コード例 #1
0
        public static compression_piece merge_copy(compression_piece start)
        {
            compression_piece piece = start;

            while (piece != null)
            {
                if (piece.command == Common.D_CMD_COPY && piece.next != null && piece.next.command == Common.D_CMD_COPY)
                {
                    if (piece.length + piece.next.length < Common.D_MAX_LENGTH)
                    {
                        int previous_length = piece.length;
                        piece.length += piece.next.length;
                        Array.Resize(ref piece.argument, piece.length);
                        piece.argument_length = piece.length;
                        Array.Copy(piece.next.argument, 0, piece.argument, previous_length, piece.next.argument_length);
                        piece.next = piece.next.next;
                        continue;
                    }
                }

                piece = piece.next;
            }

            return(start);
        }
コード例 #2
0
 public compression_piece(byte command, int length, byte[] args, int argument_length)
 {
     this.command  = command;
     this.length   = length;
     this.argument = new byte[argument_length];
     Array.Copy(args, this.argument, argument_length);
     this.argument_length = argument_length;
     this.next            = null;
 }
コード例 #3
0
ファイル: Compress.cs プロジェクト: Zarby89/ZScreamDungeon
        static int create_compression_string(compression_piece start, byte[] output, byte mode)
        {
            int pos = 0;
            compression_piece piece = start;

            while (piece != null)
            {
                if (piece.length <= Common.D_MAX_NORMAL_LENGTH) // Normal header
                {
                    output[pos++] = MY_BUILD_HEADER(piece.command, piece.length);
                }
                else
                {
                    if (piece.length <= Common.D_MAX_LENGTH)
                    {
                        output[pos++] = (byte)((7 << 5) | ((byte)piece.command << 2) | (((piece.length - 1) & 0xFF00) >> 8));
                        //s_debug("Building extended header : cmd: %d, length: %d -  %02X\n", piece->command, piece->length, (unsigned char) output[pos - 1]);
                        output[pos++] = (byte)((piece.length - 1) & 0x00FF);
                    }
                    else
                    {
                        //We need to split the command
                        int length_left = piece.length - Common.D_MAX_LENGTH;
                        piece.length = Common.D_MAX_LENGTH;
                        compression_piece new_piece = null;
                        if (piece.command == Common.D_CMD_BYTE_REPEAT || piece.command == Common.D_CMD_WORD_REPEAT)
                        {
                            new_piece = new compression_piece(piece.command, length_left, piece.argument, piece.argument_length);
                        }
                        if (piece.command == Common.D_CMD_BYTE_INC)
                        {
                            new_piece             = new compression_piece(piece.command, length_left, piece.argument, piece.argument_length);
                            new_piece.argument[0] = (byte)(piece.argument[0] + Common.D_MAX_LENGTH);
                        }
                        if (piece.command == Common.D_CMD_COPY)
                        {
                            piece.argument_length = Common.D_MAX_LENGTH;
                            new_piece             = new compression_piece(piece.command, length_left, null, length_left);
                            fake_mem.memcpy(new_piece.argument, 0, piece.argument, Common.D_MAX_LENGTH, length_left); //memcpy(new_piece.argument, piece.argument + Common.D_MAX_LENGTH, length_left);
                        }
                        if (piece.command == Common.D_CMD_COPY_EXISTING)
                        {
                            piece.argument_length = Common.D_MAX_LENGTH;
                            int offset = ((ushort)piece.argument[0] | ((ushort)piece.argument[1] << 8));
                            new_piece = new compression_piece(piece.command, length_left, piece.argument, piece.argument_length);
                            if (mode == Common.D_NINTENDO_C_MODE2)
                            {
                                new_piece.argument[0] = (byte)((offset + Common.D_MAX_LENGTH) & 0xFF);
                                new_piece.argument[1] = (byte)((offset + Common.D_MAX_LENGTH) >> 8);
                            }
                            if (mode == Common.D_NINTENDO_C_MODE1)
                            {
                                new_piece.argument[1] = (byte)((offset + Common.D_MAX_LENGTH) & 0xFF);
                                new_piece.argument[0] = (byte)((offset + Common.D_MAX_LENGTH) >> 8);
                            }
                        }

                        //s_debug("New added piece\n");
                        //print_compression_piece(new_piece);
                        new_piece.next = piece.next;
                        piece.next     = new_piece;
                        continue;
                    }
                }

