public static void AcceptFromInbox() { NetworkSessionManager.Instance.Reset(); GoogleMultiplayer listener = new GoogleMultiplayer(NetworkSessionManager.Instance); PlayGamesPlatform.Instance.RealTime.AcceptFromInbox(listener); NetworkSessionManager.Instance.MatchmakingStarted(); }
public static void AcceptInvitation(string invitationId) { NetworkSessionManager.Instance.Reset(); GoogleMultiplayer listener = new GoogleMultiplayer(NetworkSessionManager.Instance); PlayGamesPlatform.Instance.RealTime.AcceptInvitation(invitationId, listener); NetworkSessionManager.Instance.MatchmakingStarted(); }
public static void InviteToGame() { NetworkSessionManager.Instance.Reset(); GoogleMultiplayer listener = new GoogleMultiplayer(NetworkSessionManager.Instance); PlayGamesPlatform.Instance.RealTime.CreateWithInvitationScreen(MinOpponents, MaxOpponents, GameVariant, listener); NetworkSessionManager.Instance.MatchmakingStarted(); }