// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); Util.VisualMode = VisualMode.None; //Util.VisualMode = VisualMode.TintColor; //Util.VisualMode = VisualMode.UIAppearance; AppearanceManager.SetAppearance(); UIApplication.SharedApplication.StatusBarStyle = UIStatusBarStyle.BlackOpaque; tabBar = new UITabBarController(); loginDvc = new LoginDialogViewController(); //have a look at the ExpenseModel class to see why it's hard to do // theming on MonoTouch.Dialog auto-generated stuff var expense = new ExpenseModel(); var context = new BindingContext(null, expense, "Expenses"); expenseDvc = new BaseDialogViewController(context.Root); expenseDvc.Title = "Expenses"; var tabControllers = new UINavigationController[] { new UINavigationController(loginDvc) { TabBarItem = new UITabBarItem("Login", Resources.Padlock, 1) }, new UINavigationController(expenseDvc) { TabBarItem = new UITabBarItem("Expenses", Resources.Expense, 2) } /* new UINavigationController(deadlines) { TabBarItem = new UITabBarItem("Deadlines", Resources.Deadlines, 2) }, new UINavigationController(reports) { TabBarItem = new UITabBarItem("Reports", Resources.Deadlines, 4) }, new UINavigationController(you) { TabBarItem = new UITabBarItem("You", Resources.You, 3) } */ }; tabBar.SetViewControllers(tabControllers, false); window.RootViewController = tabBar; window.MakeKeyAndVisible (); return true; }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); Util.VisualMode = VisualMode.None; //Util.VisualMode = VisualMode.TintColor; //Util.VisualMode = VisualMode.UIAppearance; AppearanceManager.SetAppearance(); UIApplication.SharedApplication.StatusBarStyle = UIStatusBarStyle.BlackOpaque; tabBar = new UITabBarController(); loginDvc = new LoginDialogViewController(); //have a look at the ExpenseModel class to see why it's hard to do // theming on MonoTouch.Dialog auto-generated stuff var expense = new ExpenseModel(); var context = new BindingContext(null, expense, "Expenses"); expenseDvc = new BaseDialogViewController(context.Root); expenseDvc.Title = "Expenses"; var tabControllers = new UINavigationController[] { new UINavigationController(loginDvc) { TabBarItem = new UITabBarItem("Login", Resources.Padlock, 1) }, new UINavigationController(expenseDvc) { TabBarItem = new UITabBarItem("Expenses", Resources.Expense, 2) } /* * new UINavigationController(deadlines) { * TabBarItem = new UITabBarItem("Deadlines", Resources.Deadlines, 2) * }, * new UINavigationController(reports) { * TabBarItem = new UITabBarItem("Reports", Resources.Deadlines, 4) * }, * new UINavigationController(you) { * TabBarItem = new UITabBarItem("You", Resources.You, 3) * } */ }; tabBar.SetViewControllers(tabControllers, false); window.RootViewController = tabBar; window.MakeKeyAndVisible(); return(true); }