public static Sprite TranslateImg(string relativeName) { Sprite sp = ResUtil.LoadSprite($"Sprite/Localization/{relativeName}_{SavedLanguage}"); if (sp == null) { Debug.LogWarning($"Sprite/Localization/{relativeName}_{SavedLanguage}图片不存在"); } return(sp); }
private static Texture2D TranslateImgSpecific(string relativeName, XIHLanguage lag) { return(ResUtil.LoadSprite($"Sprite/Localization/{relativeName}_{lag}")?.texture); }