public void Start(GameMode mode) { Round.StartHeight = StaticDisplay.DisplayHeight; Round.StartWidth = StaticDisplay.DisplayWidth; StaticDisplay.FPSCap = 150; Textures.LoadTextures(); Round.LoadLevels(); Round.CurrentLevel = Round.Levels[0]; Round.PlayerOne = new Human(); StaticDisplay.AddResizeListener(Resize); StaticMouse.AddMouseDownListener(MouseDown); StaticKeyboard.AddKeyDownListener(KeyDown); }
public void Start(GameMode mode) { Round.StartHeight = StaticDisplay.DisplayHeight; Round.StartWidth = StaticDisplay.DisplayWidth; StaticDisplay.FPSCap = 80; Textures.LoadTextures(); Round.LoadLevels(); Round.CurrentLevel = Round.Levels[1]; Round.PlayerOne = new Human(); Spider spider = new Spider(new RectangleF(200, 400, 80, 80)); Spider spider1 = new Spider(new RectangleF(800, 400, 80, 80)); Spider spider2 = new Spider(new RectangleF(600, 400, 80, 80)); Spider spider3 = new Spider(new RectangleF(1000, 400, 80, 80)); StaticDisplay.AddResizeListener(Resize); StaticMouse.AddMouseDownListener(MouseDown); StaticKeyboard.AddKeyDownListener(KeyDown); }