コード例 #1
0
        private void DrawXLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref int dataCount,
                                    ref List <Vector3> points, ref List <Color> colors, ref Dictionary <int, float> seriesHig)
        {
            if (!IsActive(serie.name))
            {
                return;
            }
            List <Vector3> lastPoints       = new List <Vector3>();
            List <Vector3> lastSmoothPoints = new List <Vector3>();
            List <Vector3> smoothPoints     = new List <Vector3>();
            List <float>   yData            = serie.GetYDataList(m_DataZoom);
            List <float>   xData            = serie.GetXDataList(m_DataZoom);

            Color   color = m_ThemeInfo.GetColor(serieIndex);
            Vector3 lp    = Vector3.zero;
            Vector3 np    = Vector3.zero;
            var     yAxis = m_YAxises[serie.axisIndex];
            var     xAxis = m_XAxises[serie.axisIndex];

            if (!xAxis.show)
            {
                xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count];
            }
            float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom);
            float startX   = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0);
            int   maxCount = maxShowDataNumber > 0 ?
                             (maxShowDataNumber > yData.Count ? yData.Count : maxShowDataNumber)
                : yData.Count;

            dataCount = (maxCount - minShowDataNumber);
            if (m_Line.area && points.Count > 0)
            {
                if (!m_Line.smooth && points.Count > 0)
                {
                    for (int m = points.Count - dataCount; m < points.Count; m++)
                    {
                        lastPoints.Add(points[m]);
                    }
                }
                else if (m_Line.smooth && smoothPoints.Count > 0)
                {
                    for (int m = 0; m < smoothPoints.Count; m++)
                    {
                        lastSmoothPoints.Add(smoothPoints[m]);
                    }
                    smoothPoints.Clear();
                }
            }
            int smoothPointCount = 1;

            for (int i = minShowDataNumber; i < maxCount; i++)
            {
                if (!seriesHig.ContainsKey(i))
                {
                    seriesHig[i] = 0;
                }
                float yValue = yData[i];
                float yDataHig;
                if (xAxis.IsValue())
                {
                    float xValue   = i > xData.Count - 1 ? 0 : xData[i];
                    float pX       = coordinateX + m_Coordinate.tickness;
                    float pY       = seriesHig[i] + coordinateY + m_Coordinate.tickness;
                    float xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
                    yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
                    np       = new Vector3(pX + xDataHig, pY + yDataHig);
                }
                else
                {
                    float pX = startX + i * scaleWid;
                    float pY = seriesHig[i] + coordinateY + m_Coordinate.tickness;
                    yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
                    np       = new Vector3(pX, pY + yDataHig);
                }

                if (i > 0)
                {
                    if (m_Line.step)
                    {
                        Vector2 middle1, middle2;
                        switch (m_Line.stepTpe)
                        {
                        case Line.StepType.Start:
                            middle1 = new Vector2(lp.x, np.y + m_Line.tickness);
                            middle2 = new Vector2(lp.x - m_Line.tickness, np.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, coordinateY), middle1, np,
                                                        new Vector2(np.x, coordinateY), areaColor);
                            }
                            break;

                        case Line.StepType.Middle:
                            middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y);
                            middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                 new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, middle1,
                                                        new Vector2(middle1.x, coordinateY), areaColor);
                                ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, coordinateY),
                                                        new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np,
                                                        new Vector2(np.x, coordinateY), areaColor);
                            }
                            break;

                        case Line.StepType.End:
                            middle1 = new Vector2(np.x + m_Line.tickness, lp.y);
                            middle2 = new Vector2(np.x, lp.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp,
                                                        new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                        new Vector2(middle1.x - m_Line.tickness, coordinateY), areaColor);
                            }
                            break;
                        }
                    }
                    else if (m_Line.smooth)
                    {
                        Vector3[] list;
                        if (xAxis.IsValue())
                        {
                            list = ChartHelper.GetBezierListVertical(lp, np, m_Line.smoothStyle);
                        }
                        else
                        {
                            list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle);
                        }
                        Vector3 start, to;
                        start = list[0];
                        for (int k = 1; k < list.Length; k++)
                        {
                            smoothPoints.Add(list[k]);
                            to = list[k];
                            ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);

