/// <summary> /// Create a URL for a <see cref="CurveItem" /> that includes the index of the /// point that was selected. /// </summary> /// <remarks> /// An "index" parameter is added to the <see cref="Url" /> property for this /// link to indicate which point was selected. Further, if the /// X or Y axes that correspond to this <see cref="CurveItem" /> are of /// <see cref="AxisType.Text" />, then an /// additional parameter will be added containing the text value that /// corresponds to the <paramref name="index" /> of the selected point. /// The <see cref="XAxis" /> text parameter will be labeled "xtext", and /// the <see cref="YAxis" /> text parameter will be labeled "ytext". /// </remarks> /// <param name="index">The zero-based index of the selected point</param> /// <param name="pane">The <see cref="GraphPane" /> of interest</param> /// <param name="curve">The <see cref="CurveItem" /> for which to /// make the url string.</param> /// <returns>A string containing the url with an index parameter added.</returns> public virtual string MakeCurveItemUrl( GraphPane pane, CurveItem curve, int index ) { string url = _url; if ( url.IndexOf( '?' ) >= 0 ) url += "&index=" + index.ToString(); else url += "?index=" + index.ToString(); Axis xAxis = curve.GetXAxis( pane ); if ( xAxis.Type == AxisType.Text && index >= 0 && xAxis.Scale.TextLabels != null && index <= xAxis.Scale.TextLabels.Length ) url += "&xtext=" + xAxis.Scale.TextLabels[index]; Axis yAxis = curve.GetYAxis( pane ); if ( yAxis != null && yAxis.Type == AxisType.Text && index >= 0 && yAxis.Scale.TextLabels != null && index <= yAxis.Scale.TextLabels.Length ) url += "&ytext=" + yAxis.Scale.TextLabels[index]; return url; }
/// <summary> /// Find the data point that lies closest to the specified mouse (screen) /// point. /// </summary> /// <remarks> /// This method will search through all curves in /// <see cref="GraphPane.CurveList"/> to find which point is /// nearest. It will only consider points that are within /// <see cref="Default.NearestTol"/> pixels of the screen point. /// </remarks> /// <param name="mousePt">The screen point, in pixel coordinates.</param> /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/> /// instance that contains the closest point. nearestCurve will be null if /// no data points are available.</param> /// <param name="iNearest">The index number of the closest point. The /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see> /// . iNearest will /// be -1 if no data points are available.</param> /// <returns>true if a point was found and that point lies within /// <see cref="Default.NearestTol"/> pixels /// of the screen point, false otherwise.</returns> public bool FindNearestPoint( PointF mousePt, out CurveItem nearestCurve, out int iNearest ) { return FindNearestPoint( mousePt, _curveList, out nearestCurve, out iNearest ); }
/// <summary> /// Find the data point that lies closest to the specified mouse (screen) /// point. /// </summary> /// <remarks> /// This method will search through the specified list of curves to find which point is /// nearest. It will only consider points that are within /// <see cref="Default.NearestTol"/> pixels of the screen point, and it will /// only consider <see cref="CurveItem"/>'s that are in /// <paramref name="targetCurveList"/>. /// </remarks> /// <param name="mousePt">The screen point, in pixel coordinates.</param> /// <param name="targetCurveList">A <see cref="CurveList"/> object containing /// a subset of <see cref="CurveItem"/>'s to be searched.</param> /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/> /// instance that contains the closest point. nearestCurve will be null if /// no data points are available.</param> /// <param name="iNearest">The index number of the closest point. The /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see> /// . iNearest will /// be -1 if no data points are available.</param> /// <returns>true if a point was found and that point lies within /// <see cref="Default.NearestTol"/> pixels /// of the screen point, false otherwise.</returns> public bool FindNearestPoint( PointF mousePt, CurveList targetCurveList, out CurveItem nearestCurve, out int iNearest ) { CurveItem nearestBar = null; int iNearestBar = -1; nearestCurve = null; iNearest = -1; // If the point is outside the ChartRect, always return false if ( !