public override bool GetPressDown() { WristBandInput.Initialize(); return(WristBandInput.bBeginDrag); }
public override bool GetPressUp() { WristBandInput.Initialize(); return(WristBandInput.bEndDrag); }
// jiao--要重新写 public override bool GetPress() { WristBandInput.Initialize(); return(WristBandInput.bIsDraging); }