private static void BuildAB(BuildTarget target, BuildParams param) { var abDir = "Res_AB/" + target; var abPath = Application.dataPath + "/../" + abDir; var option = BuildAssetBundleOptions.None; option |= BuildAssetBundleOptions.ChunkBasedCompression; BuildHelper.CreateDir(abPath); BuildPipeline.BuildAssetBundles(abDir, option, target); }
private static void BuildAB(BuildParams param, bool onlyBuildAB) { var abDir = BuildHelper.GetABDir(param.target); var abPath = BuildHelper.GetABDirPath(param.target); var option = BuildAssetBundleOptions.None; option |= BuildAssetBundleOptions.ChunkBasedCompression; BuildHelper.CreateDir(abPath); BuildPipeline.BuildAssetBundles(abDir, option, param.target); BuildLog.Log("BuildAB DONE!"); }