                            if (m_Line.area)
                            {
                                Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness);
                                Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness);
                                Vector3 tnp = serieIndex > 0 ?
                                              (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                               new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x,
                                                           lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) :
                                               new Vector3(lastSmoothPoints[smoothPointCount].x,
                                                           lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
                                              new Vector3(to.x, coordinateY + m_Coordinate.tickness);
                                Vector3 tlp = serieIndex > 0 ?
                                              (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                               new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x,
                                                           lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) :
                                               new Vector3(lastSmoothPoints[smoothPointCount - 1].x,
                                                           lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
                                              new Vector3(start.x, coordinateY + m_Coordinate.tickness);
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                            }
                            smoothPointCount++;
                            start = to;
                        }
                    }
                    else
                    {
                        ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
                        if (m_Line.area)
                        {
                            Vector3 alp       = new Vector3(lp.x, lp.y - m_Line.tickness);
                            Vector3 anp       = new Vector3(np.x, np.y - m_Line.tickness);
                            Color   areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                            var     cross     = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY),
                                                                            new Vector3(coordinateX + coordinateWid, coordinateY));
                            if (cross == Vector3.zero)
                            {
                                Vector3 tnp = serieIndex > 0 ?
                                              new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
                                              new Vector3(np.x, coordinateY + m_Coordinate.tickness);
                                Vector3 tlp = serieIndex > 0 ?
                                              new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) :
                                              new Vector3(lp.x, coordinateY + m_Coordinate.tickness);
                                ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                            }
                            else
                            {
                                Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                Vector3 xp1    = new Vector3(alp.x, coordinateY + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                Vector3 xp2    = new Vector3(anp.x, coordinateY + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor);
                                ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor);
                            }
                        }
                    }
                }
                if (m_Line.point)
                {
                    points.Add(np);
                    colors.Add(color);
                }
                seriesHig[i] += yDataHig;
                lp            = np;
            }
        }
コード例 #2
0
        private void DrawXCategory(VertexHelper vh)
        {
            var            stackSeries  = m_Series.GetStackSeries();
            int            seriesCount  = stackSeries.Count;
            float          scaleWid     = m_XAxis.GetDataWidth(coordinateWid, m_DataZoom);
            int            serieCount   = 0;
            List <Vector3> points       = new List <Vector3>();
            List <Vector3> smoothPoints = new List <Vector3>();
            List <Color>   colorList    = new List <Color>();
            int            dataCount    = 0;

            for (int j = 0; j < seriesCount; j++)
            {
                var seriesCurrHig = new Dictionary <int, float>();
                var serieList     = stackSeries[j];

                for (int n = 0; n < serieList.Count; n++)
                {
                    Serie serie = serieList[n];
                    if (!IsActive(serie.name))
                    {
                        continue;
                    }
                    List <Vector3> lastPoints       = new List <Vector3>();
                    List <Vector3> lastSmoothPoints = new List <Vector3>();
                    List <float>   serieData        = serie.GetData(m_DataZoom);

                    Color   color    = m_ThemeInfo.GetColor(serieCount);
                    Vector3 lp       = Vector3.zero;
                    Vector3 np       = Vector3.zero;
                    float   startX   = zeroX + (m_XAxis.boundaryGap ? scaleWid / 2 : 0);
                    int     maxCount = maxShowDataNumber > 0 ?
                                       (maxShowDataNumber > serieData.Count ? serieData.Count : maxShowDataNumber)
                        : serieData.Count;
                    dataCount = (maxCount - minShowDataNumber);
                    if (m_Line.area && points.Count > 0)
                    {
                        if (!m_Line.smooth && points.Count > 0)
                        {
                            for (int m = points.Count - dataCount; m < points.Count; m++)
                            {
                                lastPoints.Add(points[m]);
                            }
                        }
                        else if (m_Line.smooth && smoothPoints.Count > 0)
                        {
                            for (int m = 0; m < smoothPoints.Count; m++)
                            {
                                lastSmoothPoints.Add(smoothPoints[m]);
                            }
                            smoothPoints.Clear();
                        }
                    }
                    int smoothPointCount = 1;
                    for (int i = minShowDataNumber; i < maxCount; i++)
                    {
                        if (!seriesCurrHig.ContainsKey(i))
                        {
                            seriesCurrHig[i] = 0;
                        }
                        float value   = serieData[i];
                        float pX      = startX + i * scaleWid;
                        float pY      = seriesCurrHig[i] + zeroY + m_Coordinate.tickness;
                        float dataHig = value / (maxValue - minValue) * coordinateHig;

