private void DrawVPStatus(XsollaUtils utils, XVPStatus status) { currentActive = ActiveScreen.STATUS; menuTransform.gameObject.SetActive(false); GameObject statusScreen = Instantiate(Resources.Load(PREFAB_SCREEN_STATUS)) as GameObject; statusScreen.transform.SetParent(mainScreenContainer.transform); statusScreen.GetComponent <RectTransform> ().anchoredPosition = new Vector2(0, 0); mainScreenContainer.GetComponentInParent <ScrollRect> ().content = statusScreen.GetComponent <RectTransform> (); StatusViewController controller = statusScreen.GetComponent <StatusViewController> (); controller.StatusHandler += OnUserStatusExit; controller.DrawVpStatus(utils, status); }