private void Client_MessageReceived(ClientHandler instance, ClientEventArgs e) { MessageReceived(null, instance, e); }
private void Server_ConnectionLost(byte[] m, ClientHandler clientHandler, ClientEventArgs e) { ConnectionLost(null, clientHandler, e); }
private void Client_ConnectionLost(ClientHandler instance, ClientEventArgs e) { ConnectionLost(null, instance, e); }
void Server_MessageReceived(byte[] m, ClientHandler clientHandler, ClientEventArgs e) { SVMessageReceived(m, clientHandler, e); }