_chart._rect.Contains( mousePt ) ) return false; double x, x2; double[] y; double[] y2; //ReverseTransform( mousePt, out x, out y, out y2 ); ReverseTransform( mousePt, out x, out x2, out y, out y2 ); if ( !AxisRangesValid() ) return false; ValueHandler valueHandler = new ValueHandler( this, false ); //double yPixPerUnit = chartRect.Height / ( yAxis.Max - yAxis.Min ); //double y2PixPerUnit; // = chartRect.Height / ( y2Axis.Max - y2Axis.Min ); double yPixPerUnitAct, yAct, yMinAct, yMaxAct, xAct; double minDist = 1e20; double xVal, yVal, dist = 99999, distX, distY; double tolSquared = Default.NearestTol * Default.NearestTol; int iBar = 0; foreach ( CurveItem curve in targetCurveList ) { //test for pie first...if it's a pie rest of method superfluous if ( curve is PieItem && curve.IsVisible ) { if ( ( (PieItem)curve ).SlicePath != null && ( (PieItem)curve ).SlicePath.IsVisible( mousePt ) ) { nearestBar = curve; iNearestBar = 0; } continue; } else if ( curve.IsVisible ) { int yIndex = curve.GetYAxisIndex( this ); Axis yAxis = curve.GetYAxis( this ); Axis xAxis = curve.GetXAxis( this ); if ( curve.IsY2Axis ) { yAct = y2[yIndex]; yMinAct = _y2AxisList[yIndex]._scale._min; yMaxAct = _y2AxisList[yIndex]._scale._max; } else { yAct = y[yIndex]; yMinAct = _yAxisList[yIndex]._scale._min; yMaxAct = _yAxisList[yIndex]._scale._max; } yPixPerUnitAct = _chart._rect.Height / ( yMaxAct - yMinAct ); double xPixPerUnit = _chart._rect.Width / ( xAxis._scale._max - xAxis._scale._min ); xAct = xAxis is XAxis ? x : x2; IPointList points = curve.Points; float barWidth = curve.GetBarWidth( this ); double barWidthUserHalf; Axis baseAxis = curve.BaseAxis( this ); bool isXBaseAxis = ( baseAxis is XAxis || baseAxis is X2Axis ); if ( isXBaseAxis ) barWidthUserHalf = barWidth / xPixPerUnit / 2.0; else barWidthUserHalf = barWidth / yPixPerUnitAct / 2.0; if ( points != null ) { for ( int iPt = 0; iPt < curve.NPts; iPt++ ) { // xVal is the user scale X value of the current point if ( xAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal ) xVal = (double)iPt + 1.0; else xVal = points[iPt].X; // yVal is the user scale Y value of the current point if ( yAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal ) yVal = (double)iPt + 1.0; else yVal = points[iPt].Y; if ( xVal != PointPair.Missing && yVal != PointPair.Missing ) { if ( curve.IsBar || curve is ErrorBarItem || curve is HiLowBarItem || curve is OHLCBarItem || curve is JapaneseCandleStickItem ) { double baseVal, lowVal, hiVal; valueHandler.GetValues( curve, iPt, out baseVal, out lowVal, out hiVal ); if ( lowVal > hiVal ) { double tmpVal = lowVal; lowVal = hiVal; hiVal = tmpVal; } if ( isXBaseAxis ) { double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, xVal, iBar ); if ( xAct < centerVal - barWidthUserHalf || xAct > centerVal + barWidthUserHalf || yAct < lowVal || yAct > hiVal ) continue; } else { double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, yVal, iBar ); if ( yAct < centerVal - barWidthUserHalf || yAct > centerVal + barWidthUserHalf || xAct < lowVal || xAct > hiVal ) continue; } if ( nearestBar == null ) { iNearestBar = iPt; nearestBar = curve; } } else if ( xVal >= xAxis._scale._min && xVal <= xAxis._scale._max && yVal >= yMinAct && yVal <= yMaxAct ) { if ( curve is LineItem && _lineType == LineType.Stack ) { double zVal; valueHandler.GetValues( curve, iPt, out xVal, out zVal, out yVal ); } distX = ( xVal - xAct ) * xPixPerUnit; distY = ( yVal - yAct ) * yPixPerUnitAct; dist = distX * distX + distY * distY; if ( dist >= minDist ) continue; minDist = dist; iNearest = iPt; nearestCurve = curve; } } } if ( curve.IsBar ) iBar++; } } } if ( nearestCurve is LineItem ) { float halfSymbol = (float)( ( (LineItem)nearestCurve ).Symbol.Size * CalcScaleFactor() / 2 ); minDist -= halfSymbol * halfSymbol; if ( minDist < 0 ) minDist = 0; } if ( minDist >= tolSquared && nearestBar != null ) { // if no point met the tolerance, but a bar was found, use it nearestCurve = nearestBar; iNearest = iNearestBar; return true; } else if ( minDist < tolSquared ) { // Did we find a close point, and is it within the tolerance? // (minDist is the square of the distance in pixel units) return true; } else // otherwise, no valid point found return false; }
/// <summary> /// The Copy Constructor /// </summary> /// <param name="rhs">The CurveItem object from which to copy</param> public CurveItem( CurveItem rhs ) { _label = rhs._label.Clone(); _isY2Axis = rhs.IsY2Axis; _isX2Axis = rhs.IsX2Axis; _isVisible = rhs.IsVisible; _isOverrideOrdinal = rhs._isOverrideOrdinal; _yAxisIndex = rhs._yAxisIndex; if ( rhs.Tag is ICloneable ) this.Tag = ((ICloneable) rhs.Tag).Clone(); else this.Tag = rhs.Tag; _points = (IPointList) rhs.Points.Clone(); _link = rhs._link.Clone(); }
