static void test1() { PokojZabawek room = new PokojZabawek(); room.Zabawki.AddEvent += DodanoZabawke; room.Zabawki.LimitReached += OsiagnietoLimit; Car audi = new Car("Audi A4", WzrosrWartosci); Box chocolateBox = new Box("Chocolate", WzrosrWartosci); audi.WartoscBazowa.wzrostWartosciEvent += WzrosrWartosci; chocolateBox.WartoscBazowa.wzrostWartosciEvent += WzrosrWartosci; room.Zabawki.Add(audi); room.Zabawki.Add(chocolateBox); room.pokazZabawki(); audi.Accelerate = 5; chocolateBox.Dive = 3; chocolateBox.Rise = 7; room.pokazZabawki(); room.Zabawki.Add(new Car("Czolg", WzrosrWartosci)); room.Zabawki.Add(new Car("Czolg", WzrosrWartosci)); room.Zabawki.Add(new Car("Czolg", WzrosrWartosci)); room.Zabawki.Add(new Car("Czolg", WzrosrWartosci)); room.Zabawki.Add(new Car("Czolg", WzrosrWartosci)); Wartosc w = audi.WartoscBazowa; w.Cena = 100; room.setAccelerate(3); room.setDive(4); room.setRise(7); }
public Zabawka(string name, delegat handler) { this.name = name; this.wartoscBazowa = new Wartosc(10.0f, 1.0f, handler); }