, out angle))
                    tileData.ConveyorAngle = angle;
                else if (parameters[0].Type == CommandParamType.Integer)
                    tileData.ConveyorAngle = parameters.GetInt(0);
                else
                    ThrowParseError("Unknown value for conveyor angle: " + str, parameters[0]);

                tileData.ConveyorSpeed = parameters.GetFloat(1);
            });
            //=====================================================================================
            // (string type, string name, var value)...
            // (string type, string name, var value, string readableName, string editorType, string category, string description)...
            // (string type, string name, var value, string readableName, (string editorType, string editorSubType), string category, string description, bool isHidden = false)...
            AddCommand("Properties",
                "(string type, string name, var otherData...)...",
                CommandProperties);
            //=====================================================================================
            AddCommand("Event",
                "string name, string readableName, string description",
                "string name, string readableName, string description, (string params...)", // Params = (type1, name1, type2, name2...)
            delegate(CommandParam parameters) {
                Property property = Property.CreateString(parameters.GetString(0), "");
                //property.SetDocumentation(parameters.GetString(1), "script", "", "Events", parameters.GetString(2), true, false);
                baseTileData.Properties.Set(property.Name, property)
                    .SetDocumentation(parameters.GetString(1), "script", "", "Events", parameters.GetString(2), true, false);

                // Create the event's script parameter list.
                ScriptParameter[] scriptParams;
                if (parameters.ChildCount > 3) {
                    CommandParam paramList = parameters[3];
                    scriptParams = new ScriptParameter[paramList.ChildCount / 2];
                    for (int i = 0; i < scriptParams.Length; i++) {
                        scriptParams[i] = new ScriptParameter() {
                            Type = paramList.GetString(i * 2),
                            Name = paramList.GetString((i * 2) + 1)
                        };
                    }
                }
                else
                    scriptParams = new ScriptParameter[0];

                // Add the event to the tile-data.
                baseTileData.Events.AddEvent(new ObjectEvent(
                        parameters.GetString(0), // Name
                        parameters.GetString(1), // Readable name
                        parameters.GetString(2), // Description
                        scriptParams));
            });
            //=====================================================================================
            AddCommand("Sprite",
                "string spriteOrAnimationName",
                "string spriteSheetName, (int sourceX, int sourceY), (int offsetX, int offsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                if (parameters.ChildCount >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    baseTileData.Sprite = spriteBuilder.End();
                }
                else {
                    baseTileData.Sprite = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            //=====================================================================================
            AddCommand("Size", "(int width, int height)", delegate(CommandParam parameters) {
                tileData.Size = parameters.GetPoint(0);
            });
            //=====================================================================================
            AddCommand("SpriteIndex",
                "int index, string spriteOrAnim, string spriteAnimationName",
                "int index, string spriteAnimationName",
                "int index, string spriteSheetName, (int sourceX, int sourceY), (int offsetX, int offsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                int index = parameters.GetInt(0);
                if (tileData.SpriteList.Length <= index) {
                    SpriteAnimation[] spriteList = new SpriteAnimation[index + 1];
                    for (int i = 0; i < spriteList.Length; i++) {
                        if (i < tileData.SpriteList.Length)
                            spriteList[i] = tileData.SpriteList[i];
                        else
                            spriteList[i] = null;
                    }
                    tileData.SpriteList = spriteList;
                }
                if (parameters.ChildCount > 2 && parameters[2].Type == CommandParamType.Array) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(1)),
                        parameters.GetPoint(2),
                        parameters.GetPoint(3, Point2I.Zero)
                    ));
                    tileData.SpriteList[index] = spriteBuilder.End();
                }
                else {
                    if (parameters.ChildCount == 3) {
                        string typeName = parameters.GetString(1);
                        if (typeName == "sprite")
                            tileData.SpriteList[index] = resources.GetResource<Sprite>(parameters.GetString(2));
                        else if (typeName == "animation")
                            tileData.SpriteList[index] = resources.GetResource<Animation>(parameters.GetString(2));
                        else
                            ThrowParseError("Unknown sprite/animation type '" + typeName + "' (expected \"sprite\" or \"animation\")");
                    }
                    else {
                        tileData.SpriteList[index] = resources.GetSpriteAnimation(parameters.GetString(1));
                    }
                }
            });
            //=====================================================================================
            AddCommand("SpriteList", "string spriteAnimationNames...", delegate(CommandParam parameters) {
                SpriteAnimation[] spriteList = new SpriteAnimation[parameters.ChildCount];
                for (int i = 0; i < parameters.ChildCount; i++)
                    spriteList[i] = resources.GetSpriteAnimation(parameters.GetString(i));

