public void AddTrigger_triggerIsAddedToUnitAfterItIsAddedToManagger_EventFired() { EventManager gem = new EventManager(); ActionManager actman = new ActionManager(gem); Unit A = new Unit(); Unit B = new Unit(); A.ActionManager = actman; B.ActionManager = actman; int dmg = int.MaxValue; bool eventFired = false; Trigger T = new Trigger<UnitTakesDamagePostEvent>(_ => eventFired = true); EntityXmasAction ga1 = new DamageUnitTargetAction(B, dmg); gem.AddEntity(B); B.Register(T); A.QueueAction(ga1); actman.ExecuteActions(); Assert.IsTrue(eventFired); }
public void ExecuteActionWithGlobalTrigger_UnitDealsDamageToAnotherUnitWithDamage_EventsWasFiredOnBothActions() { EventManager gem = new EventManager(); ActionManager actman = new ActionManager(gem); Unit A = new Unit(); Unit B = new Unit(); A.ActionManager = actman; B.ActionManager = actman; int dmg = int.MaxValue; int actualTimesFired = 0; Trigger T = new Trigger<UnitTakesDamagePostEvent>(_ => actualTimesFired++); EntityXmasAction ga1 = new DamageUnitTargetAction(B, dmg); EntityXmasAction ga2 = new DamageUnitTargetAction(A, dmg); gem.Register(T); gem.AddEntity(A); gem.AddEntity(B); A.QueueAction(ga1); B.QueueAction(ga2); actman.ExecuteActions(); int expectedTimeFired = 2; Assert.AreEqual(expectedTimeFired, actualTimesFired); }
public void ExecuteActionWithSpecificTargetEvent_UnitDealsDamageToAnotherUnit_TheOtherUnitTakesDamage() { EventManager gem = new EventManager(); ActionManager actman = new ActionManager(gem); Unit expectedDealer = new Unit(); Unit expectedTaker = new Unit(); expectedDealer.ActionManager = actman; expectedTaker.ActionManager = actman; int expectedDmg = 10; //ignore initialization values Unit actualDealer = null; Unit actualTaker = null; int actualDmg = new int(); Trigger t = new Trigger<UnitTakesDamagePostEvent>(e => { actualDealer = e.Source; actualTaker = e.Target; actualDmg = e.Damage; }); DamageUnitTargetAction ga = new DamageUnitTargetAction(expectedTaker, expectedDmg); expectedTaker.Register(t); gem.AddEntity(expectedTaker); expectedDealer.QueueAction(ga); actman.ExecuteActions(); Assert.AreEqual(expectedDealer, actualDealer); Assert.AreEqual(expectedTaker, actualTaker); Assert.AreEqual(expectedDmg, actualDmg); }
public void RemoveTrigger_triggerIsRemovedFromUnit_NoEventFired() { EventManager gem = new EventManager(); ActionManager actman = new ActionManager(gem); Unit A = new Unit(); Unit B = new Unit(); A.ActionManager = actman; B.ActionManager = actman; int dmg = int.MaxValue; bool eventFired = false; Trigger T = new Trigger<UnitTakesDamagePostEvent>(_ => eventFired = true); EntityXmasAction ga1 = new DamageUnitTargetAction(B, dmg); B.Register(T); gem.AddEntity(B); B.Deregister(T); A.QueueAction(ga1); Assert.IsFalse(eventFired); }
public void ExecuteActionWithSpecificTargetEvent_UnitDealsDamageToAnotherUnitWithDamagePrevetionImplemented_TheTargetUnitTakesNoDamage() { EventManager gem = new EventManager(); ActionManager actman = new ActionManager(gem); Unit expectedDealer = new Unit(); Unit expectedTaker = new Unit(); expectedDealer.ActionManager = actman; expectedTaker.ActionManager = actman; int dmg = 10; int prevent = 10; int expectedDmg = 10; //ignore initialization values Unit actualDealer = null; Unit actualTaker = null; int actualDmg = new int(); Trigger preT = new Trigger<UnitTakesDamagePreEvent>(e => e.ModDmgPreMultiplier(-prevent)); Trigger postT = new Trigger<UnitTakesDamagePostEvent>(e => { actualDealer = e.Source; actualTaker = e.Target; actualDmg = e.Damage; }); EntityXmasAction ga = new DamageUnitTargetAction(expectedTaker, dmg); expectedTaker.Register(preT); expectedTaker.Register(postT); gem.AddEntity(expectedTaker); expectedDealer.QueueAction(ga); actman.ExecuteActions(); Assert.AreEqual(expectedDealer, actualDealer); Assert.AreEqual(expectedTaker, actualTaker); Assert.AreEqual(expectedDmg, actualDmg); }