public MoveableSprite(Vector2 position, MoveableAnimations animations, int baseSpeed, int sprintSpeed) : base(position, animations) { this.baseSpeed = baseSpeed; this.currentSpeed = baseSpeed; this.sprintSpeed = sprintSpeed; }
public UserMoveableSprite(Vector2 position, MoveableAnimations animations, int baseSpeed, int sprintSpeed) : base(position, animations, baseSpeed, sprintSpeed) { currentKBState = Keyboard.GetState(); }