                tileData.SpriteList = spriteList;
            });
            //=====================================================================================
            AddCommand("SpriteObj",
                "string spriteAnimationName",
                "string spriteSheetName, (int sourceX, int sourceY), (int offsetX, int offsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                if (parameters.ChildCount >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    tileData.SpriteAsObject = spriteBuilder.End();
                }
                else {
                    tileData.SpriteAsObject = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            //=====================================================================================
            AddCommand("BreakAnim", "string animationName",
            delegate(CommandParam parameters) {
                tileData.BreakAnimation = resources.GetResource<Animation>(parameters.GetString(0));
            });
            //=====================================================================================
            AddCommand("BreakSound", "string soundName",
            delegate(CommandParam parameters) {
                tileData.BreakSound = Resources.GetResource<Sound>(parameters.GetString(0));
            });
            //=====================================================================================
            AddCommand("Model", "string collisionModelName",
            delegate(CommandParam parameters) {
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            //=====================================================================================
            AddCommand("Solid", "string collisionModelName",
            delegate(CommandParam parameters) {
                tileData.SolidType = TileSolidType.Solid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            //=====================================================================================
            AddCommand("HalfSolid", "string collisionModelName",
            delegate(CommandParam parameters) {
                tileData.SolidType = TileSolidType.HalfSolid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            //=====================================================================================
            AddCommand("Ledge", "string collisionModelName, string ledgeDirection",
            delegate(CommandParam parameters) {
                tileData.SolidType = TileSolidType.Ledge;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
                string dirName = parameters.GetString(1);
                int direction;
                if (Directions.TryParse(dirName, true, out direction))
                    tileData.LedgeDirection = direction;
                else
                    ThrowParseError("Unknown value for ledge direction: " + dirName);
            });
            //=====================================================================================
            AddCommand("Hurt", "int damage, (int areaX, int areaY, int areaWidth, int areaHeight)",
            delegate(CommandParam parameters) {
                tileData.HurtDamage = parameters.GetInt(0);
                tileData.HurtArea = new Rectangle2I(
                    parameters[1].GetInt(0),
                    parameters[1].GetInt(1),
                    parameters[1].GetInt(2),
                    parameters[1].GetInt(3));
            });

            AddCommand("Clone", "string tileDataName",
            delegate(CommandParam parameters) {
                if (tileData != null)
                    tileData.Clone(resources.GetResource<TileData>(parameters.GetString(0)));
                else if (eventTileData != null)
                    eventTileData.Clone(resources.GetResource<EventTileData>(parameters.GetString(0)));
            });

