public static void InPool(this Transform transform) => YObjectPool.InPool(transform.gameObject.name, transform.gameObject);
public static void InPool(this GameObject gameobject) => YObjectPool.InPool(gameobject.name, gameobject);
public static void InPool(this Transform transform, string name) => YObjectPool.InPool(name, transform.gameObject);
public static void InPool(this GameObject gameobject, string name) => YObjectPool.InPool(name, gameobject);