/// <summary> /// 创建新的 Message 对象。 /// </summary> /// <param name="messageID">MessageID 属性的初始值。</param> /// <param name="sendDate">SendDate 属性的初始值。</param> /// <param name="receiverUserID">ReceiverUserID 属性的初始值。</param> /// <param name="state">State 属性的初始值。</param> /// <param name="body">Body 属性的初始值。</param> /// <param name="title">Title 属性的初始值。</param> public static Message CreateMessage(global::System.Int32 messageID, global::System.DateTime sendDate, global::System.Int32 receiverUserID, global::System.Boolean state, global::System.String body, global::System.String title) { Message message = new Message(); message.MessageID = messageID; message.SendDate = sendDate; message.ReceiverUserID = receiverUserID; message.State = state; message.Body = body; message.Title = title; return message; }
/// <summary> /// 用于向 Messages EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToMessages(Message message) { base.AddObject("Messages", message); }