/// <summary> /// 事件轮询 /// </summary> /// <param name="deltaTime">逻辑流逝时间,以秒为单位</param> /// <param name="unscaledDeltaTime">真实流逝时间,以秒为单位</param> internal void OnUpdate(float deltaTime, float unscaledDeltaTime) { SocketEvent.OnUpdate(deltaTime, unscaledDeltaTime); CommonEvent.OnUpdate(deltaTime, unscaledDeltaTime); }
public override void Dispose() { SocketEvent.Dispose(); CommonEvent.Dispose(); }
public EventManager() { SocketEvent = new SocketEvent(); CommonEvent = new CommonEvent(); }