/// <summary> /// Find the data point that lies closest to the specified mouse (screen) /// point for the specified curve. /// </summary> /// <remarks> /// This method will search only through the points for the specified /// curve to determine which point is /// nearest the mouse point. It will only consider points that are within /// <see cref="Default.NearestTol"/> pixels of the screen point. /// </remarks> /// <param name="mousePt">The screen point, in pixel coordinates.</param> /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/> /// instance that contains the closest point. nearestCurve will be null if /// no data points are available.</param> /// <param name="targetCurve">A <see cref="CurveItem"/> object containing /// the data points to be searched.</param> /// <param name="iNearest">The index number of the closest point. The /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see> /// . iNearest will /// be -1 if no data points are available.</param> /// <returns>true if a point was found and that point lies within /// <see cref="Default.NearestTol"/> pixels /// of the screen point, false otherwise.</returns> public bool FindNearestPoint( PointF mousePt, CurveItem targetCurve, out CurveItem nearestCurve, out int iNearest ) { CurveList targetCurveList = new CurveList(); targetCurveList.Add( targetCurve ); return FindNearestPoint( mousePt, targetCurveList, out nearestCurve, out iNearest ); }
//public static Color SelectedSymbolColor = Color.Gray; #endregion Other #if ( DOTNET1 ) // Define a "Contains" method so that this class works with .Net 1.1 or 2.0 internal bool Contains( CurveItem item ) { foreach ( CurveItem ci in this ) if ( item == ci ) return true; return false; }
/// <summary> /// Add a <see cref="CurveItem" /> to the selection list. /// </summary> /// <param name="master">The <see cref="MasterPane" /> that is the "owner" /// of the <see cref="CurveItem" />'s.</param> /// <param name="ci">The <see cref="CurveItem" /> to be added to the list.</param> public void AddToSelection( MasterPane master, CurveItem ci ) { if ( this.Contains( ci ) == false ) Add( ci ); UpdateSelection( master ); }
/// <summary> /// Place a <see cref="CurveItem" /> in the selection list, removing all other /// items. /// </summary> /// <param name="master">The <see cref="MasterPane" /> that is the "owner" /// of the <see cref="CurveItem" />'s.</param> /// <param name="ci">The <see cref="CurveItem" /> to be added to the list.</param> public void Select( MasterPane master, CurveItem ci ) { //Clear the selection, but don't send the event, //the event will be sent in "AddToSelection" by calling "UpdateSelection" ClearSelection( master, false ); AddToSelection( master, ci ); }
/// <summary> /// Remove the specified <see cref="CurveItem" /> from the selection list. /// </summary> /// <param name="master">The <see cref="MasterPane" /> that is the "owner" /// of the <see cref="CurveItem" />'s.</param> /// <param name="ci">The <see cref="CurveItem" /> to be removed from the list.</param> public void RemoveFromSelection( MasterPane master, CurveItem ci ) { if ( this.Contains( ci ) ) this.Remove( ci ); UpdateSelection( master ); }
/// <summary> /// Get the user scale values associate with a particular point of a /// particular curve.</summary> /// <remarks>The main purpose of this method is to handle /// stacked bars and lines, in which case the stacked values are returned rather /// than the individual data values. However, this method works generically for any /// curve type. /// </remarks> /// <param name="pane">The parent <see cref="GraphPane"/> object.</param> /// <param name="curve">A <see cref="CurveItem"/> object of interest.</param> /// <param name="iPt">The zero-based point index for the point of interest.</param> /// <param name="baseVal">A <see cref="Double"/> value representing the value /// for the independent axis.</param> /// <param name="lowVal">A <see cref="Double"/> value representing the lower /// value for the dependent axis.</param> /// <param name="hiVal">A <see cref="Double"/> value representing the upper /// value for the dependent axis.</param> /// <returns>true if the data point is value, false for /// <see cref="PointPairBase.Missing"/>, invalid, etc. data.