            // SPRITE SHEET ---------------------------------------------------------------

            AddCommand("SpriteSheet",
                "string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
                "string name, string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
            delegate(CommandParam parameters) {
            //AddSpriteCommand("SpriteSheet", delegate(CommandParam parameters) {
                if (parameters.ChildCount == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.ChildCount == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    if (useTemporary)
                        resources.AddResource<SpriteSheet>(sheetName, sheet);
                    else
                        Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });
        }
コード例 #11
0
 //-----------------------------------------------------------------------------
 // Modifications
 //-----------------------------------------------------------------------------
 public SpriteBuilder SetSheet(SpriteSheet sheet)
 {
     this.sheet = sheet;
     return this;
 }
コード例 #12
0
ファイル: Sprite.cs プロジェクト: trigger-death/ZeldaOracle
 public Sprite(SpriteSheet sheet, Point2I index)
     : this(sheet, index, Point2I.Zero)
 {
 }
コード例 #13
0
ファイル: Sprite.cs プロジェクト: trigger-death/ZeldaOracle
 public Sprite(SpriteSheet sheet, int indexX, int indexY, int drawOffsetX, int drawOffsetY)
     : this(sheet, new Point2I(indexX, indexY), new Point2I(drawOffsetX, drawOffsetY))
 {
 }
コード例 #14
0
ファイル: Sprite.cs プロジェクト: trigger-death/ZeldaOracle
 public Sprite(SpriteSheet sheet, int indexX, int indexY)
     : this(sheet, new Point2I(indexX, indexY), Point2I.Zero)
 {
 }
コード例 #15
0
ファイル: Tileset.cs プロジェクト: dreamsxin/ZeldaOracle
 //-----------------------------------------------------------------------------
 // Constructors
 //-----------------------------------------------------------------------------
 public Tileset(string id, SpriteSheet sheet, Point2I size)
     : this(id, sheet, size.X, size.Y)
 {
 }
コード例 #16
0
        // Reads a line in the script as a command.
        protected override bool ReadCommand(string command, List<string> args)
        {
            // Create a new sprite sheet to then define sprites for.
            // @spritesheet [sheetName/imagePath]
            // @spritesheet [sheetName] [imagePath]
            if (command == "spritesheet") {
            string imagePath = args[args.Count - 1];
            string sheetName = imagePath;
            Image image = null;

            if (Resources.ImageExists(imagePath)) {
                image = Resources.GetImage(imagePath);
            }
            else {
                if (imagePath.EndsWith(".png")) {
                    sheetName = imagePath.Substring(0, imagePath.LastIndexOf('.'));
                    image = Resources.LoadImageFromFile(Resources.ImageDirectory + imagePath);
                }
                else {
                    image = Resources.LoadImage(Resources.ImageDirectory + imagePath);
                }
            }

            if (args.Count == 2)
                sheetName = args[0];

            sheet = new SpriteSheet(image);
            finalSheet = sheet;
            Resources.AddSpriteSheet(sheetName, sheet);
            }

            // Create a new sprite grid to then define grid sprites for.
            // @grid [cell_width] [cell_height] [cell_spacing_x] [cell_spacing_y] [offset_x] [offset_y]
            if (command == "grid") {
            sheet.CellSize = new Point2I(Int32.Parse(args[0]), Int32.Parse(args[1]));
            sheet.Spacing = new Point2I(Int32.Parse(args[2]), Int32.Parse(args[3]));
            sheet.Offset = new Point2I(Int32.Parse(args[4]), Int32.Parse(args[5]));
            }

            // Finish creating the current sprite sheet.
            // @end
            else if (command == "end") {
            sheet					= null;
            sprite					= null;
            spriteName				= "";
            defaultDrawOffset		= Point2I.Zero;
            defaultDrawOffsetCenter	= false;
            }

            // Set the default origin of each sprite.
            // @origin [x] [y]
            // origin can be [x] [y], or center
            else if (command == "origin") {
            if (args.Count >= 1 && args[0] == "center")
                defaultDrawOffsetCenter = true;
            else
                defaultDrawOffset = new Point2I(Int32.Parse(args[0]), Int32.Parse(args[1]));
            }

            // Define a new sprite in the sheet.
            // @sprite [spriteName]
            else if (command == "sprite") {
            sprite = null;
            spriteName = args[0];
            }

