public void InitializeGameMode() { //MyMap.randomizePitAndBatRooms(); MyMap.randomizePitBatAndGoldRooms(); //MyMap.setPlayerRoom(new Room(4, 1)); MyMap.setAdjacentRooms(MyCave.getConnectedRooms(MyMap.getPlayerRoom().getDecimalForm())); if (isMusicOn) { MySound.PlayBg(); } }