</returns> public static bool GetValues( GraphPane pane, CurveItem curve, int iPt, out double baseVal, out double lowVal, out double hiVal ) { hiVal = PointPair.Missing; lowVal = PointPair.Missing; baseVal = PointPair.Missing; if ( curve == null || curve.Points.Count <= iPt || !curve.IsVisible ) return false; Axis baseAxis = curve.BaseAxis( pane ); Axis valueAxis = curve.ValueAxis( pane ); if ( baseAxis is XAxis || baseAxis is X2Axis ) baseVal = curve.Points[iPt].X; else baseVal = curve.Points[iPt].Y; // is it a stacked bar type? if ( curve is BarItem && ( pane._barSettings.Type == BarType.Stack || pane._barSettings.Type == BarType.PercentStack ) ) { double positiveStack = 0; double negativeStack = 0; double curVal; // loop through all the curves, summing up the values to get a total (only // for the current ordinal position iPt) foreach ( CurveItem tmpCurve in pane.CurveList ) { // Sum the value for the current curve only if it is a bar if ( tmpCurve.IsBar && tmpCurve.IsVisible ) { curVal = PointPair.Missing; // For non-ordinal curves, find a matching base value (must match exactly) if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal ) { IPointList points = tmpCurve.Points; for ( int i=0; i<points.Count; i++ ) { if ( ( baseAxis is XAxis || baseAxis is X2Axis ) && points[i].X == baseVal ) { curVal = points[i].Y; break; } else if ( !(baseAxis is XAxis || baseAxis is X2Axis) && points[i].Y == baseVal ) { curVal = points[i].X; break; } } } // otherwise, it's an ordinal type so use the value at the same ordinal position else if ( iPt < tmpCurve.Points.Count ) { // Get the value for the appropriate value axis if ( baseAxis is XAxis || baseAxis is X2Axis ) curVal = tmpCurve.Points[iPt].Y; else curVal = tmpCurve.Points[iPt].X; } // If it's a missing value, skip it if ( curVal == PointPair.Missing ) { positiveStack = PointPair.Missing; negativeStack = PointPair.Missing; } // the current curve is the target curve, save the summed values for later if ( tmpCurve == curve ) { // if the value is positive, use the positive stack if ( curVal >= 0 ) { lowVal = positiveStack; hiVal = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ? PointPair.Missing : positiveStack + curVal; } // otherwise, use the negative stack else { hiVal = negativeStack; lowVal = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ? PointPair.Missing : negativeStack + curVal; } } // Add all positive values to the positive stack, and negative values to the // negative stack if ( curVal >= 0 ) positiveStack = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ? PointPair.Missing : positiveStack + curVal; else negativeStack = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ? PointPair.Missing : negativeStack + curVal; } } // if the curve is a PercentStack type, then calculate the percent for this bar // based on the total height of the stack if ( pane._barSettings.Type == BarType.PercentStack && hiVal != PointPair.Missing && lowVal != PointPair.Missing ) { // Use the total magnitude of the positive plus negative bar stacks to determine // the percentage value positiveStack += Math.Abs( negativeStack ); // just to avoid dividing by zero... if ( positiveStack != 0 ) { // calculate the percentage values lowVal = lowVal / positiveStack * 100.0; hiVal = hiVal / positiveStack * 100.0; } else { lowVal = 0; hiVal = 0; } } if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing || hiVal == PointPair.Missing ) return false; else return true; } // If the curve is a stacked line type, then sum up the values similar to the stacked bar type else if ( curve is LineItem && pane.LineType == LineType.Stack ) { double stack = 0; double curVal; // loop through all the curves, summing up the values to get a total (only // for the current ordinal position iPt) foreach ( CurveItem tmpCurve in pane.CurveList ) { // make sure the curve is a Line type if ( tmpCurve is LineItem && tmpCurve.IsVisible ) { curVal = PointPair.Missing; // For non-ordinal curves, find a matching base value (must match exactly) if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal ) { IPointList points = tmpCurve.Points; for ( int i = 0; i < points.Count; i++ ) { if ( points[i].X == baseVal ) { curVal = points[i].Y; break; } } } // otherwise, it's an ordinal type so use the value at the same ordinal position else if ( iPt < tmpCurve.Points.Count ) { // For line types, the Y axis is always the value axis curVal = tmpCurve.Points[iPt].Y; } // if the current value is missing, then the rest of the stack is missing if ( curVal == PointPair.Missing ) stack = PointPair.Missing; // if the current curve is the target curve, save the values if ( tmpCurve == curve ) { lowVal = stack; // if ( curVal < 0 && stack == 0 ) // { // stack = curVal; // lowVal = curVal; // hiVal = curVal; // } // else hiVal = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ? PointPair.Missing : stack + curVal; } // sum all the curves to a single total. This includes both positive and // negative values (unlike the bar stack type). stack = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ? PointPair.Missing : stack + curVal; } } if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing || hiVal == PointPair.Missing ) return false; else return true; } // otherwise, the curve is not a stacked type (not a stacked bar or stacked line) else { if ( ! (curve is HiLowBarItem) ) lowVal = 0; else lowVal = curve.Points[iPt].LowValue; if ( baseAxis is XAxis || baseAxis is X2Axis ) hiVal = curve.Points[iPt].Y; else hiVal = curve.Points[iPt].X; } // Special Exception: Bars on log scales should always plot from the Min value upwards, // since they can never be zero if ( curve is BarItem && valueAxis._scale.IsLog && lowVal == 0 ) lowVal = valueAxis._scale._min; if ( baseVal == PointPair.Missing || hiVal == PointPair.Missing || ( lowVal == PointPair.Missing && ( curve is ErrorBarItem || curve is HiLowBarItem ) ) ) return false; else return true; }
/// <summary> /// Get the user scale values associate with a particular point of a /// particular curve.</summary> /// <remarks>The main purpose of this method is to handle /// stacked bars, in which case the stacked values are returned rather /// than the individual data values. /// </remarks> /// <param name="curve">A <see cref="CurveItem"/> object of interest.</param> /// <param name="iPt">The zero-based point index for the point of interest.</param> /// <param name="baseVal">A <see cref="Double"/> value representing the value /// for the independent axis.</param> /// <param name="lowVal">A <see cref="Double"/> value representing the lower /// value for the dependent axis.</param> /// <param name="hiVal">A <see cref="Double"/> value representing the upper /// value for the dependent axis.</param> /// <returns>true if the data point is value, false for /// <see cref="PointPairBase.Missing"/>, invalid, etc. data.</returns> public bool GetValues( CurveItem curve, int iPt, out double baseVal, out double lowVal, out double hiVal ) { return GetValues( _pane, curve, iPt, out baseVal, out lowVal, out hiVal ); }
/// <summary> /// Calculate the user scale position of the center of the specified bar, using the /// <see cref="Axis"/> as specified by <see cref="BarSettings.Base"/>. This method is /// used primarily by the /// <see cref="GraphPane.FindNearestPoint(PointF,out CurveItem,out int)"/> method in order to /// determine the bar "location," which is defined as the center of the top of the individual bar. /// </summary> /// <param name="curve">The <see cref="CurveItem"/> representing the /// bar of interest.</param> /// <param name="barWidth">The width of each individual bar. This can be calculated using /// the <see cref="CurveItem.GetBarWidth"/> method.</param> /// <param name="iCluster">The cluster number for the bar of interest. This is the ordinal /// position of the current point. That is, if a particular <see cref="CurveItem"/> has /// 10 points, then a value of 3 would indicate the 4th point in the data array.</param> /// <param name="val">The actual independent axis value for the bar of interest.</param> /// <param name="iOrdinal">The ordinal position of the <see cref="CurveItem"/> of interest. /// That is, the first bar series is 0, the second is 1, etc. Note that this applies only /// to the bars. If a graph includes both bars and lines, then count only the bars.</param> /// <returns>A user scale value position of the center of the bar of interest.</returns> public double BarCenterValue( CurveItem curve, float barWidth, int iCluster, double val, int iOrdinal ) { Axis baseAxis = curve.BaseAxis( _pane ); if ( curve is ErrorBarItem || curve is HiLowBarItem || curve is OHLCBarItem || curve is JapaneseCandleStickItem ) { if ( baseAxis._scale.IsAnyOrdinal && iCluster >= 0 && !curve.IsOverrideOrdinal ) return (double) iCluster + 1.0; else return val; } else { float clusterWidth = _pane._barSettings.GetClusterWidth(); float clusterGap = _pane._barSettings.MinClusterGap * barWidth; float barGap = barWidth * _pane._barSettings.MinBarGap; if ( curve.IsBar && _pane._barSettings.Type != BarType.Cluster ) iOrdinal = 0; float centerPix = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, iCluster, val ) - clusterWidth / 2.0F + clusterGap / 2.0F + iOrdinal * ( barWidth + barGap ) + 0.5F * barWidth; return baseAxis.Scale.ReverseTransform( centerPix ); } }