            // Define the next part of the sprite.
            // @next [x_index] [y_index] [offset_x] [offset_y]
            // draw offset can be [x] [y], center, or default
            else if (command == "next") {
            Point2I drawOffset = defaultDrawOffset;
            if (args.Count >= 3 && args[2] != "default") {
                if (args[2] == "center")
                    drawOffset = new Point2I(sheet.CellSize.X, sheet.CellSize.Y) / 2;
                else if (args.Count >= 4)
                    drawOffset = new Point2I(Int32.Parse(args[2]), Int32.Parse(args[3]));
            }
            else if (defaultDrawOffsetCenter) {
                drawOffset = new Point2I(sheet.CellSize.X, sheet.CellSize.Y) / 2;
            }

            if (sprite == null) {
                if (spriteName != "") {
                    sprite = new Sprite(sheet, new Point2I(Int32.Parse(args[0]), Int32.Parse(args[1])), drawOffset);
                    Resources.AddSprite(args[0], sprite);
                }
            }
            else {
                sprite.NextPart = new Sprite(sheet, new Point2I(Int32.Parse(args[0]), Int32.Parse(args[1])), drawOffset);
                sprite = sprite.NextPart;
            }
            }

            // Invalid command
            else {
            return false;
            }

            return true;
        }
コード例 #17
0
 //-----------------------------------------------------------------------------
 // Override
 //-----------------------------------------------------------------------------
 // Begins reading the script.
 protected override void BeginReading()
 {
     sheet					= null;
     finalSheet				= null;
     sprite					= null;
     spriteName				= "";
     defaultDrawOffset		= Point2I.Zero;
     defaultDrawOffsetCenter	= false;
 }
コード例 #18
0
 //-----------------------------------------------------------------------------
 // Constructors
 //-----------------------------------------------------------------------------
 public SpriteBuilder()
 {
     sheet		= null;
     sprite		= null;
     spriteBegin	= null;
 }
コード例 #19
0
 public void SwitchSpriteSheet(SpriteSheet sheet)
 {
     foreach (AnimationFrame frame in frames) {
         Sprite sprite = frame.Sprite;
         while (sprite != null) {
             sprite.Image = sheet.Image;
             sprite = sprite.NextPart;
         }
     }
     if (nextStrip != null)
         nextStrip.SwitchSpriteSheet(sheet);
 }
コード例 #20
0
ファイル: SpritesSR.cs プロジェクト: dreamsxin/ZeldaOracle
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public SpritesSR(TemporaryResources resources = null)
        {
            this.resources		= resources;
            this.useTemporary	= resources != null;
            this.spriteBuilder	= new SpriteBuilder();

            // SPRITE SHEET.

            AddCommand("SpriteSheet", delegate(CommandParam parameters) {
                if (parameters.Count == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet;
                    if (useTemporary && resources != null)
                        sheet = resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    else
                        sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.Count == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });

            // BEGIN/END.

            // Sprite <name> <grid-location> <draw-offset = (0, 0)>
            AddCommand("Sprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
            });
            AddCommand("End", delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary && resources != null)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });

            // BUILDING.

            // Add <grid-location> <draw-offset = (0, 0)>
            AddCommand("Add", delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            // Size <size>
            AddCommand("Size", delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
        }
コード例 #21
0
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public SpritesSR(TemporaryResources resources = null)
        {
            this.resources		= resources;
            this.useTemporary	= resources != null;
            this.spriteBuilder	= new SpriteBuilder();

            //=====================================================================================
            // SPRITE SHEET
            //=====================================================================================
            AddCommand("SpriteSheet",
                "string name",
                "string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
                "string name, string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
            delegate(CommandParam parameters) {
                if (parameters.ChildCount == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet;
                    if (useTemporary && resources != null)
                        sheet = resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    else
                        sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.ChildCount == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });
            //=====================================================================================
            // BEGIN/END
            //=====================================================================================
            AddCommand("Sprite", "string name, (int gridLocationX, int gridLocationY), (int drawOffsetX, int drawOffsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
            });
            //=====================================================================================
            AddCommand("End", "",
            delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary && resources != null)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });
            //=====================================================================================
            // BUILDING
            //=====================================================================================
            AddCommand("Add", "(int gridLocationX, int gridLocationY), (int drawOffsetX, int drawOffsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            //=====================================================================================
            AddCommand("Size", "(int width, int height)",
            delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
            //=====================================================================================
        }
コード例 #22
0
ファイル: TilesetSR.cs プロジェクト: dreamsxin/ZeldaOracle
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public TilesetSR()
        {
            this.tilesetCommands	= new List<ScriptCommand>();
            this.animationCommands	= new List<ScriptCommand>();
            this.spriteCommands		= new List<ScriptCommand>();

