protected virtual void UpdateGUIs() { int valueCount = this.Value.Count; this.guis = new ElementGUI <T> [valueCount]; for (int i = 0; i < valueCount; i++) { ElementGUI <T> gui = GenerateGUI(); gui.Value = this.Value[i]; InitializeGUI(gui); this.guis[i] = gui; } }
protected virtual void InitializeGUI(ElementGUI <T> gui) { gui.BoldTitle = false; }