                //fake_mem.memcpy(output, pos, piece.argument, piece.argument_length); // memcpy(output + pos, piece.argument, piece.argument_length);
                if (piece.command == Common.D_CMD_COPY_EXISTING)
                {
                    byte[] tmp = new byte[2];
                    if (mode == Common.D_NINTENDO_C_MODE2)
                    {
                        tmp[0] = piece.argument[0];
                        tmp[1] = piece.argument[1];
                    }
                    if (mode == Common.D_NINTENDO_C_MODE1)
                    {
                        tmp[0] = piece.argument[1];
                        tmp[1] = piece.argument[0];
                    }

                    fake_mem.memcpy(output, pos, tmp, 0, 2);
                }
                else
                {
                    fake_mem.memcpy(output, pos, piece.argument, piece.argument_length); // memcpy(output + pos, piece->argument, piece->argument_lenght);
                }

                pos  += piece.argument_length;
                piece = piece.next;
            }

            output[pos] = 0xFF;
            return(pos + 1);
        }
コード例 #4
0
ファイル: Compress.cs プロジェクト: Zarby89/ZScreamDungeon
        internal static byte[] std_nintendo_compress(byte[] u_data, int start, int length, byte mode)
        {
            //throw new NotImplementedException();
            // we will realloc later
            int compressed_size = length * 2;

            byte[]            compressed_data        = new byte[length * 2];                                                //(char*)malloc(length + 3); // Worse cas is a copy of the string with extended header (probably should abord if more)
            compression_piece compressed_chain       = new compression_piece(1, 1, new byte[] { (byte)'a', (byte)'a' }, 2); //compression_piece* compressed_chain = new_compression_piece(1, 1, "aaa", 2);
            compression_piece compressed_chain_start = compressed_chain;                                                    //compression_piece* compressed_chain_start = compressed_chain;

            int u_data_pos = start;
            int last_pos   = start + length - 1;
            //s_debug("max pos :%d\n", last_pos);
            int previous_start = start;

            int[]    data_size_taken = { 0, 0, 0, 0, 0 };
            int[]    cmd_size        = { 0, 1, 2, 1, 2 };
            byte[][] cmd_args        = { new byte[] { 0, 0 }, new byte[] { 0, 0 }, new byte[] { 0, 0 }, new byte[] { 0, 0 }, new byte[] { 0, 0 } };
            int      bytes_since_last_compression = 0; // Used when skipping using copy

            while (true)
            {
                fake_mem.memset(data_size_taken, 0, data_size_taken.Length); // memset(data_size_taken, 0, sizeof(data_size_taken));
                fake_mem.memset(cmd_args, 0);                                // memset(cmd_args, 0, sizeof(cmd_args));
                // s_debug("Testing every command\n");

                /* We test every command to see the gain with current position */
                {
                    //BYTE REPEAT
                    // s_debug("Testing byte repeat\n");
                    int  pos            = u_data_pos;
                    byte byte_to_repeat = u_data[pos];
                    while (pos <= last_pos && u_data[pos] == byte_to_repeat)
                    {
                        data_size_taken[Common.D_CMD_BYTE_REPEAT]++;
                        pos++;
                    }

                    cmd_args[Common.D_CMD_BYTE_REPEAT][0] = byte_to_repeat;
                }

                {
                    // WORD REPEAT
                    // s_debug("Testing word repeat\n");
                    if (u_data_pos + 2 <= last_pos && u_data[u_data_pos] != u_data[u_data_pos + 1])
                    {
                        int  pos   = u_data_pos;
                        byte byte1 = u_data[pos];
                        byte byte2 = u_data[pos + 1];
                        pos += 2;
                        data_size_taken[Common.D_CMD_WORD_REPEAT] = 2;

                        while (pos + 1 <= last_pos)
                        {
                            if (u_data[pos] == byte1 && u_data[pos + 1] == byte2)
                            {
                                data_size_taken[Common.D_CMD_WORD_REPEAT] += 2;
                            }
                            else
                            {
                                break;
                            }
                            pos += 2;
                        }

                        cmd_args[Common.D_CMD_WORD_REPEAT][0] = byte1;
                        cmd_args[Common.D_CMD_WORD_REPEAT][1] = byte2;
                    }
                }