                        np = new Vector3(pX, pY + dataHig);

                        if (i > 0)
                        {
                            if (m_Line.step)
                            {
                                Vector2 middle1, middle2;
                                switch (m_Line.stepTpe)
                                {
                                case Line.StepType.Start:
                                    middle1 = new Vector2(lp.x, np.y + m_Line.tickness);
                                    middle2 = new Vector2(lp.x - m_Line.tickness, np.y);
                                    ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                                    ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                                    if (m_Line.area)
                                    {
                                        Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                        ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, zeroY), middle1, np,
                                                                new Vector2(np.x, zeroY), areaColor);
                                    }
                                    break;

                                case Line.StepType.Middle:
                                    middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y);
                                    middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y);
                                    ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                                    ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                         new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color);
                                    ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                                    if (m_Line.area)
                                    {
                                        Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                        ChartHelper.DrawPolygon(vh, new Vector2(lp.x, zeroY), lp, middle1,
                                                                new Vector2(middle1.x, zeroY), areaColor);
                                        ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, zeroY),
                                                                new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np,
                                                                new Vector2(np.x, zeroY), areaColor);
                                    }
                                    break;

                                case Line.StepType.End:
                                    middle1 = new Vector2(np.x + m_Line.tickness, lp.y);
                                    middle2 = new Vector2(np.x, lp.y);
                                    ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                                    ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                                    if (m_Line.area)
                                    {
                                        Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                        ChartHelper.DrawPolygon(vh, new Vector2(lp.x, zeroY), lp,
                                                                new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                                new Vector2(middle1.x - m_Line.tickness, zeroY), areaColor);
                                    }
                                    break;
                                }
                            }
                            else if (m_Line.smooth)
                            {
                                var     list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle);
                                Vector3 start, to;
                                start = list[0];
                                for (int k = 1; k < list.Length; k++)
                                {
                                    smoothPoints.Add(list[k]);
                                    to = list[k];
                                    ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);

                                    if (m_Line.area)
                                    {
                                        Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness);
                                        Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness);
                                        Vector3 tnp = serieCount > 0 ?
                                                      (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                                       new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x,
                                                                   lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) :
                                                       new Vector3(lastSmoothPoints[smoothPointCount].x,
                                                                   lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
                                                      new Vector3(to.x, zeroY + m_Coordinate.tickness);
                                        Vector3 tlp = serieCount > 0 ?
                                                      (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                                       new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x,
                                                                   lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) :
                                                       new Vector3(lastSmoothPoints[smoothPointCount - 1].x,
                                                                   lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
                                                      new Vector3(start.x, zeroY + m_Coordinate.tickness);
                                        Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                        ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                                    }
                                    smoothPointCount++;
                                    start = to;
                                }
                            }
                            else
                            {
                                ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
                                if (m_Line.area)
                                {
                                    Vector3 alp       = new Vector3(lp.x, lp.y - m_Line.tickness);
                                    Vector3 anp       = new Vector3(np.x, np.y - m_Line.tickness);
                                    Color   areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                    var     cross     = ChartHelper.GetIntersection(lp, np, new Vector3(zeroX, zeroY),
                                                                                    new Vector3(zeroX + coordinateWid, zeroY));
                                    if (cross == Vector3.zero)
                                    {
                                        Vector3 tnp = serieCount > 0 ?
                                                      new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
                                                      new Vector3(np.x, zeroY + m_Coordinate.tickness);
                                        Vector3 tlp = serieCount > 0 ?
                                                      new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) :
                                                      new Vector3(lp.x, zeroY + m_Coordinate.tickness);
                                        ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                                    }
                                    else
                                    {
                                        Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                        Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                        Vector3 xp1    = new Vector3(alp.x, zeroY + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                        Vector3 xp2    = new Vector3(anp.x, zeroY + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
                                        ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor);
                                        ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor);
                                    }
                                }
                            }
                        }
                        if (m_Line.point)
                        {
                            points.Add(np);
                            colorList.Add(color);
                        }
                        seriesCurrHig[i] += dataHig;
                        lp = np;
                    }
                    if (serie.show)
                    {
                        serieCount++;
                    }
                }
                // draw point
                if (m_Line.point)
                {
                    for (int i = 0; i < points.Count; i++)
                    {
                        Vector3 p        = points[i];
                        float   pointWid = m_Line.pointWidth;
                        if (m_Tooltip.show && i % dataCount == m_Tooltip.dataIndex - 1)
                        {
                            pointWid = pointWid * 1.8f;
                        }
                        if (m_Theme == Theme.Dark)
                        {
                            ChartHelper.DrawCricle(vh, p, pointWid, colorList[i],
                                                   (int)m_Line.pointWidth * 5);
                        }
                        else
                        {
                            ChartHelper.DrawCricle(vh, p, pointWid, Color.white);
                            ChartHelper.DrawDoughnut(vh, p, pointWid - m_Line.tickness,
                                                     pointWid, 0, 360, colorList[i]);
                        }
                    }
                }
            }

