private void SendJoinGameMessage(ServerGameInfo sgi, short id) { GameInfoMessage msg = MessageFactory.Create(MessageType.GameParams) as GameInfoMessage; msg.GameInfo = sgi.GetGameInfo(); SendMessage(msg, id); }
private static GamesMessage CreateBasicGamesMsg(ServerGameInfo sgi) { List <GameInfo> list = new List <GameInfo>(); list.Add(sgi.GetGameInfo()); GamesMessage msg = MessageFactory.Create(MessageType.Games) as GamesMessage; msg.ListGameInfo = list; return(msg); }