                {
                    // INC BYTE
                    // s_debug("Testing byte inc\n");
                    int  pos   = u_data_pos;
                    byte byte1 = u_data[pos];
                    pos++;
                    data_size_taken[Common.D_CMD_BYTE_INC] = 1;
                    while (pos <= last_pos && ++byte1 == u_data[pos])
                    {
                        data_size_taken[Common.D_CMD_BYTE_INC]++;
                        pos++;
                    }

                    cmd_args[Common.D_CMD_BYTE_INC][0] = u_data[u_data_pos];
                }

                {
                    // INTRA CPY
                    // s_debug("Testing intra copy\n");
                    if (u_data_pos != start)
                    {
                        int searching_pos = start;
                        ////unsigned int compressed_length = u_data_pos - start;
                        int current_pos_u = u_data_pos;
                        int copied_size   = 0;
                        int search_start  = start;

                        /* printf("Searching for : ");
                         * for (unsigned int i = 0; i < 8; i++)
                         * {
                         *  printf("%02X ", (unsigned char) u_data[u_data_pos + i]);
                         * }
                         * printf("\n");*/

                        while (searching_pos < u_data_pos && current_pos_u <= last_pos)
                        {
                            while (u_data[current_pos_u] != u_data[searching_pos] && searching_pos < u_data_pos)
                            {
                                searching_pos++;
                            }

                            search_start = searching_pos;
                            while (current_pos_u <= last_pos && u_data[current_pos_u] == u_data[searching_pos] && searching_pos < u_data_pos)
                            {
                                copied_size++;
                                current_pos_u++;
                                searching_pos++;
                            }

                            if (copied_size > data_size_taken[Common.D_CMD_COPY_EXISTING])
                            {
                                search_start -= start;
                                // s_debug("-Found repeat of %d at %d\n", copied_size, search_start);
                                data_size_taken[Common.D_CMD_COPY_EXISTING] = copied_size;
                                cmd_args[Common.D_CMD_COPY_EXISTING][0]     = (byte)(search_start & 0xFF);
                                cmd_args[Common.D_CMD_COPY_EXISTING][1]     = (byte)(search_start >> 8);
                            }

                            current_pos_u = u_data_pos;
                            copied_size   = 0;
                        }
                    }
                }

                // s_debug("Finding the best gain\n");
                // We check if a command managed to pick up 2 or more bytes
                // We don't want to be even with copy, since it's possible to merge copy
                int  max_win      = 2;
                byte cmd_with_max = Common.D_CMD_COPY;
                for (byte cmd_i = 1; cmd_i < 5; cmd_i++)
                {
                    int cmd_size_taken = data_size_taken[cmd_i];
                    if (cmd_size_taken > max_win && cmd_size_taken > cmd_size[cmd_i] &&
                        !(cmd_i == Common.D_CMD_COPY_EXISTING && cmd_size_taken == 3)
                        // FIXME: Should probably be a
                        // table that say what is even with copy
                        // but all other cmd are 2
                        )
                    {
                        // s_debug("--C:%d / S:%d\n", cmd_i, cmd_size_taken);
                        cmd_with_max = cmd_i;
                        max_win      = cmd_size_taken;
                    }
                }

                if (cmd_with_max == Common.D_CMD_COPY) // This is the worse case
                {
                    // s_debug("- Best command is copy\n");
                    // We just move through the next byte and don't 'compress' yet, maybe something is better after.
                    u_data_pos++;
                    bytes_since_last_compression++;
                    if (bytes_since_last_compression == 32 || u_data_pos > last_pos) // Arbitraty choice to do a 32 bytes grouping
                    {
                        byte[] buffer = new byte[32];
                        fake_mem.memcpy(buffer, 0, u_data, u_data_pos - bytes_since_last_compression, bytes_since_last_compression);                                     //memcpy(buffer, u_data + u_data_pos - bytes_since_last_compression, bytes_since_last_compression);
                        compression_piece new_comp_piece = new compression_piece(Common.D_CMD_COPY, bytes_since_last_compression, buffer, bytes_since_last_compression); //compression_piece* new_comp_piece = new_compression_piece(Common.D_CMD_COPY, bytes_since_last_compression, buffer, bytes_since_last_compression);
                        compressed_chain.next        = new_comp_piece;                                                                                                   //compressed_chain->next = new_comp_piece;
                        compressed_chain             = new_comp_piece;
                        bytes_since_last_compression = 0;
                    }
                }
                else
                {
                    // Yay we get something better
                    // s_debug("- Ok we get a gain from %d\n", cmd_with_max);
                    byte[] buffer = new byte[2];
                    buffer[0] = cmd_args[cmd_with_max][0];
                    if (cmd_size[cmd_with_max] == 2)
                    {
                        buffer[1] = cmd_args[cmd_with_max][1];
                    }

