public void Draw(SpriteBatch spriteBatch) { currentScreen.Draw(spriteBatch); if (IsTransitioning) { Image.Draw(spriteBatch); } }
public void Draw(SpriteBatch spriteBatch) { currentScreen.Draw(spriteBatch); spriteBatch.Begin(); if (IsTransitioning || IsFadeEffect) { Image.Draw(spriteBatch); } spriteBatch.End(); }