static int OnBeginDrag(IntPtr L) { L.ChkArgsCount(2); ZFrame.UGUI.UIDragged obj = (ZFrame.UGUI.UIDragged)L.ChkUnityObjectSelf(1, "ZFrame.UGUI.UIDragged"); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)L.ChkUserData(2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnBeginDrag(arg0); return(0); }