            this.loadingMode	= LoadingModes.Tilesets;
            this.resources		= new TemporaryResources();
            this.useTemporary	= false;

            this.animationBuilder	= new AnimationBuilder();
            this.spriteBuilder	= new SpriteBuilder();

            // Tileset <name> <sheet-name> <size(width, height)>
            AddCommand("Load", delegate(CommandParam parameters) {
                string loadType = parameters.GetString(0).ToLower();
                if (loadType == "tilesets")
                    loadingMode = LoadingModes.Tilesets;
                else if (loadType == "animations")
                    loadingMode = LoadingModes.Animations;
                else if (loadType == "sprites")
                    loadingMode = LoadingModes.Sprites;
                else
                    ThrowParseError("Invalid Load type", true);
            });

            // BEGIN/END.

            // Tileset <name> <sheet-name> <size(width, height)>
            AddTilesetCommand("Tileset", delegate(CommandParam parameters) {
                SpriteSheet sheet = Resources.GetSpriteSheet(parameters.GetString(1));
                tileset = new Tileset(parameters.GetString(0),
                    sheet, parameters.GetPoint(2));
            });
            // With a tileset:
            //   Tile <sheet-location>
            // Without a tileset:
            //   Tile <name>
            AddTilesetCommand("Tile", delegate(CommandParam parameters) {
                useTemporary = false;
                if (tileset != null) {
                    Point2I location = parameters.GetPoint(0);
                    tileData = tileset.TileData[location.X, location.Y];
                }
                else {
                    tileData = new TileData();
                    tileDataName = parameters.GetString(0);
                }
            });
            // TempTile <name>
            AddTilesetCommand("TempTile", delegate(CommandParam parameters) {
                useTemporary = true;
                tileData = new TileData();
                tileDataName = parameters.GetString(0);
            });
            AddTilesetCommand("End", delegate(CommandParam parameters) {
                if (tileData != null) {
                    if (tileData.Tileset == null) {
                        if (useTemporary)
                            resources.AddResource<TileData>(tileDataName, tileData);
                        else
                            Resources.AddResource<TileData>(tileDataName, tileData);
                    }
                    tileData = null;
                }
                else if (tileset != null) {
                    Resources.AddResource<Tileset>(tileset.ID, tileset);
                    tileset = null;
                }
            });

            // TILESETS.

            // Default <default-tile-location(x, y)>
            AddTilesetCommand("Default", delegate(CommandParam parameters) {
                tileset.DefaultTile = parameters.GetPoint(0);
            });
            // Config: data to configure tiles with a single character per tile.
            AddTilesetCommand("Config", delegate(CommandParam parameters) {
                string line = NextLine();
                int y = 0;
                while (!line.StartsWith("END;", StringComparison.OrdinalIgnoreCase)) {
                    if (y < tileset.Height) {
                        for (int x = 0; x < line.Length && x < tileset.Width; x++)
                            tileset.ConfigureTile(tileset.TileData[x, y], line[x]);
                    }
                    line = NextLine();
                    y++;
                }
            });

            // TILES.

