public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; G = new GlobalValues(); Init = new MainClasses.Initialize(G); LoadCont = new MainClasses.LoadContent(G); Updating = new MainClasses.Update(G); Drawing = new MainClasses.Draw(G); G.Tools = new Methods(G); //this.graphics.PreferredBackBufferWidth = 1920; //this.graphics.PreferredBackBufferHeight = 1080; //this.graphics.IsFullScreen = true; }
public Methods(GlobalValues G) { this.G = G; }