public void ChangeWeaponSlotWithoutChangePositionOver(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new ChangeWeaponSlotWithoutChangePositionOverCmd()); }
public void LockFaceForward(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new LockFaceForwardCmd()); }
public void ShowRoles(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new ShowRolesCmd()); }
public void BornEnd(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new BornEndCmd()); }
public void AllowChangeDirection(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new AllowChangeDirectionCmd()); }
public void SkillBegin(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new SkillBeginCmd()); }
public void DeactivePart(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new DeactivePartCmd { args = e }); }
public void HideTexture(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new HideTextureCmd { textureNames = e.get_stringParameter() }); }
public void audio2D(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new Audio2DEventCmd { args = e }); }
public void ActionStraight(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new ActionStraightCmd { rate = e.get_floatParameter() }); }
public void ColliderOff(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new IgnoreCollisionCmd { closeCollision = true }); }
public void MoveOn(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new RootMotionCmd { rootMotion = true }); }
public void Termination(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new SetTerminationCmd { actionName = e.get_stringParameter() }); }
public void ChangeAI(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new ChangeAICmd { args = e }); }
public void Traverse(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new TraverseCmd { className = e.get_stringParameter() }); }
public void ChangeWeaponSlotWithoutChangePosition(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new ChangeWeaponSlotWithoutChangePositionCmd { slot_name = e.get_stringParameter() }); }
public void Effect(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new SkillEffectCmd { args = e }); }
public void OnActionEnd(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new AnimationEndCmd { actName = e.get_stringParameter() }); }
public void RemoveSkill(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new RemoveSkillCmd { skillMessage = e.get_stringParameter() }); }
public void PlaybackSpeed(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new PlaybackSpeedCmd { speed = e.get_floatParameter() }); }
public void OnSlowMotionIntroduction(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new SlowMotionIntroductionCmd { time = e.get_intParameter() }); }
public void UltraSkill(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new UltraSkillCmd { args = e.get_stringParameter() }); }
public void JumpFollow(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new JumpFollowCmd { jumpFollow = e.get_intParameter() }); }
public void PointBPriority(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new PointBPriorityCmd { number = e.get_intParameter() }); }
public void ChangeSpeedOver(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new NotifyPropChangedCmd { propName = "AnimFactor", propValue = 1f }); }
public void ChangeHeightOver(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new NotifyPropChangedCmd { propName = "ModelHeight", propValue = 0f }); }
public void ChangeSpeed(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } CommandCenter.ExecuteCommand(this.root, new NotifyPropChangedCmd { propName = "AnimFactor", propValue = e.get_floatParameter(), propTag = e.get_stringParameter() }); }
public void CameraPosition(AnimationEvent e) { if (!this.CheckEventIsValid(e)) { return; } string[] array = e.get_stringParameter().Split(new char[] { ';' }); if (array.Length < 2) { Debug.LogError("CameraPosition=参数少于2个"); } CommandCenter.ExecuteCommand(this.root, new CameraPositionCmd { distance = float.Parse(array[0]), height = float.Parse(array[1]) }); }