            //draw tooltip line
            if (m_Tooltip.show && m_Tooltip.dataIndex > 0)
            {
                float splitWidth = m_XAxis.GetSplitWidth(coordinateWid, m_DataZoom);
                float px         = zeroX + (m_Tooltip.dataIndex - 1) * splitWidth
                                   + (m_XAxis.boundaryGap ? splitWidth / 2 : 0);
                Vector2 sp = new Vector2(px, coordinateY);
                Vector2 ep = new Vector2(px, coordinateY + coordinateHig);
                ChartHelper.DrawLine(vh, sp, ep, m_Coordinate.tickness, m_ThemeInfo.tooltipLineColor);
                if (m_Tooltip.crossLabel)
                {
                    sp = new Vector2(zeroX, m_Tooltip.pointerPos.y);
                    ep = new Vector2(zeroX + coordinateWid, m_Tooltip.pointerPos.y);
                    DrawSplitLine(vh, true, Axis.SplitLineType.Dashed, sp, ep, m_ThemeInfo.tooltipLineColor);
                }
            }
        }
コード例 #3
0
        private void DrawXLineSerie(VertexHelper vh, int serieIndex, Color color, Serie serie, ref int dataCount,
                                    ref List <Vector3> points, ref List <int> pointSerieIndexs, ref List <float> seriesHig)
        {
            if (!IsActive(serie.index))
            {
                return;
            }
            lastPoints.Clear();
            lastSmoothPoints.Clear();
            smoothPoints.Clear();
            var showData = serie.GetDataList(m_DataZoom);

            Vector3 lp    = Vector3.zero;
            Vector3 np    = Vector3.zero;
            var     yAxis = m_YAxises[serie.axisIndex];
            var     xAxis = m_XAxises[serie.axisIndex];

            if (!xAxis.show)
            {
                xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count];
            }
            float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom);
            float startX   = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0);
            int   maxCount = maxShowDataNumber > 0 ?
                             (maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber)
                : showData.Count;

            dataCount = (maxCount - minShowDataNumber);
            if (m_Line.area && points.Count > 0)
            {
                if (!m_Line.smooth && points.Count > 0)
                {
                    for (int m = points.Count - dataCount; m < points.Count; m++)
                    {
                        lastPoints.Add(points[m]);
                    }
                }
                else if (m_Line.smooth && smoothPoints.Count > 0)
                {
                    for (int m = 0; m < smoothPoints.Count; m++)
                    {
                        lastSmoothPoints.Add(smoothPoints[m]);
                    }
                    smoothPoints.Clear();
                }
            }
            int smoothPointCount = 1;

            if (seriesHig.Count < minShowDataNumber)
            {
                for (int i = 0; i < minShowDataNumber; i++)
                {
                    seriesHig.Add(0);
                }
            }
            for (int i = minShowDataNumber; i < maxCount; i++)
            {
                if (i >= seriesHig.Count)
                {
                    seriesHig.Add(0);
                }
                float yValue = showData[i].data[1];
                float yDataHig;
                if (xAxis.IsValue())
                {
                    float xValue   = i > showData.Count - 1 ? 0 : showData[i].data[0];
                    float pX       = coordinateX + xAxis.axisLine.width;
                    float pY       = seriesHig[i] + coordinateY + xAxis.axisLine.width;
                    float xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
                    yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
                    np       = new Vector3(pX + xDataHig, pY + yDataHig);
                }
                else
                {
                    float pX = startX + i * scaleWid;
                    float pY = seriesHig[i] + coordinateY + yAxis.axisLine.width;
                    yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
                    np       = new Vector3(pX, pY + yDataHig);
                }

                if (i > 0)
                {
                    if (m_Line.step)
                    {
                        Vector2 middle1, middle2;
                        switch (m_Line.stepTpe)
                        {
                        case Line.StepType.Start:
                            middle1 = new Vector2(lp.x, np.y + m_Line.tickness);
                            middle2 = new Vector2(lp.x - m_Line.tickness, np.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, coordinateY), middle1, np,
                                                        new Vector2(np.x, coordinateY), areaColor);
                            }
                            break;