                    compression_piece new_comp_piece = new compression_piece(cmd_with_max, max_win, buffer, cmd_size[cmd_with_max]);                                    //compression_piece* new_comp_piece = new_compression_piece(cmd_with_max, max_win, buffer, cmd_size[cmd_with_max]);
                    if (bytes_since_last_compression != 0)                                                                                                              // If we let non compressed stuff, we need to add a copy chuck before
                    {
                        byte[] copy_buff = new byte[bytes_since_last_compression];                                                                                      //char* copy_buff = (char*)malloc(bytes_since_last_compression);
                        fake_mem.memcpy(copy_buff, 0, u_data, u_data_pos - bytes_since_last_compression, bytes_since_last_compression);                                 //memcpy(copy_buff, u_data + u_data_pos - bytes_since_last_compression, bytes_since_last_compression);
                        compression_piece copy_chuck = new compression_piece(Common.D_CMD_COPY, bytes_since_last_compression, copy_buff, bytes_since_last_compression); //compression_piece* copy_chuck = new_compression_piece(Common.D_CMD_COPY, bytes_since_last_compression, copy_buff, bytes_since_last_compression);
                        compressed_chain.next = copy_chuck;                                                                                                             //compressed_chain->next = copy_chuck;
                        compressed_chain      = copy_chuck;
                    }

                    compressed_chain.next        = new_comp_piece; //compressed_chain->next = new_comp_piece;
                    compressed_chain             = new_comp_piece;
                    u_data_pos                  += max_win;
                    bytes_since_last_compression = 0;
                }

                if (u_data_pos > last_pos)
                {
                    break;
                }

                if (std_nintendo_compression_sanity_check && compressed_chain_start.next != null)
                {
                    // We don't call merge copy so we need more space
                    byte[] tmp = new byte[length * 2];                                                   //char* tmp = (char*)malloc(length * 2);
                    compressed_size = create_compression_string(compressed_chain_start.next, tmp, mode); //* compressed_size = create_compression_string(compressed_chain_start->next, tmp, mode);

                    int    p;
                    int    k      = 0;
                    byte[] uncomp = Decompress.std_nintendo_decompress(tmp, 0, 0, mode, ref k); //char* uncomp = std_nintendo_decompress(tmp, 0, 0, &p, &k, mode);
                                                                                                //# ifdef MY_DEBUG
                                                                                                //debug_str = speHexString(uncomp, p);
                                                                                                //printf("Compressed data so far : %s\n", debug_str);
                                                                                                //free(debug_str);
                                                                                                //#endif
                                                                                                //free(tmp);
                                                                                                //if (memcmp(uncomp, u_data + start, p) != 0)
                    if (false == fake_mem.memcmp(uncomp, 0, u_data, start, uncomp.Length))
                    {
                        //printf("Compressed data does not match uncompressed data at %d\n", (unsigned int) (u_data_pos - start));
                        //free(uncomp);
                        //free_compression_chain(compressed_chain_start);
                        //return NULL;
                        return(null);
                    }

                    //free(uncomp);
                }
            }

            // First is a dumb place holder
            compression_piece.merge_copy(compressed_chain_start.next);
            //# ifdef MY_DEBUG
            //compressed_chain = compressed_chain_start->next;
            //while (compressed_chain != NULL)
            //{
            //  s_debug("--Piece--\n");
            //  print_compression_piece(compressed_chain);
            //  compressed_chain = compressed_chain->next;
            //}
            //#endif
            compressed_size = create_compression_string(compressed_chain_start.next, compressed_data, mode); //* compressed_size = create_compression_string(compressed_chain_start->next, tmp, mode);

            //* compressed_size = create_compression_string(compressed_chain_start->next, compressed_data, mode);
            //free_compression_chain(compressed_chain_start);
            Array.Resize(ref compressed_data, compressed_size); // shrink it
            return(compressed_data);
        }