/// <summary> /// This method adds a combatant to the party. /// </summary> /// <param name="comb">The combatant to be added</param> /// <param name="stat">The status of the combatant</param> public void AddCombatant(Combatant comb, Status stat) { this.combatants.Add(comb, stat); }
/// <summary> /// This method is meant to be overridden. /// It is used to affect the combatant in some way. /// </summary> public virtual void Affect(Combatant c) { }
/// <summary> /// This method removes a combatant from the party. /// </summary> /// <param name="comb">The combatant to be removed</param> public void RemoveCombatant(Combatant comb) { this.combatants.Remove(comb); }