                        case Line.StepType.Middle:
                            middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y);
                            middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                 new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, middle1,
                                                        new Vector2(middle1.x, coordinateY), areaColor);
                                ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, coordinateY),
                                                        new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np,
                                                        new Vector2(np.x, coordinateY), areaColor);
                            }
                            break;

                        case Line.StepType.End:
                            middle1 = new Vector2(np.x + m_Line.tickness, lp.y);
                            middle2 = new Vector2(np.x, lp.y);
                            ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color);
                            ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp,
                                                        new Vector2(middle1.x - m_Line.tickness, middle1.y),
                                                        new Vector2(middle1.x - m_Line.tickness, coordinateY), areaColor);
                            }
                            break;
                        }
                    }
                    else if (m_Line.smooth)
                    {
                        if (xAxis.IsValue())
                        {
                            ChartHelper.GetBezierListVertical(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle);
                        }
                        else
                        {
                            ChartHelper.GetBezierList(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle);
                        }
                        Vector3 start, to;
                        start = smoothSegmentPoints[0];
                        for (int k = 1; k < smoothSegmentPoints.Count; k++)
                        {
                            smoothPoints.Add(smoothSegmentPoints[k]);
                            to = smoothSegmentPoints[k];
                            ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);

                            if (m_Line.area)
                            {
                                Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness);
                                Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness);
                                Vector3 tnp = serieIndex > 0 ?
                                              (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                               new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x,
                                                           lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) :
                                               new Vector3(lastSmoothPoints[smoothPointCount].x,
                                                           lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
                                              new Vector3(to.x, coordinateY + xAxis.axisLine.width);
                                Vector3 tlp = serieIndex > 0 ?
                                              (smoothPointCount > lastSmoothPoints.Count - 1 ?
                                               new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x,
                                                           lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) :
                                               new Vector3(lastSmoothPoints[smoothPointCount - 1].x,
                                                           lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
                                              new Vector3(start.x, coordinateY + xAxis.axisLine.width);
                                Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                                ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                            }
                            smoothPointCount++;
                            start = to;
                        }
                    }
                    else
                    {
                        ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
                        if (m_Line.area)
                        {
                            Vector3 alp       = new Vector3(lp.x, lp.y - m_Line.tickness);
                            Vector3 anp       = new Vector3(np.x, np.y - m_Line.tickness);
                            Color   areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
                            var     cross     = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY),
                                                                            new Vector3(coordinateX + coordinateWid, coordinateY));
                            if (cross == Vector3.zero)
                            {
                                Vector3 tnp = serieIndex > 0 ?
                                              new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
                                              new Vector3(np.x, coordinateY + xAxis.axisLine.width);
                                Vector3 tlp = serieIndex > 0 ?
                                              new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) :
                                              new Vector3(lp.x, coordinateY + xAxis.axisLine.width);
                                ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                            }
                            else
                            {
                                Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > coordinateY ? xAxis.axisLine.width : -xAxis.axisLine.width));
                                Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > coordinateY ? xAxis.axisLine.width : -xAxis.axisLine.width));
                                Vector3 xp1    = new Vector3(alp.x, coordinateY + (alp.y > coordinateY ? xAxis.axisLine.width : -xAxis.axisLine.width));
                                Vector3 xp2    = new Vector3(anp.x, coordinateY + (anp.y > coordinateY ? xAxis.axisLine.width : -xAxis.axisLine.width));
                                ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor);
                                ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor);
                            }
                        }
                    }
                }
                if (serie.symbol.type != SerieSymbolType.None || m_Line.area)
                {
                    points.Add(np);
                    pointSerieIndexs.Add(serie.index);
                }
                seriesHig[i] += yDataHig;
                lp            = np;
            }
        }
コード例 #4
0
        private void DrawSmoothAreaPoints(VertexHelper vh, int serieIndex, Serie serie, Axis xAxis, Vector3 lp,
                                          Vector3 np, int dataIndex, Color lineColor, Color areaColor, bool isStack)
        {
            bool isYAxis = xAxis is YAxis;

