public void getCharLengthTest() { Vector2 position = new Vector2(); // TODO: Initialize to an appropriate value SpriteFont font = null; // TODO: Initialize to an appropriate value Color color = new Color(); // TODO: Initialize to an appropriate value Action lambdaTextEnter = null; // TODO: Initialize to an appropriate value string input = string.Empty; // TODO: Initialize to an appropriate value Action lambdaTextChanged = null; // TODO: Initialize to an appropriate value TextInput target = new TextInput(position, font, color, lambdaTextEnter, input, lambdaTextChanged); // TODO: Initialize to an appropriate value float expected = 0F; // TODO: Initialize to an appropriate value float actual; actual = target.getCharLength(); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }