コード例 #1
0
ファイル: Program.cs プロジェクト: gezidan/ZYSOCKET
        static void Main(string[] args)
        {
            SocketClient client = new SocketClient();
            if (client.Connect("127.0.0.1", 5566))
            {
                client.BinaryInput += client_BinaryInput;
                client.StartRead();
                while (true)
                {
                    Console.ReadLine();


                    //for (int i = 0; i < 100000; i++)
                    //{
                        BufferFormat buffer = new BufferFormat(1000);
                        buffer.AddItem(1.ToString());
                        buffer.AddItem(new byte[64]);
                        byte[] data = buffer.Finish();
                        client.Send(data);
                        System.Threading.Thread.Sleep(1);
                  // }
                  



                }            

            }
        }
コード例 #2
0
ファイル: ClientInfo.cs プロジェクト: gezidan/ZYSOCKET
        /// <summary>
        /// 数据包处理
        /// </summary>
        /// <param name="data"></param>
        private void BufferIn(byte[] data)
        {

            ReadBytesV2 read = new ReadBytesV2(data);
            int length;
            if (read.ReadInt32(out length) && length == read.Length)
            {
                int cmd;

                if (read.ReadInt32(out cmd))
                {
                    PCMD pcmd = (PCMD)cmd;


                    switch (pcmd)
                    {
                        case PCMD.SET: //准备就绪
                          
                            BufferFormatV2 tmp = new BufferFormatV2((int)PCMD.GETALLMASK);
                            Mainclient.Send(tmp.Finish());
                            break;
                        case PCMD.ALLUSER: //获取全部用户列表
                            try
                            {
                                int count;
                                if (read.ReadInt32(out count))
                                {
                                    for (int i = 0; i < count; i++)
                                    {
                                        string usermask;

                                        if (read.ReadString(out usermask))
                                        {
                                            UserMaskList.Enqueue(usermask);
                                        }
                                    }


                                    RunQueueList();
                                }
                            }
                            catch (ArgumentOutOfRangeException)
                            {
                            }
                            break;
                        case PCMD.NOWCONN:  //立刻连接到指定IP端口
                            string host;
                            string key;

                            if (read.ReadString(out host) && read.ReadString(out key))
                            {
                                host = host + ":" + key;

                                SocketClient client = new SocketClient();
                            Tp:
                                IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, BindPort++); //绑定端口
                                if (BindPort >= 60000)
                                    BindPort = 1000;

                                try
                                {
                                    client.Sock.Bind(endpoint); //如果无法绑定那么重新选个端口
                                }
                                catch
                                {
                                    goto Tp;
                                }

                                if (client.Connect(this.Host, RegIpPort)) //连接到注册端口
                                {
                                   
                                    BufferFormat tmpX = new BufferFormat(100);
                                    tmpX.AddItem(Key);
                                    tmpX.AddItem(BindPort);
                                    client.Send(tmpX.Finish());

                                    System.Threading.Thread.Sleep(50);

                                  
                                    BufferFormatV2 tmpX2 = new BufferFormatV2((int)PCMD.LEFTCONN);
                                    tmpX2.AddItem(key);
                                    Mainclient.Send(tmpX2.Finish());

                                    client.Close();

                                    System.Threading.Thread.Sleep(50);

                                    System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(RunConnToMe), host);

                                }
                            }
                            break;
                        case PCMD.LEFTCONN:
                            string host2;
                            string key2;
                            if (read.ReadString(out host2) && read.ReadString(out key2))
                            {
                                host2 = host2 + ":" + key2;
                                System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(RunConnToMe), host2);
                            }
                            break;
                        case PCMD.GETALLUSER:
                            {
                                int count;

                                if (read.ReadInt32(out count))
                                {
                                    AllUser = new List<string>();

                                    for (int i = 0; i < count; i++)
                                    {
                                        string var;
                                        if (read.ReadString(out var))
                                        {
                                            AllUser.Add(var);
                                        }
                                        else
                                            break;
                                    }

                                    if (GetAllUserList != null)
                                        GetAllUserList(AllUser);

                                }

                            }
                            break;
                        case PCMD.ProxyData:
                            {
                                string keys;
                                byte[] buff;

                                if (read.ReadString(out keys) && read.ReadByteArray(out buff))
                                {
                                    if (ProxyList.ContainsKey(keys))
                                    {
                                        client_DataOutPut(keys, ProxyList[keys], buff);
                                    }
                                    else
                                    {
                                        ConClient client = new ConClient(keys);

                                        if (ProxyList.TryAdd(client.Key, client))
                                        {
                                            client_DataOutPut(keys, client, buff);
                                        }
                                    }
                                }

                            }
                            break;

                    }
                }
            }


        }
コード例 #3
0
ファイル: ClientInfo.cs プロジェクト: gezidan/ZYSOCKET
        void RunQueueList()
        {
            try
            {
                if (UserMaskList.Count > 0) //如果列队数量大于0
                {
                Re:
                    string userkey;
                    
                    if (UserMaskList.TryDequeue(out userkey)) //挤出一个用户ID
                    {

                        if (userkey == Key)
                            goto Re;

                        SocketClient client = new SocketClient(); //建立一个 SOCKET客户端
                    Pt:
                        IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, BindPort++); //绑定当前端口

                        if (BindPort >= 60000)
                            BindPort = 1000;

                        try
                        {
                            client.Sock.Bind(endpoint); //如果无法绑定此端口 那么换个端口
                        }
                        catch
                        {
                            goto Pt;
                        }

                        if (client.Connect(Host, RegIpPort)) //连接注册服务器端口
                        {
                            BufferFormat tmp = new BufferFormat(100);
                            tmp.AddItem(Key);
                            tmp.AddItem(BindPort);
                            client.Send(tmp.Finish());

                            System.Threading.Thread.Sleep(50); //等待 50毫秒

                            BufferFormatV2 tmp2 = new BufferFormatV2((int)PCMD.CONN);
                            tmp2.AddItem(userkey);
                            Mainclient.Send(tmp2.Finish());
                            client.Close();//关闭客户端

                        }
                    }
                }
            }
            catch (Exception e)
            {
                LogOut.LogIn(e.ToString(),ActionType.Error);
            }
        }
コード例 #4
0
ファイル: ClientInfo.cs プロジェクト: gezidan/ZYSOCKET
        public void ConToServer()
        {
         
            Mainclient = new SocketClient();
            Mainclient.BinaryInput += new ClientBinaryInputHandler(DataIn);
            Mainclient.MessageInput += new ClientMessageInputHandler(Exption);

            if (Mainclient.Connect(Host, Port))
            {               
                Mainclient.StartRead();

                LogOut.LogIn("成功连接服务器", ActionType.ServerConn);

                string localip = ((IPEndPoint)(Mainclient.Sock.LocalEndPoint)).Address.ToString(); //获取本地局域网IP地址

                BufferFormatV2 tmp = new BufferFormatV2((int)PCMD.REGION);
                tmp.AddItem(Key);
                tmp.AddItem(localip);
                tmp.AddItem(Mac);
                Mainclient.Send(tmp.Finish());
              
            }
            else
            {             
                LogOut.LogIn("不能连接到服务器", ActionType.ServerNotConn);

                if (ServerDiscon != null)
                    ServerDiscon("不能连接到服务器");
            }

        }