            if (isYAxis)
            {
                ChartHelper.GetBezierListVertical(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle);
            }
            else
            {
                ChartHelper.GetBezierList(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle);
            }
            Vector3 start, to;

            start = smoothSegmentPoints[0];

            var smoothPoints = serie.GetSmoothList(dataIndex, smoothSegmentPoints.Count);

            smoothPoints.Clear();
            var lastSerie        = m_Series.GetSerie(serie.index - 1);
            var lastSmoothPoints = lastSerie != null?lastSerie.GetSmoothList(dataIndex, smoothSegmentPoints.Count) : new List <Vector3>();

            smoothPoints.Add(start);
            var lastCount = 1;

            for (int k = 1; k < smoothSegmentPoints.Count; k++)
            {
                smoothPoints.Add(smoothSegmentPoints[k]);
                to = smoothSegmentPoints[k];
                ChartHelper.DrawLine(vh, start, to, m_Line.tickness, lineColor);
                if (m_Line.area)
                {
                    Vector3 alp, anp, tnp, tlp;
                    if (isYAxis)
                    {
                        alp = new Vector3(start.x - m_Line.tickness, start.y);
                        anp = new Vector3(to.x - m_Line.tickness, to.y);
                    }
                    else
                    {
                        alp = new Vector3(start.x, start.y - m_Line.tickness);
                        anp = new Vector3(to.x, to.y - m_Line.tickness);
                    }
                    if (serieIndex > 0 && isStack)
                    {
                        if (k == smoothSegmentPoints.Count - 1)
                        {
                            if (k < lastSmoothPoints.Count - 1)
                            {
                                tnp = lastSmoothPoints[lastCount - 1];
                                if (isYAxis)
                                {
                                    tnp.x += m_Line.tickness;
                                }
                                else
                                {
                                    tnp.y += m_Line.tickness;
                                }
                                ChartHelper.DrawTriangle(vh, alp, anp, tnp, areaColor);
                                while (lastCount < lastSmoothPoints.Count)
                                {
                                    tlp = lastSmoothPoints[lastCount];
                                    if (isYAxis)
                                    {
                                        tlp.x += m_Line.tickness;
                                    }
                                    else
                                    {
                                        tlp.y += m_Line.tickness;
                                    }
                                    ChartHelper.DrawTriangle(vh, tnp, anp, tlp, areaColor);
                                    lastCount++;
                                    tnp = tlp;
                                }
                                start = to;
                                continue;
                            }
                        }
                        if (lastCount >= lastSmoothPoints.Count)
                        {
                            tlp = lastSmoothPoints[lastSmoothPoints.Count - 1];
                            if (isYAxis)
                            {
                                tlp.x += m_Line.tickness;
                            }
                            else
                            {
                                tlp.y += m_Line.tickness;
                            }
                            ChartHelper.DrawTriangle(vh, anp, alp, tlp, areaColor);
                            start = to;
                            continue;
                        }
                        if (isYAxis)
                        {
                            tnp = new Vector3(lastSmoothPoints[lastCount].x + m_Line.tickness, lastSmoothPoints[lastCount].y);
                        }
                        else
                        {
                            tnp = new Vector3(lastSmoothPoints[lastCount].x, lastSmoothPoints[lastCount].y + m_Line.tickness);
                        }

