public TestEngine(YmfasClient _client) { netClient = _client; // create the event manager eventMgr = new EventManager(netClient); }
public ServerShipManager(World serverWorld, EventManager eventManager, YmfasServer _server) { serverShipLog = Mogre.LogManager.Singleton.CreateLog("server-ship.log"); serverShipLog.LogMessage("creating ssm"); world = serverWorld; eventMgr = eventManager; server = _server; //init ships ShipTypeData curShipType = new ShipTypeData(); curShipType.Class = ShipClass.Interceptor; curShipType.Model = ShipModel.MogreFighter; //player ships foreach (int id in server.PlayerIds ) { Vector3 curPosition = Vector3.ZERO;//new Vector3(Mogre.Math.RangeRandom(-TestEngine.WorldSizeParam / 1.5f, TestEngine.WorldSizeParam / 1.5f), Mogre.Math.RangeRandom(-TestEngine.WorldSizeParam / 1.5f, TestEngine.WorldSizeParam / 1.5f), Mogre.Math.RangeRandom(-TestEngine.WorldSizeParam / 1.5f, TestEngine.WorldSizeParam / 1.5f)); Quaternion curOrientation = Quaternion.IDENTITY; ShipInit curShipInit = new ShipInit(id, curShipType, curPosition, curOrientation, server.GetPlayerName(id)); eventMgr.SendEvent(curShipInit); Util.Log("sent init for ship " + id); //put them in world Ship s = new Ship(world, id, curPosition, curOrientation); shipTable.Add(id, s); } //init listeners ShipControlStatus.FiringEvent += new GameEventFiringHandler(handleShipControlStatus); }
public Shadow(EventManager eventManager, ServerShipManager shipManager, int sendRate) { eventMgr = eventManager; shipMgr = shipManager; msgRate = sendRate; processCtr = 0; //init ship stats playerStatsById = new Dictionary<StatBoardEnum, Dictionary<int, int>>(); Dictionary<int, int> initPrimary = new Dictionary<int, int>(); Dictionary<int, int> initPosTime = new Dictionary<int, int>(); Dictionary<int, int> initNegTime = new Dictionary<int, int>(); IEnumerator shipIds = shipManager.ShipTable.Keys.GetEnumerator(); shipIds.Reset(); while (shipIds.MoveNext()) { initPrimary.Add((int)shipIds.Current, 0); initPosTime.Add((int)shipIds.Current, 0); initNegTime.Add((int)shipIds.Current, 0); } playerStatsById.Add(StatBoardEnum.PrimaryScore, initPrimary); playerStatsById.Add(StatBoardEnum.PositiveTime, initPosTime); playerStatsById.Add(StatBoardEnum.NegativeTime, initNegTime); }
public GameModeFactory(EventManager eventManager, ServerShipManager serverShipManager) { eventMgr = eventManager; shipMgr = serverShipManager; }
public TestEngineServer(YmfasServer _server) { netServer = _server; eventMgr = new EventManager(_server); }