private void cmdGetData_Click(object sender, EventArgs e) { ListViewItem lsvItem; pProfile = XboxLeadersAPI.DownloadProfileData(txtGamerTag.Text); gGames = XboxLeadersAPI.DownloadGameData(txtGamerTag.Text); fFriends = XboxLeadersAPI.DownloadFriendList(txtGamerTag.Text); pbAvatar.Image = pProfile.Avatar; lblGamerTag.Text = "GamerTag: " + pProfile.GamerTag; lblScore.Text = "Gamer Score: " + pProfile.GamerScore.ToString(); lblRep.Text = "Reputation: " + pProfile.Reputation.ToString(); lblPresence.Text = "Presence: " + pProfile.Presence; lblOnline.Text = "Online: " + pProfile.Online.ToString(); lblLocation.Text = "Location: " + pProfile.Location; lblBiography.Text = "Biography: " + pProfile.Biography; foreach (Activity aActivity in pProfile.RecentActivity) { lsvItem = new ListViewItem(aActivity.Title); lsvItem.SubItems.Add(aActivity.LastPlayed.ToLocalTime().ToString()); lsvActivity.Items.Add(lsvItem); } lblAchievements.Text = String.Format("Achievements: {0}/{1}", gGames.Achievements.Current, gGames.Achievements.Total); lblTotalGames.Text = "Games Played: " + gGames.TotalGames.ToString(); lblProgress.Text = String.Format("Progress: {0}%", gGames.Progress); foreach (Game gGame in gGames.PlayedGames) { lsvItem = new ListViewItem(gGame.Title); lsvItem.SubItems.Add(String.Format("{0}/{1}", gGame.GamerScore.Current, gGame.GamerScore.Total)); lsvItem.SubItems.Add(String.Format("{0}/{1}", gGame.Achievements.Current, gGame.Achievements.Total)); lsvItem.SubItems.Add(String.Format("{0}%", gGame.Progress)); lsvItem.SubItems.Add(gGame.LastPlayed.ToLocalTime().ToString()); lsvGames.Items.Add(lsvItem); } foreach (Friend fFriend in fFriends.GamerFriends) { lsvItem = new ListViewItem(fFriend.GamerTag); if (fFriend.Online) { lsvItem.Group = lsvFriends.Groups[0]; } else { lsvItem.Group = lsvFriends.Groups[1]; } lsvItem.SubItems.Add(fFriend.Status); lsvItem.SubItems.Add(fFriend.LastSeen.ToLocalTime().ToString()); lsvFriends.Items.Add(lsvItem); } }
/// <summary> /// Downloads the friend list for the specified gamer tag. /// </summary> /// <param name="sGamerTag">The gamer tag to download the friends list for.</param> /// <returns>Returns a <seealso cref="XboxLeadersNETWrapper.Friends">Friends</seealso> object.</returns> /// <example>XboxLeadersNETWrapper.Friends fFriends = XboxLeadersNETWrapper.DownloadFriendList("Major Nelson");</example> public static Friends DownloadFriendList(String sGamerTag) { WebClient wcDownloader = new WebClient(); XmlDocument xFriends = new XmlDocument(); Friends fFriends = new Friends(); XmlReader xReader; XElement xJSONRoot; Byte[] bJSONData; bJSONData = System.Text.Encoding.ASCII.GetBytes(wcDownloader.DownloadString("https://www.xboxleaders.com/api/friends.json?gamertag=" + sGamerTag)); xReader = JsonReaderWriterFactory.CreateJsonReader(bJSONData, new XmlDictionaryReaderQuotas()); if (xReader == null) { throw new Exception("Unable to convert data."); } xJSONRoot = XElement.Load(xReader); xFriends.LoadXml(xJSONRoot.ToString()); if (xFriends.SelectSingleNode("root/status").InnerText.ToLower() != "success") { //TODO: Catch errors in JSON feed (Problem: If JSON returns a 501 the WebClient throws an exception.) throw new Exception(""); } fFriends.Total = Int32.Parse(xFriends.SelectSingleNode("root/data/total").InnerText); fFriends.Online = Int32.Parse(xFriends.SelectSingleNode("root/data/totalonline").InnerText); fFriends.Offline = Int32.Parse(xFriends.SelectSingleNode("root/data/totaloffline").InnerText); fFriends.GamerFriends = new List<Friend>(); foreach (XmlNode xNode in xFriends.SelectNodes("root/data/friends/item")) { Friend fFriend = new Friend(); fFriend.GamerTag = xNode.SelectSingleNode("gamertag").InnerText; fFriend.GamerPic = DownloadImage(xNode.SelectSingleNode("gamerpic/large").InnerText); fFriend.GamerScore = Int32.Parse(xNode.SelectSingleNode("gamerscore").InnerText); fFriend.Online = Boolean.Parse(xNode.SelectSingleNode("online").InnerText); fFriend.Status = xNode.SelectSingleNode("status").InnerText; fFriend.LastSeen = DateTimeFromEpoc(Int64.Parse(xNode.SelectSingleNode("lastseen").InnerText)); fFriends.GamerFriends.Add(fFriend); } return fFriends; }