                        var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x;
                        if (Math.Abs(diff) < 1)
                        {
                            if (isYAxis)
                            {
                                tlp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y);
                            }
                            else
                            {
                                tlp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness);
                            }
                            ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                            lastCount++;
                        }
                        else
                        {
                            if (diff < 0)
                            {
                                if (isYAxis)
                                {
                                    tnp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y);
                                }
                                else
                                {
                                    tnp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness);
                                }
                                ChartHelper.DrawTriangle(vh, alp, anp, tnp, areaColor);
                                while (diff < 0 && lastCount < lastSmoothPoints.Count)
                                {
                                    if (isYAxis)
                                    {
                                        tlp = new Vector3(lastSmoothPoints[lastCount].x + m_Line.tickness, lastSmoothPoints[lastCount].y);
                                    }
                                    else
                                    {
                                        tlp = new Vector3(lastSmoothPoints[lastCount].x, lastSmoothPoints[lastCount].y + m_Line.tickness);
                                    }
                                    ChartHelper.DrawTriangle(vh, tnp, anp, tlp, areaColor);
                                    lastCount++;
                                    diff = isYAxis ? tlp.y - to.y : tlp.x - to.x;
                                    tnp  = tlp;
                                }
                            }
                            else
                            {
                                if (isYAxis)
                                {
                                    tlp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y);
                                }
                                else
                                {
                                    tlp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness);
                                }
                                ChartHelper.DrawTriangle(vh, alp, anp, tlp, areaColor);
                            }
                        }
                    }
                    else
                    {
                        if (isYAxis)
                        {
                            tnp = new Vector3(coordinateX + xAxis.axisLine.width, to.y);
                            tlp = new Vector3(coordinateX + xAxis.axisLine.width, start.y);
                        }
                        else
                        {
                            tnp = new Vector3(to.x, coordinateY + xAxis.axisLine.width);
                            tlp = new Vector3(start.x, coordinateY + xAxis.axisLine.width);
                        }
                        ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
                    }
                }
                start = to;
            }
        }
コード例 #5
0
        private void DrawXCategory(VertexHelper vh)
        {
            int seriesCount = m_Series.Count;
            float scaleWid = m_XAxis.GetDataWidth(coordinateWid);
            for (int j = 0; j < seriesCount; j++)
            {
                if (!IsActive(j)) continue;
                Serie serie = m_Series.series[j];
                Color32 color = m_ThemeInfo.GetColor(j);
                Vector3 lp = Vector3.zero;
                Vector3 np = Vector3.zero;
                float startX = zeroX + (m_XAxis.boundaryGap ? scaleWid / 2 : 0);

                int maxCount = maxShowDataNumber > 0 ?
                            (maxShowDataNumber > serie.data.Count ? serie.data.Count : maxShowDataNumber)
                            : serie.data.Count;

                for (int i = minShowDataNumber; i < maxCount; i++)
                {
                    float value = serie.data[i];
                    float dataHig = coordinateY + (value - minValue) / (maxValue - minValue) * coordinateHig;
                    np = new Vector3(startX + i * scaleWid, dataHig);
                    if (i > 0)
                    {
                        if (m_Line.smooth)
                        {
                            var list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle);
                            Vector3 start, to;
                            start = list[0];
                            for (int k = 1; k < list.Length; k++)
                            {
                                to = list[k];
                                ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);
                                start = to;
                            }
                        }
                        else
                        {
                            ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
                            if (m_Line.area)
                            {
                                ChartHelper.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY),
                                    new Vector3(lp.x, zeroY), color);
                            }
                        }

                    }
                    lp = np;
                }
                // draw point
                if (m_Line.point)
                {
                    for (int i = 0; i < serie.data.Count; i++)
                    {
                        float value = serie.data[i];
                        float dataHig = coordinateY + (value - minValue) / (maxValue - minValue) * coordinateHig;
                        Vector3 p = new Vector3(startX + i * scaleWid, dataHig);
                        float pointWid = m_Line.pointWidth;
                        if (m_Tooltip.show && i == m_Tooltip.dataIndex - 1)
                        {
                            pointWid = pointWid * 1.8f;
                        }
                        if (m_Theme == Theme.Dark)
                        {

                            ChartHelper.DrawCricle(vh, p, pointWid, color,
                                (int)m_Line.pointWidth * 5);
                        }
                        else
                        {
                            ChartHelper.DrawCricle(vh, p, pointWid, Color.white);
                            ChartHelper.DrawDoughnut(vh, p, pointWid - m_Line.tickness,
                                pointWid, 0, 360, color);
                        }
                    }
                }
            }
            //draw tooltip line
            if (m_Tooltip.show && m_Tooltip.dataIndex > 0)
            {
                float splitWidth = m_XAxis.GetSplitWidth(coordinateWid);
                float px = zeroX + (m_Tooltip.dataIndex - 1) * splitWidth + (m_XAxis.boundaryGap ? splitWidth / 2 : 0);
                Vector2 sp = new Vector2(px, coordinateY);
                Vector2 ep = new Vector2(px, coordinateY + coordinateHig);
                ChartHelper.DrawLine(vh, sp, ep, m_Coordinate.tickness, m_ThemeInfo.tooltipFlagAreaColor);
            }
        }
コード例 #6
0
        private void DrawSmoothLine(VertexHelper vh, int serieIndex, Serie serie, Axis xAxis, Vector3 lp,
                                    Vector3 np, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, bool isStack, Vector3 zeroPos)
        {
            bool isYAxis          = xAxis is YAxis;
            var  lineWidth        = serie.lineStyle.width;
            var  smoothPoints     = serie.GetUpSmoothList(dataIndex);
            var  smoothDownPoints = serie.GetDownSmoothList(dataIndex);
            var  fine             = isStack && m_Series.IsAnyGradientSerie(serie.stack);

