public static TileType GetTile(string tileID) { if (!_loadedTiles.ContainsKey(tileID)) { _loadedTiles[tileID] = new TileType(ContentFolder + tileID); } return _loadedTiles[tileID]; }
public void SetTileAtSquare(int tileX, int tileY, TileType tile) { if ((tileX >= 0) && (tileX < MapWidth) && (tileY >= 0) && (tileY < MapHeight)) { _mapSquares[tileX, tileY] = tile; } }