private void Jungle_MouseUp(object sender, MouseButtonEventArgs e) { StoryTimeController st = new StoryTimeController(); Image i = (Image) sender; Frame recordAScene = new Frame(); recordAScene.Source = new Uri("Page2.xaml", UriKind.Relative); Application.Current.MainWindow.Content = recordAScene; st.addSettingToScene(i.Name); }
public MainWindow() { this.InitializeComponent(); // Insert code required on object creation below this point. SetUpNaviNotifications(); SetupKinect(); st = new StoryTimeController(this); currentController = new SkeletonController(this, st); }
private void Window_Loaded(object sender, RoutedEventArgs e) { //SetupKinect(); st = new StoryTimeController(this); }