            if (isYAxis)
            {
                ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, fine, lineSmoothStyle);
            }
            else
            {
                ChartHelper.GetBezierList(ref bezierPoints, lp, np, fine, lineSmoothStyle);
            }

            Vector3 start, to;

            start = bezierPoints[0];

            var     dir = bezierPoints[1] - start;
            var     dir1v = Vector3.Cross(dir, Vector3.forward).normalized;
            var     startUp = start + (isYAxis ? Vector3.right : Vector3.up) * lineWidth;
            var     startDn = start - (isYAxis ? Vector3.right : Vector3.up) * lineWidth;
            Vector3 toUp, toDn, tnp, tlp;

            smoothPoints.Add(startUp);
            smoothDownPoints.Add(startDn);
            for (int k = 1; k < bezierPoints.Count; k++)
            {
                to  = bezierPoints[k];
                dir = to - start;
                if (k < bezierPoints.Count - 1)
                {
                    dir1v = Vector3.Cross(dir, Vector3.forward).normalized *(isYAxis ? -1 : 1);
                    var diff = dir1v * lineWidth;
                    toUp = to - diff;
                    toDn = to + diff;
                    if (isYAxis)
                    {
                        ChartHelper.DrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor);
                    }
                    else
                    {
                        ChartHelper.DrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor);
                    }
                }
                else
                {
                    toUp = to + (isYAxis ? Vector3.right : Vector3.up) * lineWidth;
                    toDn = to - (isYAxis ? Vector3.right : Vector3.up) * lineWidth;
                    if (isYAxis)
                    {
                        ChartHelper.DrawPolygon(vh, toDn, toUp, startUp, startDn, lineColor);
                    }
                    else
                    {
                        ChartHelper.DrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor);
                    }
                }
                smoothPoints.Add(toUp);
                smoothDownPoints.Add(toDn);


                if (serie.areaStyle.show && (serieIndex == 0 || !isStack))
                {
                    if (isYAxis)
                    {
                        if (start.x > zeroPos.x && to.x > zeroPos.x)
                        {
                            tnp = new Vector3(zeroPos.x + xAxis.axisLine.width, toDn.y);
                            tlp = new Vector3(zeroPos.x + xAxis.axisLine.width, startDn.y);
                            ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor);
                        }
                        else if (start.x < zeroPos.x && to.x < zeroPos.x)
                        {
                            tnp = new Vector3(zeroPos.x - xAxis.axisLine.width, toUp.y);
                            tlp = new Vector3(zeroPos.x - xAxis.axisLine.width, startUp.y);
                            ChartHelper.DrawPolygon(vh, tnp, tlp, startUp, toUp, areaToColor, areaColor);
                        }
                    }
                    else
                    {
                        if (start.y > zeroPos.y && to.y > zeroPos.y)
                        {
                            tnp = new Vector3(toDn.x, zeroPos.y + xAxis.axisLine.width);
                            tlp = new Vector3(startDn.x, zeroPos.y + xAxis.axisLine.width);
                            ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor);
                        }
                        else if (start.y < zeroPos.y && to.y < zeroPos.y)
                        {
                            tnp = new Vector3(toUp.x, zeroPos.y - xAxis.axisLine.width);
                            tlp = new Vector3(startUp.x, zeroPos.y - xAxis.axisLine.width);
                            ChartHelper.DrawPolygon(vh, tlp, tnp, toUp, startUp, areaToColor, areaColor);
                        }
                    }
                }
                start   = to;
                startUp = toUp;
                startDn = toDn;
            }

            if (serie.areaStyle.show)
            {
                var lastSerie = m_Series.GetLastStackSerie(serie);
                if (lastSerie != null)
                {
                    var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex);
                    DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor);
                }
            }
        }