public override bool Equals(object obj) { if ((obj == null) || (!(obj is XInputState))) { return(false); } XInputState source = (XInputState)obj; return(this.PacketNumber == source.PacketNumber && this.Gamepad.Equals(source.Gamepad)); }
public void Copy(XInputState source) { this.PacketNumber = source.PacketNumber; this.Gamepad.Copy(source.Gamepad); }