コード例 #1
0
        public static TankStat BytesAllToTankStat(byte[] BytesAll)
        {
            if (BytesAll.Length != 5 + GameSettings.n_AmmoKind + GameSettings.n_TankBodyPart)
            {
                throw new TankStatParseException("Input BytesAll length error");
            }
            TankStat tankStat = new TankStat
            {
                health = (int)BytesAll[0],
                output = (int)BytesAll[1] * 256 + (int)BytesAll[2],
                kill   = (int)BytesAll[3],
                speed  = (int)BytesAll[4],
                hit    = (int)BytesAll[5],
            };
            int i;

            for (i = 0; i < GameSettings.n_AmmoKind; i++)
            {
                tankStat.AmmoRemain[i] = (int)BytesAll[6 + i];
            }
            tankStat.PartHealth = new int[GameSettings.n_TankBodyPart];
            for (i = 0; i < GameSettings.n_TankBodyPart; i++)
            {
                tankStat.PartHealth[i] = (int)BytesAll[6 + GameSettings.n_AmmoKind + i];
            }
            return(tankStat);
        }
コード例 #2
0
 public void Init(Stats.TankStat _stat)
 {
     enabled          = true;
     stat             = _stat;
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible   = false;
     lastTime         = Time.time;
     Canvas_Info.SetActive(true);
 }
コード例 #3
0
 public void SetTanks(Base.Tank[] _PlayerTanks)
 {
     PlayerStats = new TankStat[_PlayerTanks.Length];
     for (int i = 0; i < _PlayerTanks.Length; i++)
     {
         if (_PlayerTanks[i] != null)
         {
             PlayerStats[i] = _PlayerTanks[i].GetStat();
         }
         else
         {
             PlayerStats[i] = new TankStat();
         }
     }
 }
コード例 #4
0
        public static TankStat Bytes5ToTankStat(byte[] Bytes5)
        {
            if (Bytes5.Length != 5)
            {
                throw new TankStatParseException("Input Byte4 length error");
            }
            TankStat tankStat = new TankStat
            {
                health = (int)Bytes5[0],
                output = (int)Bytes5[1] * 256 + (int)Bytes5[2],
                kill   = (int)Bytes5[3],
                speed  = (int)Bytes5[4]
            };

            return(tankStat);
        }