コード例 #1
0
        /// <summary>
        /// Build the Lumin Player.
        /// </summary>
        /// <param name="buildInfo"></param>
        public static BuildReport BuildPlayer(BuildInfo buildInfo)
        {
            if (!Application.isBatchMode)
            {
                buildInfo.PostBuildAction += PostBuildAction;
            }

            return(UnityPlayerBuildTools.BuildUnityPlayer(buildInfo));
        }
コード例 #2
0
        /// <summary>
        /// Build the Uwp Player.
        /// </summary>
        /// <param name="buildInfo"></param>
        /// <param name="cancellationToken"></param>
        public static async Task <bool> BuildPlayer(UwpBuildInfo buildInfo, CancellationToken cancellationToken = default)
        {
            if (buildInfo.IsCommandLine)
            {
                ParseBuildCommandLine(ref buildInfo);
            }

            var buildReport = UnityPlayerBuildTools.BuildUnityPlayer(buildInfo);
            var success     = buildReport != null && buildReport.summary.result == BuildResult.Succeeded;

            if (success && buildInfo.BuildAppx)
            {
                success &= await UwpAppxBuildTools.BuildAppxAsync(buildInfo, cancellationToken);
            }

            return(success);
        }