/// <summary> /// Render /// </summary> /// <param name="tex">Tex</param> /// <param name="animationStep">Animation step</param> /// <param name="pos">Position</param> /// <param name="size">Size</param> /// <param name="rotation">Rotation</param> /// <param name="col">Color</param> public static void Render(AnimatedTexture tex, int animationStep, BlendMode lightBlendMode, Vector3 pos, float size, Color col) { Render(tex.GetAnimatedTexture(animationStep), lightBlendMode, pos, size, col); }