            // Type <type>
            AddTilesetCommand("Type", delegate(CommandParam parameters) {
                tileData.Type = Tile.GetType(parameters.GetString(0), true);

            });
            // Flags <flags[]...>
            AddTilesetCommand("Flags", delegate(CommandParam parameters) {
                for (int i = 0; i < parameters.Count; i++) {
                    tileData.Flags |= (TileFlags) Enum.Parse(typeof(TileFlags), parameters.GetString(i), true);
                }
            });
            // Properties <(type, name, value, editor-type, category, description)...>
            // Properties <(hide, name)...>
            // Properties <(show, name)...>
            AddTilesetCommand("Properties", delegate(CommandParam parameters) {
                // TODO: handle lists.
                for (int i = 0; i < parameters.Count; i++) {
                    CommandParam param = parameters[i];

                    string name = param.GetString(1);

                    if (String.Compare(param.GetString(0), "hide", StringComparison.CurrentCultureIgnoreCase) == 0) {
                        tileData.Properties[name].Documentation.IsHidden = true;
                    }
                    else if (String.Compare(param.GetString(0), "show", StringComparison.CurrentCultureIgnoreCase) == 0) {
                        tileData.Properties[name].Documentation.IsHidden = false;
                    }
                    else {

                        Property property = null;
                        PropertyType type = (PropertyType)Enum.Parse(typeof(PropertyType), param.GetString(0), true);

                        if (type == PropertyType.String)
                            property = Property.CreateString(name, param.GetString(2));
                        else if (type == PropertyType.Integer)
                            property = Property.CreateInt(name, param.GetInt(2));
                        else if (type == PropertyType.Float)
                            property = Property.CreateFloat(name, param.GetFloat(2));
                        else if (type == PropertyType.Boolean)
                            property = Property.CreateBool(name, (param.GetString(2) == "true"));
                        else
                            ThrowParseError("Unsupported property type for " + name);

                        if (param.Count > 3) {
                            property.SetDocumentation(
                                param.GetString(3),
                                param.GetString(4),
                                param.GetString(5),
                                param.GetString(6),
                                true,
                                param.GetBool(7));
                        }

                        if (property != null)
                            tileData.Properties.Add(property);
                    }
                }
            });
            // Sprite <sprite-animation>
            // Sprite <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("Sprite", delegate(CommandParam parameters) {
                if (parameters.Count >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    tileData.Sprite = spriteBuilder.End();
                }
                else {
                    tileData.Sprite = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            // SpriteIndex <index> <sprite-animation>
            // SpriteIndex <index> <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("SpriteIndex", delegate(CommandParam parameters) {
                int index = parameters.GetInt(0);
                if (tileData.SpriteList.Length <= index) {
                    SpriteAnimation[] spriteList = new SpriteAnimation[index + 1];
                    for (int i = 0; i < spriteList.Length; i++) {
                        if (i < tileData.SpriteList.Length)
                            spriteList[i] = tileData.SpriteList[i];
                        else
                            spriteList[i] = null;
                    }
                    tileData.SpriteList = spriteList;
                }
                if (parameters.Count >= 3) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(1)),
                        parameters.GetPoint(2),
                        parameters.GetPoint(3, Point2I.Zero)
                    ));
                    tileData.SpriteList[index] = spriteBuilder.End();
                }
                else {
                    tileData.SpriteList[index] = resources.GetSpriteAnimation(parameters.GetString(1));
                }
            });
            // SpriteList [sprite-animation-1] [sprite-animation-2]...
            AddTilesetCommand("SpriteList", delegate(CommandParam parameters) {
                SpriteAnimation[] spriteList = new SpriteAnimation[parameters.Count];
                for (int i = 0; i < parameters.Count; i++)
                    spriteList[i] = resources.GetSpriteAnimation(parameters.GetString(i));

