コード例 #1
0
        internal AircraftConfiguration CreateIncremental(AircraftConfiguration cfg)
        {
            EnsurePopulated();
            cfg.EnsurePopulated();
            AircraftConfiguration inc = new AircraftConfiguration
            {
                Lights  = Lights.CreateIncremental(cfg.Lights),
                Engines = Engines.CreateIncremental(cfg.Engines)
            };

            if (cfg.GearDown != GearDown)
            {
                inc.GearDown = cfg.GearDown;
            }
            if (cfg.FlapsPercent != FlapsPercent)
            {
                inc.FlapsPercent = cfg.FlapsPercent;
            }
            if (cfg.SpoilersDeployed != SpoilersDeployed)
            {
                inc.SpoilersDeployed = cfg.SpoilersDeployed;
            }
            if (cfg.OnGround != OnGround)
            {
                inc.OnGround = cfg.OnGround;
            }
            return(inc);
        }
コード例 #2
0
 internal void ApplyIncremental(AircraftConfiguration inc)
 {
     if (inc.Lights != null)
     {
         Lights.ApplyIncremental(inc.Lights);
     }
     if (inc.Engines != null)
     {
         Engines.ApplyIncremental(inc.Engines);
     }
     if (inc.GearDown.HasValue)
     {
         GearDown = inc.GearDown.Value;
     }
     if (inc.FlapsPercent.HasValue)
     {
         FlapsPercent = inc.FlapsPercent.Value;
     }
     if (inc.SpoilersDeployed.HasValue)
     {
         SpoilersDeployed = inc.SpoilersDeployed.Value;
     }
     if (inc.OnGround.HasValue)
     {
         OnGround = inc.OnGround.Value;
     }
 }
コード例 #3
0
        internal static AircraftConfiguration FromUserAircraftData(UserAircraftData uad)
        {
            AircraftConfiguration cfg = new AircraftConfiguration
            {
                Lights           = AircraftConfigurationLights.FromUserAircraftData(uad),
                Engines          = AircraftConfigurationEngines.FromUserAircraftData(uad),
                GearDown         = uad.GearDown,
                FlapsPercent     = RoundUpToNearest5(uad.FlapsPercentage),
                SpoilersDeployed = uad.SpeedBrakeDeployed,
                OnGround         = uad.OnGround
            };

            return(cfg);
        }
コード例 #4
0
        internal AircraftConfiguration Clone()
        {
            AircraftConfiguration clone = new AircraftConfiguration
            {
                IsFullData = IsFullData
            };

            if (Lights != null)
            {
                clone.Lights = Lights.Clone();
            }
            if (Engines != null)
            {
                clone.Engines = Engines.Clone();
            }
            clone.GearDown         = GearDown;
            clone.FlapsPercent     = FlapsPercent;
            clone.SpoilersDeployed = SpoilersDeployed;
            clone.OnGround         = OnGround;
            return(clone);
        }