//----------------------------------------------------------------------------- // Initialize Component (Auto-Generated) //----------------------------------------------------------------------------- private void InitializeComponent() { this.checkBoxSpawnFromCeiling = new System.Windows.Forms.CheckBox(); this.label1 = new System.Windows.Forms.Label(); this.rewardChooser = new ZeldaEditor.ObjectsEditor.CustomControls.RewardChooser(); this.SuspendLayout(); // // checkBoxSpawnFromCeiling // this.checkBoxSpawnFromCeiling.AutoSize = true; this.checkBoxSpawnFromCeiling.Location = new System.Drawing.Point(6, 3); this.checkBoxSpawnFromCeiling.Name = "checkBoxSpawnFromCeiling"; this.checkBoxSpawnFromCeiling.Size = new System.Drawing.Size(200, 17); this.checkBoxSpawnFromCeiling.TabIndex = 2; this.checkBoxSpawnFromCeiling.Text = "Drop from ceiling"; this.checkBoxSpawnFromCeiling.UseVisualStyleBackColor = true; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(3, 32); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(47, 13); this.label1.TabIndex = 1; this.label1.Text = "Reward:"; // // rewardChooser // this.rewardChooser.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.rewardChooser.Location = new System.Drawing.Point(3, 48); this.rewardChooser.Name = "rewardChooser"; this.rewardChooser.RewardName = ""; this.rewardChooser.Size = new System.Drawing.Size(267, 191); this.rewardChooser.TabIndex = 0; // // ObjectControlsTileReward // this.AutoSize = false; this.Controls.Add(this.checkBoxSpawnFromCeiling); this.Controls.Add(this.label1); this.Controls.Add(this.rewardChooser); this.Name = "ObjectControlsTileReward"; this.Size = new System.Drawing.Size(273, 242); this.ResumeLayout(false); this.PerformLayout(); }
//----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- public ObjectControlsTileChest() { rewardChooser = new RewardChooser(); rewardChooser.Dock = DockStyle.Fill; Controls.Add(rewardChooser); }