                tileData.SpriteList = spriteList;
            });
            // SpriteObj <sprite-animation>
            // SpriteObj <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("SpriteObj", delegate(CommandParam parameters) {
                if (parameters.Count >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    tileData.SpriteAsObject = spriteBuilder.End();
                }
                else {
                    tileData.SpriteAsObject = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            // BreakAnim <animation>
            AddTilesetCommand("BreakAnim", delegate(CommandParam parameters) {
                tileData.BreakAnimation = resources.GetResource<Animation>(parameters.GetString(0));
            });
            // Model <collision-model>
            AddTilesetCommand("Model", delegate(CommandParam parameters) {
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            // Solid <collision-model>
            AddTilesetCommand("Solid", delegate(CommandParam parameters) {
                tileData.Flags |= TileFlags.Solid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            // Ledge <collision-model> <direction>
            AddTilesetCommand("Ledge", delegate(CommandParam parameters) {
                tileData.Flags |= TileFlags.Solid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
                string dirName = parameters.GetString(1);
                if (dirName == "right" || dirName == "east")
                    tileData.Flags |= TileFlags.LedgeRight;
                else if (dirName == "left" || dirName == "west")
                    tileData.Flags |= TileFlags.LedgeLeft;
                else if (dirName == "up" || dirName == "north")
                    tileData.Flags |= TileFlags.LedgeUp;
                else if (dirName == "down" || dirName == "south")
                    tileData.Flags |= TileFlags.LedgeDown;
            });
            // Clone <tiledata>
            AddTilesetCommand("Clone", delegate(CommandParam parameters) {
                tileData.Clone(resources.GetResource<TileData>(parameters.GetString(0)));// = new TileData();
                //tileData.Tileset = tileset;
            });

            // SPRITE SHEET.

            AddAnimationCommand("SpriteSheet", delegate(CommandParam parameters) {
                SpriteSheet sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                animationBuilder.SpriteSheet = sheet;
            });

            // BEGIN/END.

            AddAnimationCommand("Anim", delegate(CommandParam parameters) {
                animationName = parameters.GetString(0);
                animationBuilder.BeginNull();
                animation = null;
                useTemporary = false;
            });
            AddAnimationCommand("TempAnim", delegate(CommandParam parameters) {
                animationName = parameters.GetString(0);
                animationBuilder.BeginNull();
                animation = null;
                useTemporary = true;
            });
            AddAnimationCommand("End", delegate(CommandParam parameters) {
                if (animation != null) {
                    animationBuilder.End();
                    if (useTemporary)
                        resources.AddResource<Animation>(animationName, animation);
                    else
                        Resources.AddResource<Animation>(animationName, animation);
                }
            });
            AddAnimationCommand("SubStrip", delegate(CommandParam parameters) {
                LoopMode loopMode = LoopMode.Repeat;
                if (parameters.GetString(0) == "reset")
                    loopMode = LoopMode.Reset;
                else if (parameters.GetString(0) == "repeat" || parameters.GetString(0) == "loop")
                    loopMode = LoopMode.Repeat;
                else if (parameters.GetString(0) == "clamp")
                    loopMode = LoopMode.Clamp;
                else
                    ThrowParseError("Unknown loop mode '" + parameters.GetString(0) + "' for animation");

                animationBuilder.CreateSubStrip();
                animationBuilder.SetLoopMode(loopMode);
                if (animation == null)
                    animation = animationBuilder.Animation;
            });
            AddAnimationCommand("Clone", delegate(CommandParam parameters) {
                if (resources.ExistsResource<Animation>(parameters.GetString(0))) {
                    animationBuilder.CreateClone(resources.GetResource<Animation>(parameters.GetString(0)));
                    animation = animationBuilder.Animation;
                }
                else {
                    // ERROR: can't clone nonexistant animation.
                }
            });

            // FRAME BUILDING.

            AddAnimationCommand("Add", delegate(CommandParam parameters) {
                if (parameters.GetString(0) == "strip") {
                    animationBuilder.AddFrameStrip(
                        parameters.GetInt(1),
                        parameters.GetPoint(3).X,
                        parameters.GetPoint(3).Y,
                        parameters.GetInt(2),
                        parameters.GetPoint(4, Point2I.Zero).X,
                        parameters.GetPoint(4, Point2I.Zero).Y,
                        parameters.GetPoint(5, new Point2I(1, 0)).X,
                        parameters.GetPoint(5, new Point2I(1, 0)).Y);
                }
                else if (parameters.GetString(0) == "frame") {
                    animationBuilder.AddFrame(
                        parameters.GetInt(1),
                        parameters.GetPoint(2).X,
                        parameters.GetPoint(2).Y,
                        parameters.GetPoint(3, Point2I.Zero).X,
                        parameters.GetPoint(3, Point2I.Zero).Y);
                }
                else if (parameters.GetString(0) == "part") {
                    animationBuilder.AddPart(
                        parameters.GetInt(1),
                        parameters.GetPoint(2).X,
                        parameters.GetPoint(2).Y,
                        parameters.GetPoint(3, Point2I.Zero).X,
                        parameters.GetPoint(3, Point2I.Zero).Y);
                }
                else
                    ThrowParseError("Unknown add type '" + parameters.GetString(0) + "' for animation");
            });
            AddAnimationCommand("Insert", delegate(CommandParam parameters) {
                if (parameters.GetString(0) == "strip") {
                    animationBuilder.InsertFrameStrip(
                        parameters.GetInt(1),
                        parameters.GetInt(2),
                        parameters.GetPoint(4).X,
                        parameters.GetPoint(4).Y,
                        parameters.GetInt(3),
                        parameters.GetPoint(5, Point2I.Zero).X,
                        parameters.GetPoint(5, Point2I.Zero).Y,
                        parameters.GetPoint(6, new Point2I(1, 0)).X,
                        parameters.GetPoint(6, new Point2I(1, 0)).Y);
                }
                else if (parameters.GetString(0) == "frame") {
                    animationBuilder.InsertFrame(
                        parameters.GetInt(1),
                        parameters.GetInt(2),
                        parameters.GetPoint(3).X,
                        parameters.GetPoint(3).Y,
                        parameters.GetPoint(4, Point2I.Zero).X,
                        parameters.GetPoint(4, Point2I.Zero).Y);
                }
                else
                    ThrowParseError("Unknown insert type '" + parameters.GetString(0) + "' for animation");
            });

            // MODIFICATIONS.

            AddAnimationCommand("MakeQuad", delegate(CommandParam parameters) {
                animationBuilder.MakeQuad();
            });
            AddAnimationCommand("MakeDynamic", delegate(CommandParam parameters) {
                animationBuilder.MakeDynamic(
                    parameters.GetInt(0),
                    parameters.GetPoint(1).X,
                    parameters.GetPoint(1).Y);
            });
            AddAnimationCommand("Offset", delegate(CommandParam parameters) {
                animationBuilder.Offset(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
            AddAnimationCommand("Flicker", delegate(CommandParam parameters) {
                // FLICKER <alternateDelay> <on/off>

                bool startOn = true;
                if (parameters.GetString(1) == "on")
                    startOn = true;
                else if (parameters.GetString(1) == "off")
                    startOn = false;
                else
                    ThrowParseError("Must be either on or off for flicker start state");

                animationBuilder.MakeFlicker(parameters.GetInt(0), startOn);
            });

            // SPRITE SHEET.

            AddSpriteCommand("SpriteSheet", delegate(CommandParam parameters) {
                if (parameters.Count == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.Count == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    if (useTemporary)
                        resources.AddResource<SpriteSheet>(sheetName, sheet);
                    else
                        Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });

            // BEGIN/END.

            // Sprite <name> <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("Sprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
                useTemporary = false;
            });
            // TempSprite <name> <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("TempSprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
                useTemporary = true;
            });
            AddSpriteCommand("End", delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });

            // BUILDING.

            // Add <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("Add", delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            // Size <size>
            AddSpriteCommand("Size", delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });

            // Add each command type as a command.

            for (int i = 0; i < tilesetCommands.Count; i++) {
                string command = tilesetCommands[i].Name;
                AddCommand(tilesetCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
            for (int i = 0; i < animationCommands.Count; i++) {
                string command = animationCommands[i].Name;
                AddCommand(animationCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
            for (int i = 0; i < spriteCommands.Count; i++) {
                string command = spriteCommands[i].Name;
                AddCommand(spriteCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
        }